ladybird/Userland/Applications/Piano/MainWidget.cpp
kleines Filmröllchen 9f5f6b3868 Piano: Clean up code style with help from clang-tidy
Includes shadowed variables and if-else return.
2023-02-25 20:49:41 -07:00

186 lines
5.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MainWidget.h"
#include "KeysWidget.h"
#include "PlayerWidget.h"
#include "RollWidget.h"
#include "SamplerWidget.h"
#include "TrackControlsWidget.h"
#include "TrackManager.h"
#include "WaveWidget.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Menu.h>
#include <LibGUI/TabWidget.h>
ErrorOr<NonnullRefPtr<MainWidget>> MainWidget::try_create(TrackManager& manager, AudioPlayerLoop& loop)
{
auto widget = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) MainWidget(manager, loop)));
TRY(widget->initialize());
return widget;
}
MainWidget::MainWidget(TrackManager& track_manager, AudioPlayerLoop& loop)
: m_track_manager(track_manager)
, m_audio_loop(loop)
{
}
ErrorOr<void> MainWidget::initialize()
{
TRY(try_set_layout<GUI::VerticalBoxLayout>(2, 2));
set_fill_with_background_color(true);
m_wave_widget = TRY(try_add<WaveWidget>(m_track_manager));
m_wave_widget->set_fixed_height(100);
m_tab_widget = TRY(try_add<GUI::TabWidget>());
m_roll_widget = TRY(m_tab_widget->try_add_tab<RollWidget>("Piano Roll", m_track_manager));
m_roll_widget->set_fixed_height(300);
(void)TRY(m_tab_widget->try_add_tab<SamplerWidget>("Sampler", m_track_manager));
m_player_widget = TRY(try_add<PlayerWidget>(m_track_manager, m_audio_loop));
m_keys_and_knobs_container = TRY(try_add<GUI::Widget>());
TRY(m_keys_and_knobs_container->try_set_layout<GUI::HorizontalBoxLayout>(GUI::Margins {}, 2));
m_keys_and_knobs_container->set_fixed_height(130);
m_keys_and_knobs_container->set_fill_with_background_color(true);
m_keys_widget = TRY(m_keys_and_knobs_container->try_add<KeysWidget>(m_track_manager.keyboard()));
m_knobs_widget = TRY(m_keys_and_knobs_container->try_add<TrackControlsWidget>(m_track_manager, *this));
m_roll_widget->set_keys_widget(m_keys_widget);
return {};
}
ErrorOr<void> MainWidget::add_track_actions(GUI::Menu& menu)
{
TRY(menu.try_add_action(GUI::Action::create("&Add Track", { Mod_Ctrl, Key_T }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/plus.png"sv)), [&](auto&) {
m_player_widget->add_track();
})));
TRY(menu.try_add_action(GUI::Action::create("&Next Track", { Mod_Ctrl, Key_N }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-last.png"sv)), [&](auto&) {
turn_off_pressed_keys();
m_player_widget->next_track();
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
})));
return {};
}
// FIXME: There are some unnecessary calls to update() throughout this program,
// which are an easy target for optimization.
void MainWidget::custom_event(Core::CustomEvent&)
{
m_wave_widget->update();
m_roll_widget->update();
}
void MainWidget::keydown_event(GUI::KeyEvent& event)
{
if (!event.alt() && !event.ctrl() && !event.shift()) {
// This is to stop held-down keys from creating multiple events.
if (m_keys_pressed[event.key()])
return;
m_keys_pressed[event.key()] = true;
bool event_was_accepted = false;
if (note_key_action(event.key(), DSP::Keyboard::Switch::On))
event_was_accepted = true;
if (special_key_action(event.key()))
event_was_accepted = true;
if (!event_was_accepted)
event.ignore();
} else {
event.ignore();
}
m_keys_widget->update();
}
void MainWidget::keyup_event(GUI::KeyEvent& event)
{
m_keys_pressed[event.key()] = false;
note_key_action(event.key(), DSP::Keyboard::Switch::Off);
m_keys_widget->update();
}
bool MainWidget::note_key_action(int key_code, DSP::Keyboard::Switch switch_note)
{
auto key = m_keys_widget->key_code_to_key(key_code);
if (key == -1)
return false;
m_track_manager.keyboard()->set_keyboard_note_in_active_octave(key, switch_note);
return true;
}
bool MainWidget::special_key_action(int key_code)
{
switch (key_code) {
case Key_Z:
set_octave_and_ensure_note_change(DSP::Keyboard::Direction::Down);
return true;
case Key_X:
set_octave_and_ensure_note_change(DSP::Keyboard::Direction::Up);
return true;
case Key_Space:
m_player_widget->toggle_paused();
return true;
}
return false;
}
void MainWidget::turn_off_pressed_keys()
{
if (m_keys_widget->mouse_note() != -1)
m_track_manager.keyboard()->set_keyboard_note_in_active_octave(m_keys_widget->mouse_note(), DSP::Keyboard::Switch::Off);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, DSP::Keyboard::Switch::Off);
}
}
void MainWidget::turn_on_pressed_keys()
{
if (m_keys_widget->mouse_note() != -1)
m_track_manager.keyboard()->set_keyboard_note_in_active_octave(m_keys_widget->mouse_note(), DSP::Keyboard::Switch::On);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, DSP::Keyboard::Switch::On);
}
}
void MainWidget::set_octave_and_ensure_note_change(int octave)
{
turn_off_pressed_keys();
MUST(m_track_manager.keyboard()->set_virtual_keyboard_octave(octave));
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}
void MainWidget::set_octave_and_ensure_note_change(DSP::Keyboard::Direction direction)
{
turn_off_pressed_keys();
m_track_manager.keyboard()->change_virtual_keyboard_octave(direction);
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}