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b05078b610
This constructor allows you to omit the modifier keys. Instead of doing "{ 0, Key_F5 }" you can now just do "Key_F5"
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Traits.h>
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#include <Kernel/API/KeyCode.h>
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namespace GUI {
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class Shortcut {
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public:
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Shortcut() { }
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Shortcut(u8 modifiers, KeyCode key)
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: m_modifiers(modifiers)
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, m_key(key)
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{
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}
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Shortcut(KeyCode key)
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: m_modifiers(0)
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, m_key(key)
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{
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}
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bool is_valid() const { return m_key != KeyCode::Key_Invalid; }
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u8 modifiers() const { return m_modifiers; }
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KeyCode key() const { return m_key; }
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String to_string() const;
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bool operator==(const Shortcut& other) const
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{
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return m_modifiers == other.m_modifiers
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&& m_key == other.m_key;
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}
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private:
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u8 m_modifiers { 0 };
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KeyCode m_key { KeyCode::Key_Invalid };
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};
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}
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namespace AK {
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template<>
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struct Traits<GUI::Shortcut> : public GenericTraits<GUI::Shortcut> {
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static unsigned hash(const GUI::Shortcut& shortcut)
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{
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return pair_int_hash(shortcut.modifiers(), shortcut.key());
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}
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};
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}
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