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https://github.com/LadybirdBrowser/ladybird.git
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e378587c82
This can be used by GUI widgets to draw attention to a specific part of the widget, for example the currently active sub-widget component.
153 lines
4.2 KiB
C++
153 lines
4.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <LibCore/AnonymousBuffer.h>
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#include <LibGfx/Color.h>
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namespace Gfx {
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#define ENUMERATE_COLOR_ROLES(C) \
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C(Accent) \
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C(ActiveLink) \
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C(ActiveWindowBorder1) \
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C(ActiveWindowBorder2) \
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C(ActiveWindowTitle) \
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C(ActiveWindowTitleShadow) \
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C(ActiveWindowTitleStripes) \
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C(Base) \
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C(BaseText) \
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C(Button) \
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C(ButtonText) \
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C(DesktopBackground) \
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C(FocusOutline) \
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C(Gutter) \
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C(GutterBorder) \
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C(HighlightWindowBorder1) \
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C(HighlightWindowBorder2) \
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C(HighlightWindowTitle) \
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C(HighlightWindowTitleShadow) \
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C(HighlightWindowTitleStripes) \
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C(HighlightSearching) \
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C(HighlightSearchingText) \
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C(HoverHighlight) \
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C(InactiveSelection) \
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C(InactiveSelectionText) \
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C(InactiveWindowBorder1) \
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C(InactiveWindowBorder2) \
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C(InactiveWindowTitle) \
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C(InactiveWindowTitleShadow) \
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C(InactiveWindowTitleStripes) \
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C(Link) \
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C(MenuBase) \
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C(MenuBaseText) \
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C(MenuSelection) \
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C(MenuSelectionText) \
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C(MenuStripe) \
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C(MovingWindowBorder1) \
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C(MovingWindowBorder2) \
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C(MovingWindowTitle) \
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C(MovingWindowTitleShadow) \
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C(MovingWindowTitleStripes) \
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C(PlaceholderText) \
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C(RubberBandBorder) \
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C(RubberBandFill) \
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C(Ruler) \
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C(RulerActiveText) \
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C(RulerBorder) \
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C(RulerInactiveText) \
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C(Selection) \
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C(SelectionText) \
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C(SyntaxComment) \
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C(SyntaxControlKeyword) \
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C(SyntaxIdentifier) \
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C(SyntaxKeyword) \
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C(SyntaxNumber) \
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C(SyntaxOperator) \
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C(SyntaxPreprocessorStatement) \
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C(SyntaxPreprocessorValue) \
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C(SyntaxPunctuation) \
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C(SyntaxString) \
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C(SyntaxType) \
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C(TextCursor) \
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C(ThreedHighlight) \
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C(ThreedShadow1) \
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C(ThreedShadow2) \
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C(Tooltip) \
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C(TooltipText) \
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C(Tray) \
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C(TrayText) \
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C(VisitedLink) \
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C(Window) \
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C(WindowText)
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enum class ColorRole {
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NoRole,
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#undef __ENUMERATE_COLOR_ROLE
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#define __ENUMERATE_COLOR_ROLE(role) role,
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ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
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#undef __ENUMERATE_COLOR_ROLE
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__Count,
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Background = Window,
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DisabledText = ThreedShadow1,
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};
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inline const char* to_string(ColorRole role)
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{
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switch (role) {
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case ColorRole::NoRole:
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return "NoRole";
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#undef __ENUMERATE_COLOR_ROLE
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#define __ENUMERATE_COLOR_ROLE(role) \
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case ColorRole::role: \
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return #role;
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ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
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#undef __ENUMERATE_COLOR_ROLE
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default:
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VERIFY_NOT_REACHED();
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}
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}
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enum class MetricRole {
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NoRole,
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TitleHeight,
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TitleButtonWidth,
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TitleButtonHeight,
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__Count,
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};
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enum class PathRole {
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NoRole,
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TitleButtonIcons,
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InactiveWindowShadow,
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ActiveWindowShadow,
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TaskbarShadow,
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MenuShadow,
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TooltipShadow,
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__Count,
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};
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struct SystemTheme {
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RGBA32 color[(int)ColorRole::__Count];
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int metric[(int)MetricRole::__Count];
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char path[(int)PathRole::__Count][256]; // TODO: PATH_MAX?
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};
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Core::AnonymousBuffer& current_system_theme_buffer();
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void set_system_theme(Core::AnonymousBuffer);
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Core::AnonymousBuffer load_system_theme(const String& path);
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}
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using Gfx::ColorRole;
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