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6bdb81ad87
InodeVMObject is a VMObject with an underlying Inode in the filesystem. AnonymousVMObject has no Inode. I'm happy that InodeVMObject::inode() can now return Inode& instead of VMObject::inode() return Inode*. :^)
31 lines
895 B
C++
31 lines
895 B
C++
#pragma once
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#include <Kernel/UnixTypes.h>
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#include <Kernel/VM/VMObject.h>
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class InodeVMObject final : public VMObject {
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public:
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virtual ~InodeVMObject() override;
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static NonnullRefPtr<InodeVMObject> create_with_inode(Inode&);
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virtual NonnullRefPtr<VMObject> clone() override;
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Inode& inode() { return *m_inode; }
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const Inode& inode() const { return *m_inode; }
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void inode_contents_changed(Badge<Inode>, off_t, ssize_t, const u8*);
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void inode_size_changed(Badge<Inode>, size_t old_size, size_t new_size);
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private:
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explicit InodeVMObject(Inode&);
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explicit InodeVMObject(const InodeVMObject&);
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InodeVMObject& operator=(const InodeVMObject&) = delete;
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InodeVMObject& operator=(InodeVMObject&&) = delete;
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InodeVMObject(InodeVMObject&&) = delete;
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virtual bool is_inode() const override { return true; }
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NonnullRefPtr<Inode> m_inode;
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};
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