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6e19ab2bbc
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/*
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* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
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* Copyright (c) 2021, Glenford Williams <gw_dev@outlook.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Calculator.h"
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#include "Keypad.h"
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#include <AK/Vector.h>
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#include <LibCrypto/BigFraction/BigFraction.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Widget.h>
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class CalculatorWidget final : public GUI::Widget {
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C_OBJECT(CalculatorWidget)
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public:
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virtual ~CalculatorWidget() override = default;
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DeprecatedString get_entry();
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void set_entry(Crypto::BigFraction);
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void shrink(unsigned);
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unsigned rounding_length() const;
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void set_rounding_length(unsigned);
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void set_rounding_custom(GUI::Action& action, StringView);
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private:
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CalculatorWidget();
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void add_operation_button(GUI::Button&, Calculator::Operation);
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void add_digit_button(GUI::Button&, int digit);
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void mimic_pressed_button(RefPtr<GUI::Button>);
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void perform_operation(Calculator::Operation operation);
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void update_display();
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virtual void keydown_event(GUI::KeyEvent&) override;
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Calculator m_calculator;
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Keypad m_keypad;
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RefPtr<GUI::TextBox> m_entry;
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RefPtr<GUI::Label> m_label;
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RefPtr<GUI::Button> m_digit_button[10];
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RefPtr<GUI::Button> m_mem_add_button;
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RefPtr<GUI::Button> m_mem_save_button;
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RefPtr<GUI::Button> m_mem_recall_button;
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RefPtr<GUI::Button> m_mem_clear_button;
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RefPtr<GUI::Button> m_clear_button;
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RefPtr<GUI::Button> m_clear_error_button;
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RefPtr<GUI::Button> m_backspace_button;
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RefPtr<GUI::Button> m_decimal_point_button;
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RefPtr<GUI::Button> m_sign_button;
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RefPtr<GUI::Button> m_add_button;
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RefPtr<GUI::Button> m_subtract_button;
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RefPtr<GUI::Button> m_multiply_button;
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RefPtr<GUI::Button> m_divide_button;
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RefPtr<GUI::Button> m_sqrt_button;
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RefPtr<GUI::Button> m_inverse_button;
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RefPtr<GUI::Button> m_percent_button;
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RefPtr<GUI::Button> m_equals_button;
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StringView m_format;
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RefPtr<GUI::Action> m_rounding_custom;
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};
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