ladybird/Userland/Applications/SpaceAnalyzer/TreeMapWidget.cpp
Arda Cinar c045ae1a96 SpaceAnalyzer: Keep the current path via filenames, not indices
The tree map widget keeps the current path to allow the user to navigate
between directories. This path was being kept as indices into the
children array. The indices might change after the tree is regenerated
and this change is required to keep the user's current place after a
re-analysis
2023-01-09 17:08:17 +00:00

395 lines
14 KiB
C++

/*
* Copyright (c) 2021-2022, the SerenityOS developers.
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "TreeMapWidget.h"
#include "Tree.h"
#include <AK/Array.h>
#include <AK/DeprecatedString.h>
#include <AK/NumberFormat.h>
#include <LibGUI/ConnectionToWindowServer.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Font/Font.h>
#include <WindowServer/WindowManager.h>
REGISTER_WIDGET(SpaceAnalyzer, TreeMapWidget)
namespace SpaceAnalyzer {
static constexpr Array colors = {
Color(253, 231, 37),
Color(148, 216, 64),
Color(60, 188, 117),
Color(31, 150, 139),
Color(45, 112, 142),
Color(63, 71, 136),
Color(85, 121, 104),
};
static float get_normalized_aspect_ratio(float a, float b)
{
if (a < b) {
return a / b;
} else {
return b / a;
}
}
static bool node_is_leaf(TreeNode const& node)
{
return node.num_children() == 0;
}
bool TreeMapWidget::rect_can_contain_label(Gfx::IntRect const& rect) const
{
return rect.height() >= font().presentation_size() && rect.width() > 20;
}
void TreeMapWidget::paint_cell_frame(GUI::Painter& painter, TreeNode const& node, Gfx::IntRect const& cell_rect, Gfx::IntRect const& inner_rect, int depth, HasLabel has_label) const
{
if (cell_rect.width() <= 2 || cell_rect.height() <= 2) {
painter.fill_rect(cell_rect, Color::Black);
return;
}
Gfx::IntRect remainder = cell_rect;
Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
if (m_selected_node_cache == &node) {
color = color.darkened(0.8f);
}
// Draw borders.
painter.fill_rect(remainder.take_from_right(1), Color::Black);
painter.fill_rect(remainder.take_from_bottom(1), Color::Black);
// Draw highlights.
painter.fill_rect(remainder.take_from_right(1), color.darkened());
painter.fill_rect(remainder.take_from_bottom(1), color.darkened());
painter.fill_rect(remainder.take_from_top(1), color.lightened());
painter.fill_rect(remainder.take_from_left(1), color.lightened());
// Paint the background.
if (inner_rect.is_empty()) {
painter.fill_rect(remainder, color);
} else {
// Draw black edges above and to the left of the inner_rect.
Gfx::IntRect border_rect = inner_rect.inflated(2, 2);
Gfx::IntRect hammer_rect = border_rect;
hammer_rect.set_width(hammer_rect.width() - 1);
hammer_rect.set_height(hammer_rect.height() - 1);
painter.fill_rect(border_rect.take_from_top(1), Color::Black);
painter.fill_rect(border_rect.take_from_left(1), Color::Black);
for (auto& shard : remainder.shatter(hammer_rect)) {
painter.fill_rect(shard, color);
}
}
// Paint text.
if (has_label == HasLabel::Yes) {
Gfx::IntRect text_rect = remainder;
text_rect.shrink(4, 4);
painter.clear_clip_rect();
painter.add_clip_rect(text_rect);
if (node_is_leaf(node)) {
painter.draw_text(text_rect, node.name(), font(), Gfx::TextAlignment::TopLeft, Color::Black);
text_rect.take_from_top(font().presentation_size() + 1);
painter.draw_text(text_rect, human_readable_size(node.area()), font(), Gfx::TextAlignment::TopLeft, Color::Black);
} else {
painter.draw_text(text_rect, DeprecatedString::formatted("{} - {}", node.name(), human_readable_size(node.area())), font(), Gfx::TextAlignment::TopLeft, Color::Black);
}
painter.clear_clip_rect();
}
}
template<typename Function>
void TreeMapWidget::lay_out_children(TreeNode const& node, Gfx::IntRect const& rect, int depth, Function callback)
{
if (node.num_children() == 0) {
return;
}
// Check if the children are sorted yet, if not do that now.
for (size_t k = 0; k < node.num_children() - 1; k++) {
if (node.child_at(k).area() < node.child_at(k + 1).area()) {
node.sort_children_by_area();
break;
}
}
i64 total_area = node.area();
Gfx::IntRect canvas = rect;
bool remaining_nodes_are_too_small = false;
for (size_t i = 0; !remaining_nodes_are_too_small && i < node.num_children(); i++) {
const i64 i_node_area = node.child_at(i).area();
if (i_node_area == 0)
break;
const size_t long_side_size = max(canvas.width(), canvas.height());
const size_t short_side_size = min(canvas.width(), canvas.height());
size_t row_or_column_size = long_side_size * i_node_area / total_area;
i64 node_area_sum = i_node_area;
size_t k = i + 1;
// Try to add nodes to this row or column so long as the worst aspect ratio of
// the new set of nodes is better than the worst aspect ratio of the current set.
{
float best_worst_aspect_ratio_so_far = get_normalized_aspect_ratio(row_or_column_size, short_side_size);
for (; k < node.num_children(); k++) {
// Do a preliminary calculation of the worst aspect ratio of the nodes at index i and k
// if that aspect ratio is better than the 'best_worst_aspect_ratio_so_far' we keep it,
// otherwise it is discarded.
i64 k_node_area = node.child_at(k).area();
if (k_node_area == 0) {
break;
}
i64 new_node_area_sum = node_area_sum + k_node_area;
size_t new_row_or_column_size = long_side_size * new_node_area_sum / total_area;
size_t i_node_size = short_side_size * i_node_area / new_node_area_sum;
size_t k_node_size = short_side_size * k_node_area / new_node_area_sum;
float i_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, i_node_size);
float k_node_aspect_ratio = get_normalized_aspect_ratio(new_row_or_column_size, k_node_size);
float new_worst_aspect_ratio = min(i_node_aspect_ratio, k_node_aspect_ratio);
if (new_worst_aspect_ratio < best_worst_aspect_ratio_so_far) {
break;
}
best_worst_aspect_ratio_so_far = new_worst_aspect_ratio;
node_area_sum = new_node_area_sum;
row_or_column_size = new_row_or_column_size;
}
}
// Paint the elements from 'i' up to and including 'k-1'.
{
const size_t fixed_side_size = row_or_column_size;
i64 placement_area = node_area_sum;
size_t main_dim = short_side_size;
// Lay out nodes in a row or column.
Orientation orientation = canvas.width() > canvas.height() ? Orientation::Horizontal : Orientation::Vertical;
Gfx::IntRect layout_rect = canvas;
layout_rect.set_primary_size_for_orientation(orientation, fixed_side_size);
for (size_t q = i; q < k; q++) {
auto& child = node.child_at(q);
size_t node_size = main_dim * child.area() / placement_area;
Gfx::IntRect cell_rect = layout_rect;
cell_rect.set_secondary_size_for_orientation(orientation, node_size);
Gfx::IntRect inner_rect;
HasLabel has_label = HasLabel::No;
if (child.num_children() != 0 && rect.height() >= 8 && rect.width() >= 8) {
inner_rect = cell_rect;
inner_rect.shrink(4, 4); // border and shading
if (rect_can_contain_label(inner_rect)) {
int const margin = 5;
has_label = HasLabel::Yes;
inner_rect.set_y(inner_rect.y() + font().presentation_size() + margin);
inner_rect.set_height(inner_rect.height() - (font().presentation_size() + margin * 2));
inner_rect.set_x(inner_rect.x() + margin);
inner_rect.set_width(inner_rect.width() - margin * 2);
}
} else if (rect_can_contain_label(cell_rect)) {
has_label = HasLabel::Yes;
}
callback(child, q, cell_rect, inner_rect, depth, has_label, IsRemainder::No);
if (cell_rect.width() * cell_rect.height() < 16) {
remaining_nodes_are_too_small = true;
} else if (!inner_rect.is_empty()) {
lay_out_children(child, inner_rect, depth + 1, callback);
}
layout_rect.set_secondary_offset_for_orientation(orientation, layout_rect.secondary_offset_for_orientation(orientation) + node_size);
main_dim -= node_size;
placement_area -= child.area();
}
canvas.set_primary_offset_for_orientation(orientation, canvas.primary_offset_for_orientation(orientation) + fixed_side_size);
canvas.set_primary_size_for_orientation(orientation, canvas.primary_size_for_orientation(orientation) - fixed_side_size);
}
// Consume nodes that were added to this row or column.
i = k - 1;
total_area -= node_area_sum;
}
// If not the entire canvas was filled with nodes, fill the remaining area with a dither pattern.
if (!canvas.is_empty()) {
callback(node, 0, canvas, Gfx::IntRect(), depth, HasLabel::No, IsRemainder::Yes);
}
}
TreeNode const* TreeMapWidget::path_node(size_t n) const
{
if (!m_tree.ptr())
return nullptr;
TreeNode const* iter = &m_tree->root();
size_t path_index = 0;
while (iter && path_index < m_path.size() && path_index < n) {
auto child_name = m_path[path_index];
auto maybe_child = iter->child_with_name(child_name);
if (!maybe_child.has_value())
return nullptr;
iter = &maybe_child.release_value();
path_index++;
}
return iter;
}
void TreeMapWidget::paint_event(GUI::PaintEvent& event)
{
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
m_selected_node_cache = path_node(m_path.size());
TreeNode const* node = path_node(m_viewpoint);
if (!node) {
painter.fill_rect(frame_inner_rect(), Color::MidGray);
} else if (node_is_leaf(*node)) {
paint_cell_frame(painter, *node, frame_inner_rect(), Gfx::IntRect(), m_viewpoint - 1, HasLabel::Yes);
} else {
lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](TreeNode const& node, int, Gfx::IntRect const& rect, Gfx::IntRect const& inner_rect, int depth, HasLabel has_label, IsRemainder remainder) {
if (remainder == IsRemainder::No) {
paint_cell_frame(painter, node, rect, inner_rect, depth, has_label);
} else {
Color color = colors[depth % (sizeof(colors) / sizeof(colors[0]))];
Gfx::IntRect dither_rect = rect;
painter.fill_rect(dither_rect.take_from_right(1), Color::Black);
painter.fill_rect(dither_rect.take_from_bottom(1), Color::Black);
painter.fill_rect_with_dither_pattern(dither_rect, color, Color::Black);
}
});
}
}
Vector<DeprecatedString> TreeMapWidget::path_to_position(Gfx::IntPoint position)
{
TreeNode const* node = path_node(m_viewpoint);
if (!node) {
return {};
}
Vector<DeprecatedString> path;
lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](TreeNode const& node, int, Gfx::IntRect const& rect, Gfx::IntRect const&, int, HasLabel, IsRemainder is_remainder) {
if (is_remainder == IsRemainder::No && rect.contains(position)) {
path.append(node.name());
}
});
return path;
}
void TreeMapWidget::mousemove_event(GUI::MouseEvent& event)
{
auto* node = path_node(m_viewpoint);
if (!node) {
set_tooltip({});
return;
}
auto* hovered_node = node;
lay_out_children(*node, frame_inner_rect(), m_viewpoint, [&](TreeNode const&, int index, Gfx::IntRect const& rect, Gfx::IntRect const&, int, HasLabel, IsRemainder is_remainder) {
if (is_remainder == IsRemainder::No && rect.contains(event.position())) {
hovered_node = &hovered_node->child_at(index);
}
});
set_tooltip(DeprecatedString::formatted("{}\n{}", hovered_node->name(), human_readable_size(hovered_node->area())));
}
void TreeMapWidget::mousedown_event(GUI::MouseEvent& event)
{
TreeNode const* node = path_node(m_viewpoint);
if (node && !node_is_leaf(*node)) {
auto path = path_to_position(event.position());
if (!path.is_empty()) {
m_path.shrink(m_viewpoint);
m_path.extend(path);
if (on_path_change) {
on_path_change();
}
update();
}
}
}
void TreeMapWidget::doubleclick_event(GUI::MouseEvent& event)
{
if (event.button() != GUI::MouseButton::Primary)
return;
TreeNode const* node = path_node(m_viewpoint);
if (node && !node_is_leaf(*node)) {
auto path = path_to_position(event.position());
m_path.shrink(m_viewpoint);
m_path.extend(path);
m_viewpoint = m_path.size();
if (on_path_change) {
on_path_change();
}
update();
}
}
void TreeMapWidget::keydown_event(GUI::KeyEvent& event)
{
if (event.key() == KeyCode::Key_Left)
set_viewpoint(m_viewpoint == 0 ? m_path.size() : m_viewpoint - 1);
else if (event.key() == KeyCode::Key_Right)
set_viewpoint(m_viewpoint == m_path.size() ? 0 : m_viewpoint + 1);
else
event.ignore();
}
void TreeMapWidget::mousewheel_event(GUI::MouseEvent& event)
{
int delta = event.wheel_raw_delta_y();
if (delta > 0) {
size_t step_back = delta;
if (step_back > m_viewpoint)
step_back = m_viewpoint;
set_viewpoint(m_viewpoint - step_back);
} else {
size_t step_up = -delta;
set_viewpoint(m_viewpoint + step_up);
}
}
void TreeMapWidget::context_menu_event(GUI::ContextMenuEvent& context_menu_event)
{
if (on_context_menu_request)
on_context_menu_request(context_menu_event);
}
void TreeMapWidget::set_tree(RefPtr<Tree> tree)
{
m_tree = tree;
m_path.clear();
m_viewpoint = 0;
if (on_path_change) {
on_path_change();
}
update();
}
void TreeMapWidget::set_viewpoint(size_t viewpoint)
{
if (m_viewpoint == viewpoint)
return;
if (viewpoint > m_path.size())
viewpoint = m_path.size();
m_viewpoint = viewpoint;
if (on_path_change) {
on_path_change();
}
update();
}
size_t TreeMapWidget::path_size() const
{
return m_path.size() + 1;
}
size_t TreeMapWidget::viewpoint() const
{
return m_viewpoint;
}
}