ladybird/Libraries/LibGUI/GWindow.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

213 lines
7.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <LibCore/CObject.h>
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/Rect.h>
#include <LibGUI/GWindowType.h>
class GWMEvent;
class GWidget;
class GWindowServerConnection;
enum class GStandardCursor {
None = 0,
Arrow,
IBeam,
ResizeHorizontal,
ResizeVertical,
ResizeDiagonalTLBR,
ResizeDiagonalBLTR,
Hand,
};
class GWindow : public CObject {
C_OBJECT(GWindow)
public:
virtual ~GWindow() override;
static GWindow* from_window_id(int);
bool is_modal() const { return m_modal; }
void set_modal(bool);
bool is_fullscreen() const { return m_fullscreen; }
void set_fullscreen(bool);
bool is_resizable() const { return m_resizable; }
void set_resizable(bool resizable) { m_resizable = resizable; }
bool is_minimizable() const { return m_minimizable; }
void set_minimizable(bool minimizable) { m_minimizable = minimizable; }
void set_double_buffering_enabled(bool);
void set_has_alpha_channel(bool);
void set_opacity(float);
void set_window_type(GWindowType);
int window_id() const { return m_window_id; }
String title() const;
void set_title(const StringView&);
bool show_titlebar() const { return m_show_titlebar; };
void set_show_titlebar(bool show) { m_show_titlebar = show; };
Color background_color() const { return m_background_color; }
void set_background_color(Color color) { m_background_color = color; }
enum class CloseRequestDecision {
StayOpen,
Close,
};
Function<CloseRequestDecision()> on_close_request;
int x() const { return rect().x(); }
int y() const { return rect().y(); }
int width() const { return rect().width(); }
int height() const { return rect().height(); }
Rect rect() const;
Size size() const { return rect().size(); }
void set_rect(const Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
Point position() const { return rect().location(); }
void move_to(int x, int y) { move_to({ x, y }); }
void move_to(const Point& point) { set_rect({ point, size() }); }
void resize(int width, int height) { resize({ width, height }); }
void resize(const Size& size) { set_rect({ position(), size }); }
virtual void event(CEvent&) override;
bool is_visible() const;
bool is_active() const { return m_is_active; }
void show();
void hide();
virtual void close();
void move_to_front();
void start_wm_resize();
GWidget* main_widget() { return m_main_widget; }
const GWidget* main_widget() const { return m_main_widget; }
void set_main_widget(GWidget*);
GWidget* focused_widget() { return m_focused_widget; }
const GWidget* focused_widget() const { return m_focused_widget; }
void set_focused_widget(GWidget*);
void update();
void update(const Rect&);
void set_global_cursor_tracking_widget(GWidget*);
GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
void set_automatic_cursor_tracking_widget(GWidget*);
GWidget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
const GWidget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
GWidget* hovered_widget() { return m_hovered_widget.ptr(); }
const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
void set_hovered_widget(GWidget*);
GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); }
GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); }
Size size_increment() const { return m_size_increment; }
void set_size_increment(const Size& increment) { m_size_increment = increment; }
Size base_size() const { return m_base_size; }
void set_base_size(const Size& size) { m_base_size = size; }
void set_override_cursor(GStandardCursor);
void set_icon(const GraphicsBitmap*);
void apply_icon();
const GraphicsBitmap* icon() const { return m_icon.ptr(); }
Vector<GWidget*> focusable_widgets() const;
virtual void save_to(AK::JsonObject&) override;
void schedule_relayout();
static void update_all_windows(Badge<GWindowServerConnection>);
void notify_state_changed(Badge<GWindowServerConnection>, bool minimized, bool occluded);
virtual bool is_visible_for_timer_purposes() const override { return m_visible_for_timer_purposes; }
protected:
GWindow(CObject* parent = nullptr);
virtual void wm_event(GWMEvent&);
private:
virtual bool is_window() const override final { return true; }
NonnullRefPtr<GraphicsBitmap> create_backing_bitmap(const Size&);
NonnullRefPtr<GraphicsBitmap> create_shared_bitmap(GraphicsBitmap::Format, const Size&);
void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false);
void flip(const Vector<Rect, 32>& dirty_rects);
RefPtr<GraphicsBitmap> m_front_bitmap;
RefPtr<GraphicsBitmap> m_back_bitmap;
RefPtr<GraphicsBitmap> m_icon;
int m_window_id { 0 };
float m_opacity_when_windowless { 1.0f };
RefPtr<GWidget> m_main_widget;
WeakPtr<GWidget> m_focused_widget;
WeakPtr<GWidget> m_global_cursor_tracking_widget;
WeakPtr<GWidget> m_automatic_cursor_tracking_widget;
WeakPtr<GWidget> m_hovered_widget;
Rect m_rect_when_windowless;
String m_title_when_windowless;
Vector<Rect, 32> m_pending_paint_event_rects;
Size m_size_increment;
Size m_base_size;
Color m_background_color { Color::WarmGray };
GWindowType m_window_type { GWindowType::Normal };
bool m_is_active { false };
bool m_has_alpha_channel { false };
bool m_double_buffering_enabled { true };
bool m_modal { false };
bool m_resizable { true };
bool m_minimizable { true };
bool m_fullscreen { false };
bool m_show_titlebar { true };
bool m_layout_pending { false };
bool m_visible_for_timer_purposes { true };
};