ladybird/Userland/Games/GameOfLife/Pattern.h
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00

27 lines
597 B
C++

/*
* Copyright (c) 2021, Ryan Wilson <ryan@rdwilson.xyz>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Board.h"
#include <AK/Vector.h>
#include <LibGUI/Event.h>
#include <LibGUI/Forward.h>
class Pattern final {
public:
Pattern(Vector<DeprecatedString>);
Vector<DeprecatedString> pattern() { return m_pattern; };
GUI::Action* action() { return m_action; }
void set_action(GUI::Action*);
void rotate_clockwise();
private:
RefPtr<GUI::Action> m_action;
Vector<DeprecatedString> m_pattern;
};