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aa2224a2f0
It was annoying to always write set_preferred_size({ width, height }). :^)
76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
#include "ToolboxWidget.h"
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#include "BucketTool.h"
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#include "SprayTool.h"
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#include "PaintableWidget.h"
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#include "PenTool.h"
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#include "PickerTool.h"
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#include "EraseTool.h"
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GButton.h>
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#include <LibDraw/PNGLoader.h>
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class ToolButton final : public GButton {
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public:
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ToolButton(const String& name, GWidget* parent, OwnPtr<Tool>&& tool)
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: GButton(parent)
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, m_tool(move(tool))
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{
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set_tooltip(name);
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}
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const Tool& tool() const { return *m_tool; }
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Tool& tool() { return *m_tool; }
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virtual void context_menu_event(GContextMenuEvent& event) override
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{
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m_tool->on_contextmenu(event);
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}
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private:
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OwnPtr<Tool> m_tool;
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};
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ToolboxWidget::ToolboxWidget(GWidget* parent)
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: GFrame(parent)
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{
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set_background_color(Color::WarmGray);
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set_fill_with_background_color(true);
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set_frame_thickness(1);
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set_frame_shape(FrameShape::Panel);
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set_frame_shadow(FrameShadow::Raised);
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set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
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set_preferred_size(48, 0);
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set_layout(make<GBoxLayout>(Orientation::Vertical));
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layout()->set_margins({ 4, 4, 4, 4 });
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auto add_tool = [&](const StringView& name, const StringView& icon_name, OwnPtr<Tool>&& tool) {
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auto* button = new ToolButton(name, this, move(tool));
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button->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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button->set_preferred_size(0, 32);
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button->set_checkable(true);
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button->set_exclusive(true);
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button->set_icon(load_png(String::format("/res/icons/paintbrush/%s.png", String(icon_name).characters())));
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button->on_checked = [button](auto checked) {
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if (checked)
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PaintableWidget::the().set_tool(&button->tool());
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else
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PaintableWidget::the().set_tool(nullptr);
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};
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};
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add_tool("Pen", "pen", make<PenTool>());
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add_tool("Bucket Fill", "bucket", make<BucketTool>());
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add_tool("Spray", "spray", make<SprayTool>());
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add_tool("Color Picker", "picker", make<PickerTool>());
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add_tool("Erase", "eraser", make<EraseTool>());
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}
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ToolboxWidget::~ToolboxWidget()
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{
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}
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