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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLInputElement.h>
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#include <LibWeb/Layout/LabelableNode.h>
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namespace Web::Layout {
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class ButtonBox : public LabelableNode {
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public:
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ButtonBox(DOM::Document&, HTML::HTMLInputElement&, NonnullRefPtr<CSS::StyleProperties>);
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virtual ~ButtonBox() override;
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virtual void prepare_for_replaced_layout() override;
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virtual void paint(PaintContext&, PaintPhase) override;
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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private:
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virtual bool wants_mouse_events() const override { return true; }
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virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers) override;
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virtual void handle_associated_label_mousedown(Badge<Label>) override;
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virtual void handle_associated_label_mouseup(Badge<Label>) override;
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virtual void handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label) override;
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bool m_being_pressed { false };
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bool m_tracking_mouse { false };
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};
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}
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