ladybird/Userland/Services/WindowServer/WMClientConnection.cpp
sin-ack 2e1bbcb0fa LibCore+LibIPC+Everywhere: Return Stream::LocalSocket from LocalServer
This change unfortunately cannot be atomically made without a single
commit changing everything.

Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.

The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
  that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
  doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
  functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
  a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
  C_OBJECT and will generate a static try_create factory function for
  the ServerConnection subclass. The subclass is now responsible for
  passing the socket constructed in this function to its
  ServerConnection base; the socket is passed as the first argument to
  the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
  any other arguments.
- The functionality regarding taking over sockets from SystemServer has
  been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
  implementation of this functionality hasn't been deleted due to my
  intention of removing this class in the near future and to reduce
  noise on this (already quite noisy) PR.
2022-01-15 13:29:48 +03:30

187 lines
6.3 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <WindowServer/AppletManager.h>
#include <WindowServer/ClientConnection.h>
#include <WindowServer/Screen.h>
#include <WindowServer/WMClientConnection.h>
namespace WindowServer {
HashMap<int, NonnullRefPtr<WMClientConnection>> WMClientConnection::s_connections {};
WMClientConnection::WMClientConnection(NonnullOwnPtr<Core::Stream::LocalSocket> client_socket, int client_id)
: IPC::ClientConnection<WindowManagerClientEndpoint, WindowManagerServerEndpoint>(*this, move(client_socket), client_id)
{
s_connections.set(client_id, *this);
}
WMClientConnection::~WMClientConnection()
{
// The WM has gone away, so take away the applet manager (cause there's nowhere
// to draw it in).
AppletManager::the().set_position({});
}
void WMClientConnection::die()
{
deferred_invoke([this] {
s_connections.remove(client_id());
});
}
void WMClientConnection::set_applet_area_position(Gfx::IntPoint const& position)
{
if (m_window_id < 0) {
did_misbehave("SetAppletAreaPosition: WM didn't assign window as manager yet");
// FIXME: return ok boolean?
return;
}
AppletManager::the().set_position(position);
WindowServer::ClientConnection::for_each_client([](auto& connection) {
if (auto result = connection.post_message(Messages::WindowClient::AppletAreaRectChanged(AppletManager::the().window()->rect())); result.is_error()) {
dbgln("WMClientConnection::set_applet_area_position: {}", result.error());
}
});
}
void WMClientConnection::set_active_window(i32 client_id, i32 window_id)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("SetActiveWindow: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("SetActiveWindow: Bad window ID");
return;
}
auto& window = *(*it).value;
WindowManager::the().minimize_windows(window, false);
WindowManager::the().move_to_front_and_make_active(window);
}
void WMClientConnection::popup_window_menu(i32 client_id, i32 window_id, Gfx::IntPoint const& screen_position)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("PopupWindowMenu: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("PopupWindowMenu: Bad window ID");
return;
}
auto& window = *(*it).value;
if (auto* modal_window = window.blocking_modal_window()) {
modal_window->popup_window_menu(screen_position, WindowMenuDefaultAction::BasedOnWindowState);
} else {
window.popup_window_menu(screen_position, WindowMenuDefaultAction::BasedOnWindowState);
}
}
void WMClientConnection::start_window_resize(i32 client_id, i32 window_id)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("WM_StartWindowResize: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("WM_StartWindowResize: Bad window ID");
return;
}
auto& window = *(*it).value;
// FIXME: We are cheating a bit here by using the current cursor location and hard-coding the left button.
// Maybe the client should be allowed to specify what initiated this request?
WindowManager::the().start_window_resize(window, ScreenInput::the().cursor_location(), MouseButton::Primary);
}
void WMClientConnection::set_window_minimized(i32 client_id, i32 window_id, bool minimized)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("WM_SetWindowMinimized: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("WM_SetWindowMinimized: Bad window ID");
return;
}
auto& window = *(*it).value;
WindowManager::the().minimize_windows(window, minimized);
}
void WMClientConnection::toggle_show_desktop()
{
bool should_hide = false;
auto& current_window_stack = WindowManager::the().current_window_stack();
current_window_stack.for_each_window([&](auto& window) {
if (window.type() == WindowType::Normal && window.is_minimizable()) {
if (!window.is_hidden() && !window.is_minimized()) {
should_hide = true;
return IterationDecision::Break;
}
}
return IterationDecision::Continue;
});
current_window_stack.for_each_window([&](auto& window) {
if (window.type() == WindowType::Normal && window.is_minimizable()) {
auto state = window.minimized_state();
if (state == WindowMinimizedState::None || state == WindowMinimizedState::Hidden) {
WindowManager::the().hide_windows(window, should_hide);
}
}
return IterationDecision::Continue;
});
}
void WMClientConnection::set_event_mask(u32 event_mask)
{
m_event_mask = event_mask;
}
void WMClientConnection::set_manager_window(i32 window_id)
{
m_window_id = window_id;
// Let the window manager know that we obtained a manager window, and should
// receive information about other windows.
WindowManager::the().greet_window_manager(*this);
}
void WMClientConnection::set_workspace(u32 row, u32 col)
{
WindowManager::the().switch_to_window_stack(row, col);
}
void WMClientConnection::set_window_taskbar_rect(i32 client_id, i32 window_id, Gfx::IntRect const& rect)
{
// Because the Taskbar (which should be the only user of this API) does not own the
// window or the client id, there is a possibility that it may send this message for
// a window or client that may have been destroyed already. This is not an error,
// and we should not call did_misbehave() for either.
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client)
return;
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end())
return;
auto& window = *(*it).value;
window.set_taskbar_rect(rect);
}
}