ladybird/Userland/Libraries/LibDesktop/AppFile.h
Spencer Dixon ae20c178b9 LibDesktop: Add spawn() to AppFiles
This adds a convenience utility to AppFiles for quickly launching the
apps backed by the AppFile.
2021-06-28 16:29:02 +02:00

45 lines
1.2 KiB
C++

/*
* Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/ConfigFile.h>
#include <LibGUI/FileIconProvider.h>
#include <LibGUI/Icon.h>
namespace Desktop {
class AppFile : public RefCounted<AppFile> {
public:
static constexpr const char* APP_FILES_DIRECTORY = "/res/apps";
static NonnullRefPtr<AppFile> get_for_app(const StringView& app_name);
static NonnullRefPtr<AppFile> open(const StringView& path);
static void for_each(Function<void(NonnullRefPtr<AppFile>)>, const StringView& directory = APP_FILES_DIRECTORY);
~AppFile();
bool is_valid() const { return m_valid; }
String filename() const { return m_config->filename(); }
String name() const;
String executable() const;
String category() const;
Vector<String> launcher_file_types() const;
Vector<String> launcher_protocols() const;
bool spawn() const;
GUI::Icon icon() const { return GUI::FileIconProvider::icon_for_path(executable()); };
private:
explicit AppFile(const StringView& path);
bool validate() const;
RefPtr<Core::ConfigFile> m_config;
bool m_valid { false };
};
}