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04b9dc2d30
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
#pragma once
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#include <AK/AKString.h>
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#include <AK/HashMap.h>
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#include <AK/Vector.h>
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/*
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The class ArgsParser provides a way to parse arguments by using a given list that describes the possible
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types of arguments (name, description, required or not, must be followed by a value...).
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Call the add_arg() functions to describe your arguments.
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The class ArgsParserResult is used to manipulate the arguments (checking if an arg has been provided,
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retrieve its value...). In case of error (missing required argument) an empty structure is returned as result.
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*/
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class CArgsParserResult {
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public:
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bool is_present(const String& arg_name) const;
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String get(const String& arg_name) const;
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const Vector<String>& get_single_values() const;
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private:
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HashMap<String, String> m_args;
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Vector<String> m_single_values;
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friend class CArgsParser;
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};
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class CArgsParser {
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public:
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CArgsParser(const String& program_name);
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CArgsParserResult parse(int argc, char** argv);
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void add_required_arg(const String& name, const String& description);
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void add_required_arg(const String& name, const String& value_name, const String& description);
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void add_arg(const String& name, const String& description);
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void add_arg(const String& name, const String& value_name, const String& description);
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void add_single_value(const String& name);
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void add_required_single_value(const String& name);
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String get_usage() const;
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void print_usage() const;
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private:
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struct Arg {
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inline Arg() {}
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Arg(const String& name, const String& description, bool required);
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Arg(const String& name, const String& value_name, const String& description, bool required);
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String name;
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String description;
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String value_name;
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bool required;
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};
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int parse_next_param(int index, char** argv, const int params_left, CArgsParserResult& res);
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bool is_param_valid(const String& param_name);
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bool check_required_args(const CArgsParserResult& res);
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String m_program_name;
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String m_prefix;
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struct SingleArg {
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String name;
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bool required;
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};
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Vector<SingleArg> m_single_args;
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HashMap<String, Arg> m_args;
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};
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