ladybird/Userland/Libraries/LibGUI/Toolbar.h
Andreas Kling 5daf7bd2ef LibGUI: Make GUI::Toolbar::add_action() return the toolbar button
Previously there was no easy way for clients to access the button.
2021-05-16 01:11:56 +02:00

47 lines
1006 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullOwnPtrVector.h>
#include <LibGUI/Widget.h>
namespace GUI {
class Toolbar : public Widget {
C_OBJECT(Toolbar)
public:
virtual ~Toolbar() override;
GUI::Button& add_action(GUI::Action&);
void add_separator();
bool has_frame() const { return m_has_frame; }
void set_has_frame(bool has_frame) { m_has_frame = has_frame; }
protected:
explicit Toolbar(Gfx::Orientation = Gfx::Orientation::Horizontal, int button_size = 16);
virtual void paint_event(PaintEvent&) override;
private:
struct Item {
enum class Type {
Invalid,
Separator,
Action
};
Type type { Type::Invalid };
RefPtr<Action> action;
};
NonnullOwnPtrVector<Item> m_items;
const Gfx::Orientation m_orientation;
int m_button_size { 16 };
bool m_has_frame { true };
};
}