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47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibWeb/HTML/DecodedImageData.h>
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namespace Web::HTML {
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class AnimatedBitmapDecodedImageData final : public DecodedImageData {
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JS_CELL(AnimatedBitmapDecodedImageData, DecodedImageData);
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JS_DECLARE_ALLOCATOR(AnimatedBitmapDecodedImageData);
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public:
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struct Frame {
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RefPtr<Gfx::ImmutableBitmap> bitmap;
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int duration { 0 };
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};
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static ErrorOr<JS::NonnullGCPtr<AnimatedBitmapDecodedImageData>> create(JS::Realm&, Vector<Frame>&&, size_t loop_count, bool animated);
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virtual ~AnimatedBitmapDecodedImageData() override;
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virtual RefPtr<Gfx::ImmutableBitmap> bitmap(size_t frame_index, Gfx::IntSize = {}) const override;
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virtual int frame_duration(size_t frame_index) const override;
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virtual size_t frame_count() const override { return m_frames.size(); }
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virtual size_t loop_count() const override { return m_loop_count; }
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virtual bool is_animated() const override { return m_animated; }
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<CSSPixelFraction> intrinsic_aspect_ratio() const override;
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private:
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AnimatedBitmapDecodedImageData(Vector<Frame>&&, size_t loop_count, bool animated);
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Vector<Frame> m_frames;
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size_t m_loop_count { 0 };
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bool m_animated { false };
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};
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}
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