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It is implemented in the way identical to how it works in CPU painter: 1. SampleUnderCorners command saves pixels within corners into a texture. 2. BlitCornerClipping command uses the texture prepared earlier to restore pixels within corners. |
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.. | ||
Canvas.h | ||
CMakeLists.txt | ||
Context.cpp | ||
Context.h | ||
Forward.h | ||
GL.cpp | ||
GL.h | ||
GlyphAtlas.cpp | ||
GlyphAtlas.h | ||
Painter.cpp | ||
Painter.h | ||
Program.cpp | ||
Program.h |