ladybird/Userland/Libraries/LibWeb/DOM/Node.h
2023-12-02 22:54:53 +01:00

728 lines
25 KiB
C++

/*
* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/FlyString.h>
#include <AK/JsonObjectSerializer.h>
#include <AK/RefPtr.h>
#include <AK/TypeCasts.h>
#include <AK/Vector.h>
#include <LibWeb/DOM/AccessibilityTreeNode.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/DOM/Slottable.h>
#include <LibWeb/DOMParsing/XMLSerializer.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::DOM {
enum class NodeType : u16 {
INVALID = 0,
ELEMENT_NODE = 1,
ATTRIBUTE_NODE = 2,
TEXT_NODE = 3,
CDATA_SECTION_NODE = 4,
ENTITY_REFERENCE_NODE = 5,
ENTITY_NODE = 6,
PROCESSING_INSTRUCTION_NODE = 7,
COMMENT_NODE = 8,
DOCUMENT_NODE = 9,
DOCUMENT_TYPE_NODE = 10,
DOCUMENT_FRAGMENT_NODE = 11,
NOTATION_NODE = 12
};
enum class NameOrDescription {
Name,
Description
};
struct GetRootNodeOptions {
bool composed { false };
};
class Node : public EventTarget {
WEB_PLATFORM_OBJECT(Node, EventTarget);
public:
ParentNode* parent_or_shadow_host();
ParentNode const* parent_or_shadow_host() const { return const_cast<Node*>(this)->parent_or_shadow_host(); }
Element* parent_or_shadow_host_element();
Element const* parent_or_shadow_host_element() const { return const_cast<Node*>(this)->parent_or_shadow_host_element(); }
virtual ~Node();
NodeType type() const { return m_type; }
bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
bool is_text() const { return type() == NodeType::TEXT_NODE; }
bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
bool is_slottable() const { return is_element() || is_text(); }
bool is_attribute() const { return type() == NodeType::ATTRIBUTE_NODE; }
bool is_cdata_section() const { return type() == NodeType::CDATA_SECTION_NODE; }
virtual bool is_shadow_root() const { return false; }
virtual bool requires_svg_container() const { return false; }
virtual bool is_svg_container() const { return false; }
virtual bool is_svg_element() const { return false; }
virtual bool is_svg_graphics_element() const { return false; }
virtual bool is_svg_script_element() const { return false; }
virtual bool is_svg_svg_element() const { return false; }
virtual bool is_svg_use_element() const { return false; }
bool in_a_document_tree() const;
// NOTE: This is intended for the JS bindings.
u16 node_type() const { return (u16)m_type; }
virtual bool is_editable() const;
virtual bool is_dom_node() const final { return true; }
virtual bool is_html_element() const { return false; }
virtual bool is_html_html_element() const { return false; }
virtual bool is_html_anchor_element() const { return false; }
virtual bool is_html_base_element() const { return false; }
virtual bool is_html_body_element() const { return false; }
virtual bool is_html_input_element() const { return false; }
virtual bool is_html_progress_element() const { return false; }
virtual bool is_html_script_element() const { return false; }
virtual bool is_html_template_element() const { return false; }
virtual bool is_html_table_element() const { return false; }
virtual bool is_html_table_section_element() const { return false; }
virtual bool is_html_table_row_element() const { return false; }
virtual bool is_html_table_cell_element() const { return false; }
virtual bool is_html_br_element() const { return false; }
virtual bool is_html_button_element() const { return false; }
virtual bool is_html_slot_element() const { return false; }
virtual bool is_navigable_container() const { return false; }
virtual bool is_lazy_loading() const { return false; }
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> pre_insert(JS::NonnullGCPtr<Node>, JS::GCPtr<Node>);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> pre_remove(JS::NonnullGCPtr<Node>);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> append_child(JS::NonnullGCPtr<Node>);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> remove_child(JS::NonnullGCPtr<Node>);
void insert_before(JS::NonnullGCPtr<Node> node, JS::GCPtr<Node> child, bool suppress_observers = false);
void remove(bool suppress_observers = false);
void remove_all_children(bool suppress_observers = false);
enum DocumentPosition : u16 {
DOCUMENT_POSITION_EQUAL = 0,
DOCUMENT_POSITION_DISCONNECTED = 1,
DOCUMENT_POSITION_PRECEDING = 2,
DOCUMENT_POSITION_FOLLOWING = 4,
DOCUMENT_POSITION_CONTAINS = 8,
DOCUMENT_POSITION_CONTAINED_BY = 16,
DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 32,
};
u16 compare_document_position(JS::GCPtr<Node> other);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> replace_child(JS::NonnullGCPtr<Node> node, JS::NonnullGCPtr<Node> child);
JS::NonnullGCPtr<Node> clone_node(Document* document = nullptr, bool clone_children = false);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> clone_node_binding(bool deep);
// NOTE: This is intended for the JS bindings.
bool has_child_nodes() const { return has_children(); }
JS::NonnullGCPtr<NodeList> child_nodes();
Vector<JS::Handle<Node>> children_as_vector() const;
virtual FlyString node_name() const = 0;
String base_uri() const;
String descendant_text_content() const;
Optional<String> text_content() const;
void set_text_content(Optional<String> const&);
Optional<String> node_value() const;
void set_node_value(Optional<String> const&);
JS::GCPtr<HTML::Navigable> navigable() const;
Document& document() { return *m_document; }
Document const& document() const { return *m_document; }
JS::GCPtr<Document> owner_document() const;
const HTML::HTMLAnchorElement* enclosing_link_element() const;
const HTML::HTMLElement* enclosing_html_element() const;
const HTML::HTMLElement* enclosing_html_element_with_attribute(FlyString const&) const;
String child_text_content() const;
Node& root();
Node const& root() const
{
return const_cast<Node*>(this)->root();
}
Node& shadow_including_root();
Node const& shadow_including_root() const
{
return const_cast<Node*>(this)->shadow_including_root();
}
bool is_connected() const;
Node* parent_node() { return parent(); }
Node const* parent_node() const { return parent(); }
Element* parent_element();
Element const* parent_element() const;
virtual void inserted();
virtual void removed_from(Node*) { }
virtual void children_changed() { }
virtual void adopted_from(Document&) { }
virtual void cloned(Node&, bool) {};
Layout::Node const* layout_node() const { return m_layout_node; }
Layout::Node* layout_node() { return m_layout_node; }
Painting::PaintableBox const* paintable_box() const;
Painting::PaintableBox* paintable_box();
Painting::Paintable const* paintable() const;
Painting::Paintable* paintable();
void set_paintable(JS::GCPtr<Painting::Paintable>);
void set_layout_node(Badge<Layout::Node>, JS::NonnullGCPtr<Layout::Node>);
void detach_layout_node(Badge<Layout::TreeBuilder>);
virtual bool is_child_allowed(Node const&) const { return true; }
bool needs_style_update() const { return m_needs_style_update; }
void set_needs_style_update(bool);
bool child_needs_style_update() const { return m_child_needs_style_update; }
void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
void invalidate_style();
void set_document(Badge<Document>, Document&);
virtual EventTarget* get_parent(Event const&) override;
template<typename T>
bool fast_is() const = delete;
WebIDL::ExceptionOr<void> ensure_pre_insertion_validity(JS::NonnullGCPtr<Node> node, JS::GCPtr<Node> child) const;
bool is_host_including_inclusive_ancestor_of(Node const&) const;
bool is_scripting_enabled() const;
bool is_scripting_disabled() const;
bool contains(JS::GCPtr<Node>) const;
// Used for dumping the DOM Tree
void serialize_tree_as_json(JsonObjectSerializer<StringBuilder>&) const;
bool is_shadow_including_descendant_of(Node const&) const;
bool is_shadow_including_inclusive_descendant_of(Node const&) const;
bool is_shadow_including_ancestor_of(Node const&) const;
bool is_shadow_including_inclusive_ancestor_of(Node const&) const;
i32 unique_id() const { return m_unique_id; }
static Node* from_unique_id(i32);
WebIDL::ExceptionOr<String> serialize_fragment(DOMParsing::RequireWellFormed) const;
void replace_all(JS::GCPtr<Node>);
void string_replace_all(String const&);
bool is_same_node(Node const*) const;
bool is_equal_node(Node const*) const;
JS::NonnullGCPtr<Node> get_root_node(GetRootNodeOptions const& options = {});
bool is_uninteresting_whitespace_node() const;
String debug_description() const;
size_t length() const;
auto& registered_observer_list() { return m_registered_observer_list; }
auto const& registered_observer_list() const { return m_registered_observer_list; }
void add_registered_observer(RegisteredObserver&);
void queue_mutation_record(FlyString const& type, Optional<FlyString> const& attribute_name, Optional<FlyString> const& attribute_namespace, Optional<String> const& old_value, Vector<JS::Handle<Node>> added_nodes, Vector<JS::Handle<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling) const;
// https://dom.spec.whatwg.org/#concept-shadow-including-inclusive-descendant
template<typename Callback>
IterationDecision for_each_shadow_including_inclusive_descendant(Callback);
// https://dom.spec.whatwg.org/#concept-shadow-including-descendant
template<typename Callback>
IterationDecision for_each_shadow_including_descendant(Callback);
Slottable as_slottable();
Node* parent() { return m_parent.ptr(); }
Node const* parent() const { return m_parent.ptr(); }
bool has_children() const { return m_first_child; }
Node* next_sibling() { return m_next_sibling.ptr(); }
Node* previous_sibling() { return m_previous_sibling.ptr(); }
Node* first_child() { return m_first_child.ptr(); }
Node* last_child() { return m_last_child.ptr(); }
Node const* next_sibling() const { return m_next_sibling.ptr(); }
Node const* previous_sibling() const { return m_previous_sibling.ptr(); }
Node const* first_child() const { return m_first_child.ptr(); }
Node const* last_child() const { return m_last_child.ptr(); }
size_t child_count() const
{
size_t count = 0;
for (auto* child = first_child(); child; child = child->next_sibling())
++count;
return count;
}
Node* child_at_index(int index)
{
int count = 0;
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (count == index)
return child;
++count;
}
return nullptr;
}
Node const* child_at_index(int index) const
{
return const_cast<Node*>(this)->child_at_index(index);
}
// https://dom.spec.whatwg.org/#concept-tree-index
size_t index() const
{
// The index of an object is its number of preceding siblings, or 0 if it has none.
size_t index = 0;
for (auto* node = previous_sibling(); node; node = node->previous_sibling())
++index;
return index;
}
Optional<size_t> index_of_child(Node const& search_child)
{
VERIFY(search_child.parent() == this);
size_t index = 0;
auto* child = first_child();
VERIFY(child);
do {
if (child == &search_child)
return index;
index++;
} while (child && (child = child->next_sibling()));
return {};
}
template<typename ChildType>
Optional<size_t> index_of_child(Node const& search_child)
{
VERIFY(search_child.parent() == this);
size_t index = 0;
auto* child = first_child();
VERIFY(child);
do {
if (!is<ChildType>(child))
continue;
if (child == &search_child)
return index;
index++;
} while (child && (child = child->next_sibling()));
return {};
}
bool is_ancestor_of(Node const&) const;
bool is_inclusive_ancestor_of(Node const&) const;
bool is_descendant_of(Node const&) const;
bool is_inclusive_descendant_of(Node const&) const;
bool is_following(Node const&) const;
Node* next_in_pre_order()
{
if (first_child())
return first_child();
Node* node;
if (!(node = next_sibling())) {
node = parent();
while (node && !node->next_sibling())
node = node->parent();
if (node)
node = node->next_sibling();
}
return node;
}
Node* next_in_pre_order(Node const* stay_within)
{
if (first_child())
return first_child();
Node* node = static_cast<Node*>(this);
Node* next = nullptr;
while (!(next = node->next_sibling())) {
node = node->parent();
if (!node || node == stay_within)
return nullptr;
}
return next;
}
Node const* next_in_pre_order() const
{
return const_cast<Node*>(this)->next_in_pre_order();
}
Node const* next_in_pre_order(Node const* stay_within) const
{
return const_cast<Node*>(this)->next_in_pre_order(stay_within);
}
Node* previous_in_pre_order()
{
if (auto* node = previous_sibling()) {
while (node->last_child())
node = node->last_child();
return node;
}
return parent();
}
Node const* previous_in_pre_order() const
{
return const_cast<Node*>(this)->previous_in_pre_order();
}
bool is_before(Node const& other) const
{
if (this == &other)
return false;
for (auto* node = this; node; node = node->next_in_pre_order()) {
if (node == &other)
return true;
}
return false;
}
// https://dom.spec.whatwg.org/#concept-tree-preceding (Object A is 'typename U' and Object B is 'this')
template<typename U>
bool has_preceding_node_of_type_in_tree_order() const
{
for (auto* node = previous_in_pre_order(); node; node = node->previous_in_pre_order()) {
if (is<U>(node))
return true;
}
return false;
}
// https://dom.spec.whatwg.org/#concept-tree-following (Object A is 'typename U' and Object B is 'this')
template<typename U>
bool has_following_node_of_type_in_tree_order() const
{
for (auto* node = next_in_pre_order(); node; node = node->next_in_pre_order()) {
if (is<U>(node))
return true;
}
return false;
}
template<typename Callback>
IterationDecision for_each_in_inclusive_subtree(Callback callback) const
{
if (callback(static_cast<Node const&>(*this)) == IterationDecision::Break)
return IterationDecision::Break;
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision for_each_in_inclusive_subtree(Callback callback)
{
if (callback(static_cast<Node&>(*this)) == IterationDecision::Break)
return IterationDecision::Break;
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename U, typename Callback>
IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback)
{
if (is<U>(static_cast<Node&>(*this))) {
if (callback(static_cast<U&>(*this)) == IterationDecision::Break)
return IterationDecision::Break;
}
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename U, typename Callback>
IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
{
if (is<U>(static_cast<Node const&>(*this))) {
if (callback(static_cast<U const&>(*this)) == IterationDecision::Break)
return IterationDecision::Break;
}
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision for_each_in_subtree(Callback callback) const
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision for_each_in_subtree(Callback callback)
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename U, typename Callback>
IterationDecision for_each_in_subtree_of_type(Callback callback)
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename U, typename Callback>
IterationDecision for_each_in_subtree_of_type(Callback callback) const
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
void for_each_child(Callback callback) const
{
return const_cast<Node*>(this)->template for_each_child(move(callback));
}
template<typename Callback>
void for_each_child(Callback callback)
{
for (auto* node = first_child(); node; node = node->next_sibling())
callback(*node);
}
template<typename U, typename Callback>
void for_each_child_of_type(Callback callback)
{
for (auto* node = first_child(); node; node = node->next_sibling()) {
if (is<U>(node))
callback(verify_cast<U>(*node));
}
}
template<typename U, typename Callback>
void for_each_child_of_type(Callback callback) const
{
return const_cast<Node*>(this)->template for_each_child_of_type<U>(move(callback));
}
template<typename U>
U const* next_sibling_of_type() const
{
return const_cast<Node*>(this)->template next_sibling_of_type<U>();
}
template<typename U>
inline U* next_sibling_of_type()
{
for (auto* sibling = next_sibling(); sibling; sibling = sibling->next_sibling()) {
if (is<U>(*sibling))
return &verify_cast<U>(*sibling);
}
return nullptr;
}
template<typename U>
U const* previous_sibling_of_type() const
{
return const_cast<Node*>(this)->template previous_sibling_of_type<U>();
}
template<typename U>
U* previous_sibling_of_type()
{
for (auto* sibling = previous_sibling(); sibling; sibling = sibling->previous_sibling()) {
if (is<U>(*sibling))
return &verify_cast<U>(*sibling);
}
return nullptr;
}
template<typename U>
U const* first_child_of_type() const
{
return const_cast<Node*>(this)->template first_child_of_type<U>();
}
template<typename U>
U const* last_child_of_type() const
{
return const_cast<Node*>(this)->template last_child_of_type<U>();
}
template<typename U>
U* first_child_of_type()
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (is<U>(*child))
return &verify_cast<U>(*child);
}
return nullptr;
}
template<typename U>
U* last_child_of_type()
{
for (auto* child = last_child(); child; child = child->previous_sibling()) {
if (is<U>(*child))
return &verify_cast<U>(*child);
}
return nullptr;
}
template<typename U>
bool has_child_of_type() const
{
return first_child_of_type<U>() != nullptr;
}
template<typename U>
U const* first_ancestor_of_type() const
{
return const_cast<Node*>(this)->template first_ancestor_of_type<U>();
}
template<typename U>
U* first_ancestor_of_type()
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (is<U>(*ancestor))
return &verify_cast<U>(*ancestor);
}
return nullptr;
}
template<typename U>
U const* shadow_including_first_ancestor_of_type() const
{
return const_cast<Node*>(this)->template shadow_including_first_ancestor_of_type<U>();
}
template<typename U>
U* shadow_including_first_ancestor_of_type();
bool is_parent_of(Node const& other) const
{
for (auto* child = first_child(); child; child = child->next_sibling()) {
if (&other == child)
return true;
}
return false;
}
ErrorOr<String> accessible_name(Document const&) const;
ErrorOr<String> accessible_description(Document const&) const;
protected:
Node(JS::Realm&, Document&, NodeType);
Node(Document&, NodeType);
virtual void visit_edges(Cell::Visitor&) override;
virtual void finalize() override;
JS::GCPtr<Document> m_document;
JS::GCPtr<Layout::Node> m_layout_node;
JS::GCPtr<Painting::Paintable> m_paintable;
NodeType m_type { NodeType::INVALID };
bool m_needs_style_update { false };
bool m_child_needs_style_update { false };
i32 m_unique_id {};
// https://dom.spec.whatwg.org/#registered-observer-list
// "Nodes have a strong reference to registered observers in their registered observer list." https://dom.spec.whatwg.org/#garbage-collection
OwnPtr<Vector<JS::NonnullGCPtr<RegisteredObserver>>> m_registered_observer_list;
void build_accessibility_tree(AccessibilityTreeNode& parent);
ErrorOr<String> name_or_description(NameOrDescription, Document const&, HashTable<i32>&) const;
private:
void queue_tree_mutation_record(Vector<JS::Handle<Node>> added_nodes, Vector<JS::Handle<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling);
void insert_before_impl(JS::NonnullGCPtr<Node>, JS::GCPtr<Node> child);
void append_child_impl(JS::NonnullGCPtr<Node>);
void remove_child_impl(JS::NonnullGCPtr<Node>);
static Optional<StringView> first_valid_id(StringView, Document const&);
static ErrorOr<void> append_without_space(StringBuilder, StringView const&);
static ErrorOr<void> append_with_space(StringBuilder, StringView const&);
static ErrorOr<void> prepend_without_space(StringBuilder, StringView const&);
static ErrorOr<void> prepend_with_space(StringBuilder, StringView const&);
JS::GCPtr<Node> m_parent;
JS::GCPtr<Node> m_first_child;
JS::GCPtr<Node> m_last_child;
JS::GCPtr<Node> m_next_sibling;
JS::GCPtr<Node> m_previous_sibling;
JS::GCPtr<NodeList> m_child_nodes;
};
}
template<>
inline bool JS::Object::fast_is<Web::DOM::Node>() const { return is_dom_node(); }