ladybird/LibGUI/GButton.h
Andreas Kling 054c982181 LibGUI+WindowServer: Add support for enabled/disabled actions.
The enabled state of a GAction now propagates both to any toolbar buttons
and any menu items linked to the action. Toolbar buttons are painted in
a grayed out style when disabled. Menu items are gray when disabled. :^)
2019-04-12 02:53:27 +02:00

63 lines
1.9 KiB
C++

#pragma once
#include <LibGUI/GWidget.h>
#include <SharedGraphics/StylePainter.h>
#include <AK/AKString.h>
#include <AK/Function.h>
#include <SharedGraphics/GraphicsBitmap.h>
#include <SharedGraphics/TextAlignment.h>
class GAction;
class GButton : public GWidget {
public:
explicit GButton(GWidget* parent);
virtual ~GButton() override;
String caption() const { return m_caption; }
void set_caption(const String&);
void set_icon(RetainPtr<GraphicsBitmap>&& icon) { m_icon = move(icon); }
const GraphicsBitmap* icon() const { return m_icon.ptr(); }
GraphicsBitmap* icon() { return m_icon.ptr(); }
bool is_checkable() const { return m_checkable; }
void set_checkable(bool checkable) { m_checkable = checkable; }
bool is_checked() const { return m_checked; }
void set_checked(bool);
void set_text_alignment(TextAlignment text_alignment) { m_text_alignment = text_alignment; }
TextAlignment text_alignment() const { return m_text_alignment; }
Function<void(GButton&)> on_click;
void set_button_style(ButtonStyle style) { m_button_style = style; }
ButtonStyle button_style() const { return m_button_style; }
void click();
void set_action(GAction&);
virtual const char* class_name() const override { return "GButton"; }
private:
virtual void paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
virtual void mouseup_event(GMouseEvent&) override;
virtual void mousemove_event(GMouseEvent&) override;
virtual void enter_event(CEvent&) override;
virtual void leave_event(CEvent&) override;
String m_caption;
RetainPtr<GraphicsBitmap> m_icon;
ButtonStyle m_button_style { ButtonStyle::Normal };
TextAlignment m_text_alignment { TextAlignment::Center };
WeakPtr<GAction> m_action;
bool m_being_pressed { false };
bool m_hovered { false };
bool m_checkable { false };
bool m_checked { false };
};