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9528edab92
It's just a wrapper around multiple calls to readInodeBytes() now.
77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
#include <AK/Assertions.h>
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#include <AK/HashMap.h>
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#include "FileSystem.h"
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static dword s_lastFileSystemID = 0;
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static HashMap<dword, FileSystem*>& fileSystems()
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{
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static auto* map = new HashMap<dword, FileSystem*>();
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return *map;
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}
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FileSystem::FileSystem()
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: m_id(++s_lastFileSystemID)
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{
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fileSystems().set(m_id, this);
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}
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FileSystem::~FileSystem()
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{
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fileSystems().remove(m_id);
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}
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FileSystem* FileSystem::fromID(dword id)
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{
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auto it = fileSystems().find(id);
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if (it != fileSystems().end())
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return (*it).value;
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return nullptr;
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}
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InodeIdentifier FileSystem::childOfDirectoryInodeWithName(InodeIdentifier inode, const String& name) const
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{
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InodeIdentifier foundInode;
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enumerateDirectoryInode(inode, [&] (const DirectoryEntry& entry) {
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if (entry.name == name) {
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foundInode = entry.inode;
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return false;
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}
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return true;
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});
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return foundInode;
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}
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ByteBuffer FileSystem::readEntireInode(InodeIdentifier inode) const
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{
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ASSERT(inode.fileSystemID() == id());
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auto metadata = inodeMetadata(inode);
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if (!metadata.isValid()) {
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printf("[fs] readInode: metadata lookup for inode %u failed\n", inode.index());
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return nullptr;
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}
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auto contents = ByteBuffer::createUninitialized(metadata.size);
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Unix::ssize_t nread;
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byte buffer[512];
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byte* out = contents.pointer();
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Unix::off_t offset = 0;
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for (;;) {
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nread = readInodeBytes(inode, offset, sizeof(buffer), buffer);
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if (nread <= 0)
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break;
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memcpy(out, buffer, nread);
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out += nread;
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offset += nread;
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}
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if (nread < 0) {
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printf("[fs] readInode: ERROR: %d\n", nread);
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return nullptr;
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}
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return contents;
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}
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