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6fc3c38324
Editing fonts by editing text files is really slow and boring. A simple font editor seems like a good way to take LibGUI for a spin.
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#pragma once
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#include "Color.h"
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#include "Point.h"
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#include "Rect.h"
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#include "Size.h"
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#include <AK/AKString.h>
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class CharacterBitmap;
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class GraphicsBitmap;
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class Font;
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#ifndef KERNEL
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class GWidget;
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class GWindow;
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#endif
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class Painter {
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public:
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#ifndef KERNEL
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explicit Painter(GWidget&);
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#endif
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explicit Painter(GraphicsBitmap&);
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~Painter();
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void fill_rect(const Rect&, Color);
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void fill_rect_with_gradient(const Rect&, Color gradient_start, Color gradient_end);
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void draw_rect(const Rect&, Color);
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void draw_bitmap(const Point&, const CharacterBitmap&, Color = Color());
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void set_pixel(const Point&, Color);
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void draw_line(const Point&, const Point&, Color);
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void draw_focus_rect(const Rect&);
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void blit(const Point&, const GraphicsBitmap&, const Rect& src_rect);
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enum class TextAlignment { TopLeft, CenterLeft, Center, CenterRight };
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void draw_text(const Rect&, const String&, TextAlignment = TextAlignment::TopLeft, Color = Color());
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void draw_glyph(const Point&, char, Color);
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const Font& font() const { return *m_font; }
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void set_font(Font& font) { m_font = &font; }
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enum class DrawOp { Copy, Xor };
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void set_draw_op(DrawOp op) { m_draw_op = op; }
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DrawOp draw_op() const { return m_draw_op; }
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void set_clip_rect(const Rect& rect);
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void clear_clip_rect();
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Rect clip_rect() const { return m_clip_rect; }
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private:
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void set_pixel_with_draw_op(dword& pixel, const Color&);
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void fill_rect_with_draw_op(const Rect&, Color);
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const Font* m_font;
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Point m_translation;
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Rect m_clip_rect;
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RetainPtr<GraphicsBitmap> m_target;
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#ifndef KERNEL
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GWindow* m_window { nullptr };
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void* m_backing_store_id { nullptr };
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#endif
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DrawOp m_draw_op { DrawOp::Copy };
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};
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