ladybird/LibGUI/GWidget.cpp
Andreas Kling c06a3bdeb4 LibGUI+WindowServer: Add support for per-GWidget context menus.
You can now simply assign a GMenu as a GWidget's context menu and it will
automagically pop up on right click. :^)
2019-04-12 17:18:13 +02:00

435 lines
10 KiB
C++

#include "GWidget.h"
#include "GEvent.h"
#include "GEventLoop.h"
#include "GWindow.h"
#include <LibGUI/GLayout.h>
#include <AK/Assertions.h>
#include <SharedGraphics/GraphicsBitmap.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GMenu.h>
#include <unistd.h>
GWidget::GWidget(GWidget* parent)
: CObject(parent)
{
set_font(nullptr);
m_background_color = Color::LightGray;
m_foreground_color = Color::Black;
}
GWidget::~GWidget()
{
}
void GWidget::child_event(CChildEvent& event)
{
if (event.type() == GEvent::ChildAdded) {
if (event.child() && event.child()->is_widget() && layout())
layout()->add_widget(static_cast<GWidget&>(*event.child()));
}
if (event.type() == GEvent::ChildRemoved) {
if (layout()) {
if (event.child() && event.child()->is_widget())
layout()->remove_widget(static_cast<GWidget&>(*event.child()));
else
invalidate_layout();
}
}
return CObject::child_event(event);
}
void GWidget::set_relative_rect(const Rect& rect)
{
if (rect == m_relative_rect)
return;
bool size_changed = m_relative_rect.size() != rect.size();
m_relative_rect = rect;
if (size_changed) {
GResizeEvent resize_event(m_relative_rect.size(), rect.size());
event(resize_event);
}
update();
}
void GWidget::event(CEvent& event)
{
switch (event.type()) {
case GEvent::Paint:
return handle_paint_event(static_cast<GPaintEvent&>(event));
case GEvent::Resize:
return handle_resize_event(static_cast<GResizeEvent&>(event));
case GEvent::FocusIn:
return focusin_event(event);
case GEvent::FocusOut:
return focusout_event(event);
case GEvent::Show:
return show_event(static_cast<GShowEvent&>(event));
case GEvent::Hide:
return hide_event(static_cast<GHideEvent&>(event));
case GEvent::KeyDown:
return keydown_event(static_cast<GKeyEvent&>(event));
case GEvent::KeyUp:
return keyup_event(static_cast<GKeyEvent&>(event));
case GEvent::MouseMove:
return mousemove_event(static_cast<GMouseEvent&>(event));
case GEvent::MouseDown:
return handle_mousedown_event(static_cast<GMouseEvent&>(event));
case GEvent::MouseUp:
return handle_mouseup_event(static_cast<GMouseEvent&>(event));
case GEvent::Enter:
return handle_enter_event(event);
case GEvent::Leave:
return handle_leave_event(event);
default:
return CObject::event(event);
}
}
void GWidget::handle_paint_event(GPaintEvent& event)
{
ASSERT(is_visible());
if (fill_with_background_color()) {
GPainter painter(*this);
painter.fill_rect(event.rect(), background_color());
} else {
#ifdef DEBUG_WIDGET_UNDERDRAW
// FIXME: This is a bit broken.
// If the widget is not opaque, let's not mess it up with debugging color.
GPainter painter(*this);
painter.fill_rect(rect(), Color::Red);
#endif
}
paint_event(event);
for (auto* ch : children()) {
auto* child = (GWidget*)ch;
if (!child->is_visible())
continue;
if (child->relative_rect().intersects(event.rect())) {
auto local_rect = event.rect();
local_rect.intersect(child->relative_rect());
local_rect.move_by(-child->relative_rect().x(), -child->relative_rect().y());
GPaintEvent local_event(local_rect);
child->event(local_event);
}
}
second_paint_event(event);
}
void GWidget::set_layout(OwnPtr<GLayout>&& layout)
{
if (m_layout.ptr() == layout.ptr())
return;
if (m_layout)
m_layout->notify_disowned(Badge<GWidget>(), *this);
m_layout = move(layout);
if (m_layout) {
m_layout->notify_adopted(Badge<GWidget>(), *this);
do_layout();
} else {
update();
}
}
void GWidget::do_layout()
{
if (!m_layout)
return;
m_layout->run(*this);
update();
}
void GWidget::notify_layout_changed(Badge<GLayout>)
{
do_layout();
}
void GWidget::handle_resize_event(GResizeEvent& event)
{
if (layout())
do_layout();
return resize_event(event);
}
void GWidget::handle_mouseup_event(GMouseEvent& event)
{
mouseup_event(event);
if (!rect().contains(event.position()))
return;
// It's a click.. but is it a doubleclick?
// FIXME: This needs improvement.
if (m_click_clock.is_valid()) {
int elapsed_since_last_click = m_click_clock.elapsed();
dbgprintf("Click clock elapsed: %d\n", m_click_clock.elapsed());
if (elapsed_since_last_click < 250) {
doubleclick_event(event);
} else {
m_click_clock.start();
}
}
}
void GWidget::handle_mousedown_event(GMouseEvent& event)
{
if (accepts_focus())
set_focus(true);
if (event.button() == GMouseButton::Right) {
if (m_context_menu) {
m_context_menu->popup(screen_relative_rect().location().translated(event.position()));
return;
}
}
// FIXME: Maybe the click clock should be per-button.
if (!m_click_clock.is_valid())
m_click_clock.start();
mousedown_event(event);
}
void GWidget::handle_enter_event(CEvent& event)
{
if (has_tooltip())
GApplication::the().show_tooltip(m_tooltip, screen_relative_rect().center().translated(0, height() / 2));
enter_event(event);
}
void GWidget::handle_leave_event(CEvent& event)
{
GApplication::the().hide_tooltip();
leave_event(event);
}
void GWidget::click_event(GMouseEvent&)
{
}
void GWidget::doubleclick_event(GMouseEvent&)
{
}
void GWidget::resize_event(GResizeEvent&)
{
}
void GWidget::paint_event(GPaintEvent&)
{
}
void GWidget::second_paint_event(GPaintEvent&)
{
}
void GWidget::show_event(GShowEvent&)
{
}
void GWidget::hide_event(GHideEvent&)
{
}
void GWidget::keydown_event(GKeyEvent&)
{
}
void GWidget::keyup_event(GKeyEvent&)
{
}
void GWidget::mousedown_event(GMouseEvent&)
{
}
void GWidget::mouseup_event(GMouseEvent&)
{
}
void GWidget::mousemove_event(GMouseEvent&)
{
}
void GWidget::focusin_event(CEvent&)
{
}
void GWidget::focusout_event(CEvent&)
{
}
void GWidget::enter_event(CEvent&)
{
}
void GWidget::leave_event(CEvent&)
{
}
void GWidget::update()
{
update(rect());
}
void GWidget::update(const Rect& rect)
{
if (!is_visible())
return;
auto* w = window();
if (!w)
return;
w->update(rect.translated(window_relative_rect().location()));
}
Rect GWidget::window_relative_rect() const
{
auto rect = relative_rect();
for (auto* parent = parent_widget(); parent; parent = parent->parent_widget()) {
rect.move_by(parent->relative_position());
}
return rect;
}
Rect GWidget::screen_relative_rect() const
{
return window_relative_rect().translated(window()->position());
}
GWidget::HitTestResult GWidget::hit_test(int x, int y)
{
if (is_greedy_for_hits())
return { this, x, y };
for (int i = children().size() - 1; i >= 0; --i) {
if (!children()[i]->is_widget())
continue;
auto& child = *(GWidget*)children()[i];
if (!child.is_visible())
continue;
if (child.relative_rect().contains(x, y))
return child.hit_test(x - child.relative_rect().x(), y - child.relative_rect().y());
}
return { this, x, y };
}
void GWidget::set_window(GWindow* window)
{
if (m_window == window)
return;
m_window = window;
}
bool GWidget::is_focused() const
{
auto* win = window();
if (!win)
return false;
if (!win->is_active())
return false;
return win->focused_widget() == this;
}
void GWidget::set_focus(bool focus)
{
auto* win = window();
if (!win)
return;
if (focus) {
win->set_focused_widget(this);
} else {
if (win->focused_widget() == this)
win->set_focused_widget(nullptr);
}
}
void GWidget::set_font(RetainPtr<Font>&& font)
{
if (!font)
m_font = Font::default_font();
else
m_font = move(font);
update();
}
void GWidget::set_global_cursor_tracking(bool enabled)
{
auto* win = window();
if (!win)
return;
win->set_global_cursor_tracking_widget(enabled ? this : nullptr);
}
bool GWidget::global_cursor_tracking() const
{
auto* win = window();
if (!win)
return false;
return win->global_cursor_tracking_widget() == this;
}
void GWidget::set_preferred_size(const Size& size)
{
if (m_preferred_size == size)
return;
m_preferred_size = size;
invalidate_layout();
}
void GWidget::set_size_policy(SizePolicy horizontal_policy, SizePolicy vertical_policy)
{
if (m_horizontal_size_policy == horizontal_policy && m_vertical_size_policy == vertical_policy)
return;
m_horizontal_size_policy = horizontal_policy;
m_vertical_size_policy = vertical_policy;
invalidate_layout();
}
void GWidget::invalidate_layout()
{
auto* w = window();
if (!w)
return;
if (!w->main_widget())
return;
do_layout();
w->main_widget()->do_layout();
}
void GWidget::set_visible(bool visible)
{
if (visible == m_visible)
return;
m_visible = visible;
if (auto* parent = parent_widget())
parent->invalidate_layout();
if (m_visible)
update();
}
bool GWidget::spans_entire_window_horizontally() const
{
auto* w = window();
if (!w)
return false;
auto* main_widget = w->main_widget();
if (!main_widget)
return false;
if (main_widget == this)
return true;
auto wrr = window_relative_rect();
return wrr.left() == main_widget->rect().left() && wrr.right() == main_widget->rect().right();
}
void GWidget::set_enabled(bool enabled)
{
if (m_enabled == enabled)
return;
m_enabled = enabled;
update();
}
void GWidget::set_context_menu(OwnPtr<GMenu>&& context_menu)
{
// FIXME: Support switching context menus.
ASSERT(!m_context_menu);
m_context_menu = move(context_menu);
}