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d53c602e11
We currently have no valid use case for having a `port` property different from the directory name the port's residing in. We do have issues when this is the case when referencing dependencies, so let's make sure all ports have a sensible `port` property to begin with.
23 lines
784 B
Bash
Executable File
23 lines
784 B
Bash
Executable File
#!/usr/bin/env -S bash ../.port_include.sh
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port=dungeonrush
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version=1.1-beta
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useconfigure=true
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workdir="DungeonRush-${version}"
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files="https://github.com/Rapiz1/DungeonRush/archive/refs/tags/v${version}.tar.gz v${version}.tar.gz 295b83cb023bf5d21318992daee125399892bdf16a87c835dfc90b841c929eda"
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auth_type=sha256
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configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
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depends=("SDL2" "SDL2_image" "SDL2_mixer" "SDL2_ttf" "SDL2_net")
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launcher_name="DungeonRush"
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launcher_category=Games
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launcher_command=/opt/DungeonRush/dungeon_rush
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icon_file=dungeonrush.png
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configure() {
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run cmake "${configopts[@]}"
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}
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install() {
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run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
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run cp -r bin/dungeon_rush res "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
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}
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