ladybird/Userland/Libraries/LibWeb/HTML/ImageData.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

42 lines
942 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Forward.h>
#include <LibJS/Heap/Handle.h>
#include <LibWeb/Bindings/Wrappable.h>
namespace Web::HTML {
class ImageData
: public RefCounted<ImageData>
, public Bindings::Wrappable {
public:
using WrapperType = Bindings::ImageDataWrapper;
static RefPtr<ImageData> create_with_size(JS::GlobalObject&, int width, int height);
~ImageData();
unsigned width() const;
unsigned height() const;
Gfx::Bitmap& bitmap() { return m_bitmap; }
const Gfx::Bitmap& bitmap() const { return m_bitmap; }
JS::Uint8ClampedArray* data();
const JS::Uint8ClampedArray* data() const;
private:
explicit ImageData(NonnullRefPtr<Gfx::Bitmap>, JS::Handle<JS::Uint8ClampedArray>);
NonnullRefPtr<Gfx::Bitmap> m_bitmap;
JS::Handle<JS::Uint8ClampedArray> m_data;
};
}