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215d68baf6
This is no longer necessary since we have resolved most conflicts with SDL2's version of the GL constants.
29 lines
1.2 KiB
Diff
29 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jelle Raaijmakers <jelle@gmta.nl>
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Date: Mon, 9 May 2022 00:32:04 +0200
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Subject: [PATCH] Build: Fix `char*` vs. `const char*` arguments
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These arguments are of the wrong constness, which will trip our
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compiler.
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---
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nebu/include/scripting/nebu_scripting.h | 6 +++---
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1 file changed, 3 insertions(+), 3 deletions(-)
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diff --git a/nebu/include/scripting/nebu_scripting.h b/nebu/include/scripting/nebu_scripting.h
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index 867eada85698197845f1bf500211f88fba286601..f5d80848390c13aa879cfa60127a5b140deb73d0 100644
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--- a/nebu/include/scripting/nebu_scripting.h
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+++ b/nebu/include/scripting/nebu_scripting.h
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@@ -18,9 +18,9 @@ extern int scripting_GetStringResult(char **s);
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extern int scripting_CopyStringResult(char *s, int len);
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-extern void scripting_RunFile(const char *name);
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-extern void scripting_Run(const char *command);
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-extern void scripting_RunFormat(const char *format, ...);
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+extern void scripting_RunFile(char *name);
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+extern void scripting_Run(char *command);
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+extern void scripting_RunFormat(char *format, ...);
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extern void scripting_RunGC();
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extern void scripting_Register(const char *name, int(*func) (lua_State *L));
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