ladybird/Libraries/LibAudio/ABuffer.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

142 lines
4.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <AK/SharedBuffer.h>
// A single sample in an audio buffer.
// Values are floating point, and should range from -1.0 to +1.0
struct ASample {
ASample()
: left(0)
, right(0)
{
}
// For mono
ASample(float left)
: left(left)
, right(left)
{
}
// For stereo
ASample(float left, float right)
: left(left)
, right(right)
{
}
void clip()
{
if (left > 1)
left = 1;
else if (left < -1)
left = -1;
if (right > 1)
right = 1;
else if (right < -1)
right = -1;
}
void scale(int percent)
{
float pct = (float)percent / 100.0;
left *= pct;
right *= pct;
}
ASample& operator+=(const ASample& other)
{
left += other.left;
right += other.right;
return *this;
}
float left;
float right;
};
// Small helper to resample from one playback rate to another
// This isn't really "smart", in that we just insert (or drop) samples.
// Should do better...
class AResampleHelper {
public:
AResampleHelper(float source, float target);
void process_sample(float sample_l, float sample_r);
bool read_sample(float& next_l, float& next_r);
private:
const float m_ratio;
float m_current_ratio { 0 };
float m_last_sample_l { 0 };
float m_last_sample_r { 0 };
};
// A buffer of audio samples, normalized to 44100hz.
class ABuffer : public RefCounted<ABuffer> {
public:
static RefPtr<ABuffer> from_pcm_data(ByteBuffer& data, AResampleHelper& resampler, int num_channels, int bits_per_sample);
static NonnullRefPtr<ABuffer> create_with_samples(Vector<ASample>&& samples)
{
return adopt(*new ABuffer(move(samples)));
}
static NonnullRefPtr<ABuffer> create_with_shared_buffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
{
return adopt(*new ABuffer(move(buffer), sample_count));
}
const ASample* samples() const { return (const ASample*)data(); }
int sample_count() const { return m_sample_count; }
const void* data() const { return m_buffer->data(); }
int size_in_bytes() const { return m_sample_count * (int)sizeof(ASample); }
int shared_buffer_id() const { return m_buffer->shared_buffer_id(); }
SharedBuffer& shared_buffer() { return *m_buffer; }
private:
explicit ABuffer(Vector<ASample>&& samples)
: m_buffer(*SharedBuffer::create_with_size(samples.size() * sizeof(ASample))),
m_sample_count(samples.size())
{
memcpy(m_buffer->data(), samples.data(), samples.size() * sizeof(ASample));
}
explicit ABuffer(NonnullRefPtr<SharedBuffer>&& buffer, int sample_count)
: m_buffer(move(buffer)),
m_sample_count(sample_count)
{
}
NonnullRefPtr<SharedBuffer> m_buffer;
const int m_sample_count;
};