ladybird/Userland/Libraries/LibJS/Bytecode/PassManager.h
Ali Mohammad Pur 1414c7b049 LibJS: Add a basic pass manager and add some basic passes
This commit adds a bunch of passes, the most interesting of which is a
pass that merges blocks together, and a pass that places blocks that
flow into each other next to each other, and a very simply pass that
removes duplicate basic blocks.
Note that this does not remove the jump at the end of each block in that
pass to avoid scope creep in the passes.
2021-06-15 22:06:33 +04:30

142 lines
3.1 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/BasicBlock.h>
#include <LibJS/Bytecode/Generator.h>
#include <sys/time.h>
#include <time.h>
namespace JS::Bytecode {
struct PassPipelineExecutable {
Executable& executable;
Optional<HashMap<BasicBlock const*, HashTable<BasicBlock const*>>> cfg {};
Optional<HashMap<BasicBlock const*, HashTable<BasicBlock const*>>> inverted_cfg {};
Optional<HashTable<BasicBlock const*>> exported_blocks {};
};
class Pass {
public:
Pass() = default;
virtual ~Pass() = default;
virtual void perform(PassPipelineExecutable&) = 0;
void started()
{
gettimeofday(&m_start_time, nullptr);
}
void finished()
{
struct timeval end_time {
0, 0
};
gettimeofday(&end_time, nullptr);
time_t interval_s = end_time.tv_sec - m_start_time.tv_sec;
suseconds_t interval_us = end_time.tv_usec;
if (interval_us < m_start_time.tv_usec) {
interval_s -= 1;
interval_us += 1000000;
}
interval_us -= m_start_time.tv_usec;
m_time_difference = interval_s * 1000000 + interval_us;
}
u64 elapsed() const { return m_time_difference; }
protected:
struct timeval m_start_time {
0, 0
};
u64 m_time_difference { 0 };
};
class PassManager : public Pass {
public:
PassManager() = default;
~PassManager() override = default;
void add(NonnullOwnPtr<Pass> pass) { m_passes.append(move(pass)); }
template<typename PassT, typename... Args>
void add(Args&&... args) { m_passes.append(make<PassT>(forward<Args>(args)...)); }
void perform(Executable& executable)
{
PassPipelineExecutable pipeline_executable { executable };
perform(pipeline_executable);
}
virtual void perform(PassPipelineExecutable& executable) override
{
started();
for (auto& pass : m_passes)
pass.perform(executable);
finished();
}
private:
NonnullOwnPtrVector<Pass> m_passes;
};
namespace Passes {
class GenerateCFG : public Pass {
public:
GenerateCFG() = default;
~GenerateCFG() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class MergeBlocks : public Pass {
public:
MergeBlocks() = default;
~MergeBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class PlaceBlocks : public Pass {
public:
PlaceBlocks() = default;
~PlaceBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class UnifySameBlocks : public Pass {
public:
UnifySameBlocks() = default;
~UnifySameBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class DumpCFG : public Pass {
public:
DumpCFG(FILE* file)
: m_file(file)
{
}
~DumpCFG() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
FILE* m_file { nullptr };
};
}
}