ladybird/Userland/DevTools/UserspaceEmulator/Range.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

26 lines
589 B
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Range.h"
#include <AK/Vector.h>
namespace UserspaceEmulator {
Vector<Range, 2> Range::carve(const Range& taken) const
{
VERIFY((taken.size() % PAGE_SIZE) == 0);
Vector<Range, 2> parts;
if (taken == *this)
return {};
if (taken.base() > base())
parts.append({ base(), taken.base().get() - base().get() });
if (taken.end() < end())
parts.append({ taken.end(), end().get() - taken.end().get() });
return parts;
}
}