ladybird/Userland/Applications/Piano/MainWidget.cpp
kleines Filmröllchen b14a64b3c8 Piano: Move to LibDSP's Classic synthesizer
Almost all synthesizer code in Piano is removed in favor of the LibDSP
reimplementation.

This causes some issues that mainly have to do with the way Piano
currently handles talking to LibDSP. Additionally, the sampler is gone
for now and will be reintroduced with future work.
2021-11-22 22:26:17 +01:00

162 lines
4.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MainWidget.h"
#include "KeysWidget.h"
#include "KnobsWidget.h"
#include "PlayerWidget.h"
#include "RollWidget.h"
#include "SamplerWidget.h"
#include "TrackManager.h"
#include "WaveWidget.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Menu.h>
#include <LibGUI/TabWidget.h>
MainWidget::MainWidget(TrackManager& track_manager, AudioPlayerLoop& loop)
: m_track_manager(track_manager)
, m_audio_loop(loop)
{
set_layout<GUI::VerticalBoxLayout>();
layout()->set_spacing(2);
layout()->set_margins(2);
set_fill_with_background_color(true);
m_wave_widget = add<WaveWidget>(track_manager);
m_wave_widget->set_fixed_height(100);
m_tab_widget = add<GUI::TabWidget>();
m_roll_widget = m_tab_widget->add_tab<RollWidget>("Piano Roll", track_manager);
m_roll_widget->set_fixed_height(300);
m_tab_widget->add_tab<SamplerWidget>("Sampler", track_manager);
m_player_widget = add<PlayerWidget>(track_manager, loop);
m_keys_and_knobs_container = add<GUI::Widget>();
m_keys_and_knobs_container->set_layout<GUI::HorizontalBoxLayout>();
m_keys_and_knobs_container->layout()->set_spacing(2);
m_keys_and_knobs_container->set_fixed_height(130);
m_keys_and_knobs_container->set_fill_with_background_color(true);
m_keys_widget = m_keys_and_knobs_container->add<KeysWidget>(track_manager);
m_knobs_widget = m_keys_and_knobs_container->add<KnobsWidget>(track_manager, *this);
m_roll_widget->set_keys_widget(m_keys_widget);
}
MainWidget::~MainWidget()
{
}
void MainWidget::add_actions(GUI::Menu& menu)
{
menu.add_action(GUI::Action::create("&Add Track", { Mod_Ctrl, Key_T }, [&](auto&) {
m_track_manager.add_track();
}));
menu.add_action(GUI::Action::create("&Next Track", { Mod_Ctrl, Key_N }, [&](auto&) {
turn_off_pressed_keys();
m_track_manager.next_track();
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
}));
}
// FIXME: There are some unnecessary calls to update() throughout this program,
// which are an easy target for optimization.
void MainWidget::custom_event(Core::CustomEvent&)
{
m_wave_widget->update();
m_roll_widget->update();
}
void MainWidget::keydown_event(GUI::KeyEvent& event)
{
// This is to stop held-down keys from creating multiple events.
if (m_keys_pressed[event.key()])
return;
else
m_keys_pressed[event.key()] = true;
note_key_action(event.key(), On);
special_key_action(event.key());
m_keys_widget->update();
}
void MainWidget::keyup_event(GUI::KeyEvent& event)
{
m_keys_pressed[event.key()] = false;
note_key_action(event.key(), Off);
m_keys_widget->update();
}
void MainWidget::note_key_action(int key_code, Switch switch_note)
{
int key = m_keys_widget->key_code_to_key(key_code);
m_keys_widget->set_key(key, switch_note);
}
void MainWidget::special_key_action(int key_code)
{
switch (key_code) {
case Key_Z:
set_octave_and_ensure_note_change(Down);
break;
case Key_X:
set_octave_and_ensure_note_change(Up);
break;
case Key_C:
m_knobs_widget->cycle_waveform();
break;
}
}
void MainWidget::turn_off_pressed_keys()
{
m_keys_widget->set_key(m_keys_widget->mouse_note(), Off);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, Off);
}
}
void MainWidget::turn_on_pressed_keys()
{
m_keys_widget->set_key(m_keys_widget->mouse_note(), On);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, On);
}
}
void MainWidget::set_octave_and_ensure_note_change(int octave)
{
turn_off_pressed_keys();
m_track_manager.set_octave(octave);
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}
void MainWidget::set_octave_and_ensure_note_change(Direction direction)
{
turn_off_pressed_keys();
m_track_manager.set_octave(direction);
turn_on_pressed_keys();
m_knobs_widget->update_knobs();
m_keys_widget->update();
}