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1c0669f010
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
25 lines
590 B
C++
25 lines
590 B
C++
#pragma once
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#include "Tool.h"
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#include <LibDraw/Point.h>
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class GMenu;
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class PenTool final : public Tool {
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public:
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PenTool();
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virtual ~PenTool() override;
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virtual void on_mousedown(GMouseEvent&) override;
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virtual void on_mousemove(GMouseEvent&) override;
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virtual void on_mouseup(GMouseEvent&) override;
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virtual void on_contextmenu(GContextMenuEvent&) override;
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private:
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virtual const char* class_name() const override { return "PenTool"; }
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Point m_last_drawing_event_position { -1, -1 };
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OwnPtr<GMenu> m_context_menu;
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int m_thickness { 1 };
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};
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