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0d8a013ee1
Without it, `SoundPlayer` crashes as soon as you try to open a file.
171 lines
6.5 KiB
C++
171 lines
6.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2023, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "AlbumCoverVisualizationWidget.h"
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#include "BarsVisualizationWidget.h"
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#include "Player.h"
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#include "SampleWidget.h"
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#include "SoundPlayerWidget.h"
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#include <LibAudio/ConnectionToServer.h>
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#include <LibAudio/FlacLoader.h>
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#include <LibConfig/Client.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/System.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibImageDecoderClient/Client.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio recvfd sendfd rpath thread unix proc"));
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StringView file_path;
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Core::ArgsParser args_parser;
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args_parser.add_positional_argument(file_path, "Path to audio file to play", "file", Core::ArgsParser::Required::No);
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args_parser.parse(arguments);
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auto app = TRY(GUI::Application::create(arguments));
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auto audio_client = TRY(Audio::ConnectionToServer::try_create());
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auto decoder_client = TRY(ImageDecoderClient::Client::try_create());
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Config::pledge_domains({ "SoundPlayer", "FileManager" });
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app->set_config_domain("SoundPlayer"_string);
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auto app_icon = GUI::Icon::default_icon("app-sound-player"sv);
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auto window = GUI::Window::construct();
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window->set_title("Sound Player");
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window->set_icon(app_icon.bitmap_for_size(16));
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// start in advanced view by default
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Player* player = window->set_main_widget<SoundPlayerWidget>(window, audio_client, decoder_client);
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if (!file_path.is_empty()) {
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player->play_file_path(file_path);
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if (player->is_playlist(file_path))
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player->set_loop_mode(Player::LoopMode::Playlist);
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}
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auto file_menu = window->add_menu("&File"_string);
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file_menu->add_action(GUI::CommonActions::make_open_action([&](auto&) {
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Optional<ByteString> path = GUI::FilePicker::get_open_filepath(window);
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if (path.has_value()) {
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player->play_file_path(path.value());
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}
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}));
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file_menu->add_separator();
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file_menu->add_action(GUI::CommonActions::make_quit_action([&](auto&) {
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app->quit();
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}));
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auto playback_menu = window->add_menu("&Playback"_string);
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GUI::ActionGroup loop_actions;
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loop_actions.set_exclusive(true);
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auto loop_none = GUI::Action::create_checkable("&No Loop", { Mod_Ctrl, Key_N }, [&](auto&) {
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player->set_loop_mode(Player::LoopMode::None);
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});
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loop_actions.add_action(loop_none);
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playback_menu->add_action(loop_none);
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auto loop_file = GUI::Action::create_checkable("Loop &File", { Mod_Ctrl, Key_F }, [&](auto&) {
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player->set_loop_mode(Player::LoopMode::File);
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});
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loop_actions.add_action(loop_file);
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playback_menu->add_action(loop_file);
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auto loop_playlist = GUI::Action::create_checkable("Loop &Playlist", { Mod_Ctrl, Key_P }, [&](auto&) {
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player->set_loop_mode(Player::LoopMode::Playlist);
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});
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loop_actions.add_action(loop_playlist);
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playback_menu->add_action(loop_playlist);
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auto linear_volume_slider = GUI::Action::create_checkable("&Nonlinear Volume Slider", [&](auto& action) {
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static_cast<SoundPlayerWidget*>(player)->set_nonlinear_volume_slider(action.is_checked());
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});
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playback_menu->add_separator();
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playback_menu->add_action(linear_volume_slider);
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playback_menu->add_separator();
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auto playlist_toggle = GUI::Action::create_checkable("&Show Playlist", [&](auto& action) {
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static_cast<SoundPlayerWidget*>(player)->set_playlist_visible(action.is_checked());
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});
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if (player->loop_mode() == Player::LoopMode::Playlist) {
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playlist_toggle->set_checked(true);
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loop_playlist->set_checked(true);
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} else {
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loop_none->set_checked(true);
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}
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playback_menu->add_action(playlist_toggle);
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auto shuffle_mode = GUI::Action::create_checkable("S&huffle Playlist", [&](auto& action) {
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if (action.is_checked())
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player->set_shuffle_mode(Player::ShuffleMode::Shuffling);
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else
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player->set_shuffle_mode(Player::ShuffleMode::None);
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});
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playback_menu->add_action(shuffle_mode);
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auto visualization_menu = window->add_menu("&Visualization"_string);
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GUI::ActionGroup visualization_actions;
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visualization_actions.set_exclusive(true);
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auto set_selected_visualization_in_config = [](StringView name) {
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Config::write_string("SoundPlayer"sv, "Preferences"sv, "Visualization"sv, name);
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};
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auto bars = GUI::Action::create_checkable("&Bars", [&](auto&) {
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static_cast<SoundPlayerWidget*>(player)->set_visualization<BarsVisualizationWidget>();
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set_selected_visualization_in_config("bars"sv);
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});
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visualization_menu->add_action(bars);
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visualization_actions.add_action(bars);
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auto samples = GUI::Action::create_checkable("&Samples", [&](auto&) {
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static_cast<SoundPlayerWidget*>(player)->set_visualization<SampleWidget>();
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set_selected_visualization_in_config("samples"sv);
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});
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visualization_menu->add_action(samples);
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visualization_actions.add_action(samples);
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auto album_cover_visualization = GUI::Action::create_checkable("&Album Cover", [&](auto&) {
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auto* view = static_cast<SoundPlayerWidget*>(player);
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view->set_visualization<AlbumCoverVisualizationWidget>([&view]() {
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return view->get_image_from_music_file();
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});
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set_selected_visualization_in_config("album_cover"sv);
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});
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visualization_menu->add_action(album_cover_visualization);
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visualization_actions.add_action(album_cover_visualization);
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auto selected_visualization_widget = bars;
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auto visualization = Config::read_string("SoundPlayer"sv, "Preferences"sv, "Visualization"sv, "bars"sv);
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if (visualization == "samples")
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selected_visualization_widget = samples;
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else if (visualization == "album_cover")
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selected_visualization_widget = album_cover_visualization;
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selected_visualization_widget->set_checked(true);
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auto help_menu = window->add_menu("&Help"_string);
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help_menu->add_action(GUI::CommonActions::make_command_palette_action(window));
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help_menu->add_action(GUI::CommonActions::make_about_action("Sound Player"_string, app_icon, window));
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window->show();
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return app->exec();
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}
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