ladybird/Kernel/Net/LocalSocket.h

109 lines
4.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/InlineLinkedList.h>
#include <Kernel/DoubleBuffer.h>
#include <Kernel/Net/Socket.h>
namespace Kernel {
class FileDescription;
class LocalSocket final : public Socket
, public InlineLinkedListNode<LocalSocket> {
friend class InlineLinkedListNode<LocalSocket>;
public:
static KResultOr<NonnullRefPtr<Socket>> create(int type);
virtual ~LocalSocket() override;
static void for_each(Function<void(LocalSocket&)>);
StringView socket_path() const;
String absolute_path(const FileDescription& description) const override;
// ^Socket
virtual KResult bind(const sockaddr*, socklen_t) override;
virtual KResult connect(FileDescription&, const sockaddr*, socklen_t, ShouldBlock = ShouldBlock::Yes) override;
virtual KResult listen(size_t) override;
virtual void get_local_address(sockaddr*, socklen_t*) override;
virtual void get_peer_address(sockaddr*, socklen_t*) override;
virtual void attach(FileDescription&) override;
virtual void detach(FileDescription&) override;
virtual bool can_read(const FileDescription&) const override;
virtual bool can_write(const FileDescription&) const override;
virtual ssize_t sendto(FileDescription&, const void*, size_t, int, const sockaddr*, socklen_t) override;
virtual ssize_t recvfrom(FileDescription&, void*, size_t, int flags, sockaddr*, socklen_t*) override;
virtual KResult getsockopt(FileDescription&, int level, int option, void*, socklen_t*) override;
virtual KResult chown(uid_t, gid_t) override;
virtual KResult chmod(mode_t) override;
private:
explicit LocalSocket(int type);
virtual const char* class_name() const override { return "LocalSocket"; }
virtual bool is_local() const override { return true; }
bool has_attached_peer(const FileDescription&) const;
static Lockable<InlineLinkedList<LocalSocket>>& all_sockets();
DoubleBuffer& receive_buffer_for(FileDescription&);
DoubleBuffer& send_buffer_for(FileDescription&);
// An open socket file on the filesystem.
RefPtr<FileDescription> m_file;
uid_t m_prebind_uid { 0 };
gid_t m_prebind_gid { 0 };
mode_t m_prebind_mode { 0 };
// A single LocalSocket is shared between two file descriptions
// on the connect side and the accept side; so we need to store
// an additional role for the connect side and differentiate
// between them.
Role m_connect_side_role { Role::None };
FileDescription* m_connect_side_fd { nullptr };
virtual Role role(const FileDescription& description) const override
{
if (m_connect_side_fd == &description)
return m_connect_side_role;
return m_role;
}
bool m_bound { false };
bool m_accept_side_fd_open { false };
sockaddr_un m_address { 0, { 0 } };
DoubleBuffer m_for_client;
DoubleBuffer m_for_server;
// for InlineLinkedList
LocalSocket* m_prev { nullptr };
LocalSocket* m_next { nullptr };
};
}