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49e6414c58
- Fills out both IDLs and implements some basic attributes/methods. - No actual audio processing yet though :^)
44 lines
2.4 KiB
Plaintext
44 lines
2.4 KiB
Plaintext
#import <DOM/EventTarget.idl>
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#import <DOM/EventHandler.idl>
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// https://www.w3.org/TR/webaudio/#enumdef-audiocontextstate
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enum AudioContextState { "suspended", "running", "closed" };
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// FIXME: callback DecodeErrorCallback = undefined (DOMException error);
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// FIXME: callback DecodeSuccessCallback = undefined (AudioBuffer decodedData);
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// https://webaudio.github.io/web-audio-api/#BaseAudioContext
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[Exposed=Window]
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interface BaseAudioContext : EventTarget {
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// FIXME: readonly attribute AudioDestinationNode destination;
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readonly attribute float sampleRate;
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readonly attribute double currentTime;
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// FIXME: readonly attribute AudioListener listener;
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readonly attribute AudioContextState state;
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// FIXME: [SameObject, SecureContext]
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// readonly attribute AudioWorklet audioWorklet;
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attribute EventHandler onstatechange;
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// FIXME: AnalyserNode createAnalyser ();
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// FIXME: BiquadFilterNode createBiquadFilter ();
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// FIXME: AudioBuffer createBuffer (unsigned long numberOfChannels, unsigned long length, float sampleRate);
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// FIXME: AudioBufferSourceNode createBufferSource ();
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// FIXME: ChannelMergerNode createChannelMerger (optional unsigned long numberOfInputs = 6);
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// FIXME: ChannelSplitterNode createChannelSplitter (optional unsigned long numberOfOutputs = 6);
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// FIXME: ConstantSourceNode createConstantSource ();
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// FIXME: ConvolverNode createConvolver ();
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// FIXME: DelayNode createDelay (optional double maxDelayTime = 1.0);
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// FIXME: DynamicsCompressorNode createDynamicsCompressor ();
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// FIXME: GainNode createGain ();
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// FIXME: IIRFilterNode createIIRFilter (sequence<double> feedforward, sequence<double> feedback);
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// FIXME: OscillatorNode createOscillator ();
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// FIXME: PannerNode createPanner ();
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// FIXME: PeriodicWave createPeriodicWave (sequence<float> real, sequence<float> imag, optional PeriodicWaveConstraints constraints = {});
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// FIXME: ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2);
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// FIXME: StereoPannerNode createStereoPanner ();
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// FIXME: WaveShaperNode createWaveShaper ();
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// FIXME: Promise<AudioBuffer> decodeAudioData (ArrayBuffer audioData, optional DecodeSuccessCallback? successCallback, optional DecodeErrorCallback? errorCallback);
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};
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