ladybird/Applications/Piano/MainWidget.cpp
William McPherson 59bde64ba6 Piano: Add release
Notice that we are calculating release time according to the level when
the note is turned off rather than the sustain level. Naively using the
sustain level gives very long release times if you turn the note off
during attack, whereas this deterministically gives the same release
time.
2020-02-05 17:52:10 +01:00

143 lines
4.8 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "MainWidget.h"
#include "AudioEngine.h"
#include "KeysWidget.h"
#include "KnobsWidget.h"
#include "RollWidget.h"
#include "WaveWidget.h"
#include <LibGUI/GBoxLayout.h>
MainWidget::MainWidget(AudioEngine& audio_engine)
: m_audio_engine(audio_engine)
{
set_layout(make<GUI::VBoxLayout>());
layout()->set_spacing(2);
layout()->set_margins({ 2, 2, 2, 2 });
set_fill_with_background_color(true);
m_wave_widget = WaveWidget::construct(this, audio_engine);
m_wave_widget->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
m_wave_widget->set_preferred_size(0, 100);
m_roll_widget = RollWidget::construct(this, audio_engine);
m_roll_widget->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fill);
m_roll_widget->set_preferred_size(0, 300);
m_keys_and_knobs_container = GUI::Widget::construct(this);
m_keys_and_knobs_container->set_layout(make<GUI::HBoxLayout>());
m_keys_and_knobs_container->layout()->set_spacing(2);
m_keys_and_knobs_container->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
m_keys_and_knobs_container->set_preferred_size(0, 100);
m_keys_and_knobs_container->set_fill_with_background_color(true);
m_keys_widget = KeysWidget::construct(m_keys_and_knobs_container, audio_engine);
m_knobs_widget = KnobsWidget::construct(m_keys_and_knobs_container, audio_engine, *this);
m_knobs_widget->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
m_knobs_widget->set_preferred_size(350, 0);
}
MainWidget::~MainWidget()
{
}
// FIXME: There are some unnecessary calls to update() throughout this program,
// which are an easy target for optimization.
void MainWidget::custom_event(Core::CustomEvent&)
{
m_wave_widget->update();
if (m_audio_engine.time() == 0)
m_roll_widget->update_roll();
}
void MainWidget::keydown_event(GUI::KeyEvent& event)
{
// This is to stop held-down keys from creating multiple events.
if (m_keys_pressed[event.key()])
return;
else
m_keys_pressed[event.key()] = true;
note_key_action(event.key(), On);
special_key_action(event.key());
m_keys_widget->update();
}
void MainWidget::keyup_event(GUI::KeyEvent& event)
{
m_keys_pressed[event.key()] = false;
note_key_action(event.key(), Off);
m_keys_widget->update();
}
void MainWidget::note_key_action(int key_code, Switch switch_note)
{
int key = m_keys_widget->key_code_to_key(key_code);
m_keys_widget->set_key(key, switch_note);
}
void MainWidget::special_key_action(int key_code)
{
switch (key_code) {
case Key_Z:
set_octave_and_ensure_note_change(Down);
break;
case Key_X:
set_octave_and_ensure_note_change(Up);
break;
case Key_C:
m_audio_engine.set_wave(Up);
m_knobs_widget->update_knobs();
break;
}
}
void MainWidget::set_octave_and_ensure_note_change(Direction direction)
{
m_keys_widget->set_key(m_keys_widget->mouse_note(), Off);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, Off);
}
m_audio_engine.set_octave(direction);
m_keys_widget->set_key(m_keys_widget->mouse_note(), On);
for (int i = 0; i < key_code_count; ++i) {
if (m_keys_pressed[i])
note_key_action(i, On);
}
m_knobs_widget->update_knobs();
m_keys_widget->update();
}