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d4ddb0013c
This patch adds ImageResource as a subclass of Resource. This new class also keeps a Gfx::ImageDecoder so that we can share decoded bitmaps between all clients of an image resource inside LibWeb. With this, we now share both encoded and decoded data for images. :^) I had to change how the purgeable-volatile flag is updated to keep the volatile-images-outside-the-visible-viewport optimization working. HTMLImageElement now inherits from ImageResourceClient (a subclass of ResourceClient with additional image-specific stuff) and informs its ImageResource about whether it's inside the viewport or outside. This is pretty awesome! :^)
71 lines
2.6 KiB
C++
71 lines
2.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/URL.h>
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#include <LibCore/Object.h>
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#include <LibWeb/Loader/Resource.h>
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namespace Protocol {
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class Client;
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}
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namespace Web {
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class ResourceLoader : public Core::Object {
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C_OBJECT(ResourceLoader)
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public:
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static ResourceLoader& the();
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RefPtr<Resource> load_resource(Resource::Type, const LoadRequest&);
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void load(const URL&, Function<void(const ByteBuffer&, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
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void load_sync(const URL&, Function<void(const ByteBuffer&, const HashMap<String, String, CaseInsensitiveStringTraits>& response_headers)> success_callback, Function<void(const String&)> error_callback = nullptr);
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Function<void()> on_load_counter_change;
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int pending_loads() const { return m_pending_loads; }
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Protocol::Client& protocol_client() { return *m_protocol_client; }
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const String& user_agent() const { return m_user_agent; }
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private:
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ResourceLoader();
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static bool is_port_blocked(int port);
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virtual void save_to(JsonObject&) override;
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int m_pending_loads { 0 };
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RefPtr<Protocol::Client> m_protocol_client;
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String m_user_agent;
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};
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}
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