ladybird/Libraries/LibCore/Object.cpp
Andreas Kling b1058b33fb AK: Add global FlatPtr typedef. It's u32 or u64, based on sizeof(void*)
Use this instead of uintptr_t throughout the codebase. This makes it
possible to pass a FlatPtr to something that has u32 and u64 overloads.
2020-03-08 13:06:51 +01:00

238 lines
6.8 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Assertions.h>
#include <AK/Badge.h>
#include <AK/JsonObject.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/Object.h>
#include <stdio.h>
namespace Core {
IntrusiveList<Object, &Object::m_all_objects_list_node>& Object::all_objects()
{
static IntrusiveList<Object, &Object::m_all_objects_list_node> objects;
return objects;
}
Object::Object(Object* parent, bool is_widget)
: m_parent(parent)
, m_widget(is_widget)
{
all_objects().append(*this);
if (m_parent)
m_parent->add_child(*this);
}
Object::~Object()
{
// NOTE: We move our children out to a stack vector to prevent other
// code from trying to iterate over them.
auto children = move(m_children);
// NOTE: We also unparent the children, so that they won't try to unparent
// themselves in their own destructors.
for (auto& child : children)
child.m_parent = nullptr;
all_objects().remove(*this);
stop_timer();
if (m_parent)
m_parent->remove_child(*this);
}
void Object::event(Core::Event& event)
{
switch (event.type()) {
case Core::Event::Timer:
return timer_event(static_cast<TimerEvent&>(event));
case Core::Event::ChildAdded:
case Core::Event::ChildRemoved:
return child_event(static_cast<ChildEvent&>(event));
case Core::Event::Invalid:
ASSERT_NOT_REACHED();
break;
case Core::Event::Custom:
return custom_event(static_cast<CustomEvent&>(event));
default:
break;
}
}
void Object::add_child(Object& object)
{
// FIXME: Should we support reparenting objects?
ASSERT(!object.parent() || object.parent() == this);
object.m_parent = this;
m_children.append(object);
event(*make<Core::ChildEvent>(Core::Event::ChildAdded, object));
}
void Object::insert_child_before(Object& new_child, Object& before_child)
{
// FIXME: Should we support reparenting objects?
ASSERT(!new_child.parent() || new_child.parent() == this);
new_child.m_parent = this;
m_children.insert_before_matching(new_child, [&](auto& existing_child) { return existing_child.ptr() == &before_child; });
event(*make<Core::ChildEvent>(Core::Event::ChildAdded, new_child, &before_child));
}
void Object::remove_child(Object& object)
{
for (size_t i = 0; i < m_children.size(); ++i) {
if (m_children.ptr_at(i).ptr() == &object) {
// NOTE: We protect the child so it survives the handling of ChildRemoved.
NonnullRefPtr<Object> protector = object;
object.m_parent = nullptr;
m_children.remove(i);
event(*make<Core::ChildEvent>(Core::Event::ChildRemoved, object));
return;
}
}
ASSERT_NOT_REACHED();
}
void Object::timer_event(Core::TimerEvent&)
{
}
void Object::child_event(Core::ChildEvent&)
{
}
void Object::custom_event(CustomEvent&)
{
}
void Object::start_timer(int ms, TimerShouldFireWhenNotVisible fire_when_not_visible)
{
if (m_timer_id) {
dbgprintf("Object{%p} already has a timer!\n", this);
ASSERT_NOT_REACHED();
}
m_timer_id = Core::EventLoop::register_timer(*this, ms, true, fire_when_not_visible);
}
void Object::stop_timer()
{
if (!m_timer_id)
return;
bool success = Core::EventLoop::unregister_timer(m_timer_id);
ASSERT(success);
m_timer_id = 0;
}
void Object::dump_tree(int indent)
{
for (int i = 0; i < indent; ++i) {
printf(" ");
}
printf("%s{%p}\n", class_name(), this);
for_each_child([&](auto& child) {
child.dump_tree(indent + 2);
return IterationDecision::Continue;
});
}
void Object::deferred_invoke(Function<void(Object&)> invokee)
{
Core::EventLoop::current().post_event(*this, make<Core::DeferredInvocationEvent>(move(invokee)));
}
void Object::save_to(JsonObject& json)
{
json.set("class_name", class_name());
json.set("address", (FlatPtr)this);
json.set("name", name());
json.set("parent", (FlatPtr)parent());
}
bool Object::set_property(const StringView& name, const JsonValue& value)
{
if (name == "name") {
set_name(value.to_string());
return true;
}
return false;
}
bool Object::is_ancestor_of(const Object& other) const
{
if (&other == this)
return false;
for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
if (ancestor == this)
return true;
}
return false;
}
void Object::dispatch_event(Core::Event& e, Object* stay_within)
{
ASSERT(!stay_within || stay_within == this || stay_within->is_ancestor_of(*this));
auto* target = this;
do {
target->event(e);
target = target->parent();
if (target == stay_within) {
// Prevent the event from bubbling any further.
e.accept();
break;
}
} while (target && !e.is_accepted());
}
bool Object::is_visible_for_timer_purposes() const
{
if (parent())
return parent()->is_visible_for_timer_purposes();
return true;
}
void Object::increment_inspector_count(Badge<RPCClient>)
{
++m_inspector_count;
if (m_inspector_count == 1)
did_begin_inspection();
}
void Object::decrement_inspector_count(Badge<RPCClient>)
{
--m_inspector_count;
if (!m_inspector_count)
did_end_inspection();
}
const LogStream& operator<<(const LogStream& stream, const Object& object)
{
return stream << object.class_name() << '{' << &object << '}';
}
}