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5daf7bd2ef
Previously there was no easy way for clients to access the button.
47 lines
1006 B
C++
47 lines
1006 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtrVector.h>
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#include <LibGUI/Widget.h>
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namespace GUI {
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class Toolbar : public Widget {
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C_OBJECT(Toolbar)
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public:
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virtual ~Toolbar() override;
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GUI::Button& add_action(GUI::Action&);
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void add_separator();
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bool has_frame() const { return m_has_frame; }
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void set_has_frame(bool has_frame) { m_has_frame = has_frame; }
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protected:
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explicit Toolbar(Gfx::Orientation = Gfx::Orientation::Horizontal, int button_size = 16);
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virtual void paint_event(PaintEvent&) override;
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private:
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struct Item {
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enum class Type {
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Invalid,
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Separator,
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Action
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};
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Type type { Type::Invalid };
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RefPtr<Action> action;
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};
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NonnullOwnPtrVector<Item> m_items;
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const Gfx::Orientation m_orientation;
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int m_button_size { 16 };
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bool m_has_frame { true };
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};
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}
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