mirror of
https://github.com/LadybirdBrowser/ladybird.git
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252 lines
8.3 KiB
C++
252 lines
8.3 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DeprecatedString.h>
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#include <AK/HashMap.h>
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#include <AK/Vector.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/ModelIndex.h>
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#include <sys/types.h>
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#include <unistd.h>
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class GraphWidget;
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class ProcessModel final : public GUI::Model {
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public:
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enum Column {
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Icon = 0,
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Name,
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PID,
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TID,
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CPU,
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State,
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User,
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Virtual,
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DirtyPrivate,
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Pledge,
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Physical,
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CleanInode,
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PurgeableVolatile,
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PurgeableNonvolatile,
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Veil,
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Processor,
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Priority,
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PPID,
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PGID,
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SID,
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Syscalls,
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InodeFaults,
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ZeroFaults,
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CowFaults,
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FileReadBytes,
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FileWriteBytes,
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UnixSocketReadBytes,
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UnixSocketWriteBytes,
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IPv4SocketReadBytes,
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IPv4SocketWriteBytes,
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Command,
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__Count
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};
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static ProcessModel& the();
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static NonnullRefPtr<ProcessModel> create() { return adopt_ref(*new ProcessModel); }
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virtual ~ProcessModel() override = default;
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virtual int tree_column() const override { return Column::Name; }
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virtual int row_count(GUI::ModelIndex const&) const override;
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virtual int column_count(GUI::ModelIndex const&) const override;
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virtual ErrorOr<String> column_name(int) const override;
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virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
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virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const& parent = {}) const override;
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virtual GUI::ModelIndex parent_index(GUI::ModelIndex const&) const override;
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virtual bool is_searchable() const override { return true; }
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virtual Vector<GUI::ModelIndex> matches(StringView, unsigned = MatchesFlag::AllMatching, GUI::ModelIndex const& = GUI::ModelIndex()) override;
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virtual bool is_column_sortable(int column_index) const override { return column_index != Column::Icon; }
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void update();
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bool is_default_column(int index) const;
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struct CpuInfo {
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u32 id;
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float total_cpu_percent { 0.0 };
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float total_cpu_percent_kernel { 0.0 };
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explicit CpuInfo(u32 id)
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: id(id)
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{
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}
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};
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Function<void(Vector<NonnullOwnPtr<CpuInfo>> const&)> on_cpu_info_change;
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Function<void(int process_count, int thread_count)> on_state_update;
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Vector<NonnullOwnPtr<CpuInfo>> const& cpus() const { return m_cpus; }
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private:
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ProcessModel();
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struct Process;
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struct ThreadState {
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pid_t tid { 0 };
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pid_t pid { 0 };
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pid_t ppid { 0 };
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pid_t pgid { 0 };
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pid_t sid { 0 };
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u64 time_user { 0 };
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u64 time_kernel { 0 };
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bool kernel { false };
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DeprecatedString executable { "" };
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DeprecatedString name { "" };
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DeprecatedString command { "" };
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uid_t uid { 0 };
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DeprecatedString state { "" };
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DeprecatedString user { "" };
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DeprecatedString pledge { "" };
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DeprecatedString veil { "" };
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u32 cpu { 0 };
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u32 priority { 0 };
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size_t amount_virtual { 0 };
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size_t amount_resident { 0 };
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size_t amount_dirty_private { 0 };
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size_t amount_clean_inode { 0 };
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size_t amount_purgeable_volatile { 0 };
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size_t amount_purgeable_nonvolatile { 0 };
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unsigned syscall_count { 0 };
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unsigned inode_faults { 0 };
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unsigned zero_faults { 0 };
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unsigned cow_faults { 0 };
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u64 unix_socket_read_bytes { 0 };
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u64 unix_socket_write_bytes { 0 };
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u64 ipv4_socket_read_bytes { 0 };
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u64 ipv4_socket_write_bytes { 0 };
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u64 file_read_bytes { 0 };
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u64 file_write_bytes { 0 };
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float cpu_percent { 0 };
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float cpu_percent_kernel { 0 };
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Process& process;
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ThreadState(Process& argument_process)
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: process(argument_process)
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{
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}
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ThreadState(ThreadState&& other) = default;
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ThreadState& operator=(ThreadState&& other)
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{
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this->tid = other.tid;
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this->pid = other.pid;
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this->ppid = other.ppid;
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this->pgid = other.pgid;
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this->sid = other.sid;
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this->time_user = other.time_user;
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this->time_kernel = other.time_kernel;
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this->kernel = other.kernel;
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this->executable = other.executable;
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this->name = other.name;
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this->command = other.command;
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this->uid = other.uid;
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this->state = other.state;
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this->user = other.user;
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this->pledge = other.pledge;
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this->veil = other.veil;
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this->cpu = other.cpu;
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this->priority = other.priority;
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this->amount_virtual = other.amount_virtual;
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this->amount_resident = other.amount_resident;
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this->amount_dirty_private = other.amount_dirty_private;
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this->amount_clean_inode = other.amount_clean_inode;
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this->amount_purgeable_volatile = other.amount_purgeable_volatile;
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this->amount_purgeable_nonvolatile = other.amount_purgeable_nonvolatile;
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this->syscall_count = other.syscall_count;
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this->inode_faults = other.inode_faults;
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this->zero_faults = other.zero_faults;
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this->cow_faults = other.cow_faults;
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this->unix_socket_read_bytes = other.unix_socket_read_bytes;
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this->unix_socket_write_bytes = other.unix_socket_write_bytes;
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this->ipv4_socket_read_bytes = other.ipv4_socket_read_bytes;
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this->ipv4_socket_write_bytes = other.ipv4_socket_write_bytes;
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this->file_read_bytes = other.file_read_bytes;
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this->file_write_bytes = other.file_write_bytes;
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this->cpu_percent = other.cpu_percent;
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this->cpu_percent_kernel = other.cpu_percent_kernel;
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this->process = other.process;
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return *this;
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}
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~ThreadState() = default;
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};
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struct Thread : public RefCounted<Thread> {
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ThreadState current_state;
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ThreadState previous_state;
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Thread(Process& process)
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: current_state(process)
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, previous_state(process)
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{
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}
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bool operator==(Thread const& other) const
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{
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return current_state.tid == other.current_state.tid;
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}
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bool is_main_thread() const
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{
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return current_state.tid == current_state.process.pid;
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}
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};
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struct Process {
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pid_t pid;
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Vector<NonnullRefPtr<Thread>> threads;
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bool operator==(Process const& other) const
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{
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return this->pid == other.pid;
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}
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Optional<NonnullRefPtr<Thread>> main_thread() const
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{
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return threads.first_matching([this](auto const thread) { return thread->current_state.tid == pid; });
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}
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// Return anything but the main thread; therefore, valid indices are anything up to threads.size()-1 exclusive.
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Thread const& non_main_thread(size_t index) const
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{
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auto main_thread_index = -1;
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for (size_t i = 0; i < threads.size(); ++i) {
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if (threads[i]->is_main_thread()) {
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main_thread_index = static_cast<int>(i);
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break;
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}
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}
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VERIFY(main_thread_index >= 0);
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// Shift all indices starting from the main thread's index upwards, so that the user doesn't have to worry about index discontinuities.
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if (index >= static_cast<size_t>(main_thread_index))
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return threads[index + 1];
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return threads[index];
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}
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};
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GUI::Icon icon_for(Thread const& thread) const;
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int thread_model_row(Thread const& thread) const;
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// The thread list contains the same threads as the Process structs.
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HashMap<int, NonnullRefPtr<Thread>> m_threads;
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Vector<NonnullOwnPtr<Process>> m_processes;
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Vector<NonnullOwnPtr<CpuInfo>> m_cpus;
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GUI::Icon m_kernel_process_icon;
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u64 m_total_time_scheduled { 0 };
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u64 m_total_time_scheduled_kernel { 0 };
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bool m_has_total_scheduled_time { false };
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};
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