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Instead, hold the lock while we copy the contents to a stack-based Vector then iterate on it without any locking. Because we rely on heap allocations, we need to propagate errors back in case of OOM condition, therefore, both PCI::enumerate API function and PCI::Access::add_host_controller_and_enumerate_attached_devices use now a ErrorOr<void> return value to propagate errors. OOM Error can only occur when enumerating the m_device_identifiers vector under a spinlock and trying to expand the temporary Vector which will be used locklessly to actually iterate over the PCI::DeviceIdentifiers objects. |
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.. | ||
Bochs | ||
Console | ||
Intel | ||
VGA | ||
VirtIOGPU | ||
Definitions.h | ||
FramebufferDevice.cpp | ||
FramebufferDevice.h | ||
GenericFramebufferDevice.cpp | ||
GenericFramebufferDevice.h | ||
GenericGraphicsAdapter.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h | ||
VGACompatibleAdapter.h |