mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-10 13:00:29 +03:00
0fc60e41dd
Also, duplicate data in dbg() and klog() calls were removed. In addition, leakage of virtual address to kernel log is prevented. This is done by replacing kprintf() calls to dbg() calls with the leaked data instead. Also, other kprintf() calls were replaced with klog().
904 lines
27 KiB
C++
904 lines
27 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Demangle.h>
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#include <AK/StringBuilder.h>
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#include <Kernel/Arch/i386/CPU.h>
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#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/KSyms.h>
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#include <Kernel/Process.h>
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#include <Kernel/Profiling.h>
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#include <Kernel/Scheduler.h>
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#include <Kernel/Thread.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <Kernel/VM/PageDirectory.h>
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#include <Kernel/VM/ProcessPagingScope.h>
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#include <LibC/signal_numbers.h>
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#include <LibELF/ELFLoader.h>
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//#define SIGNAL_DEBUG
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//#define THREAD_DEBUG
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namespace Kernel {
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Thread* Thread::current;
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static FPUState s_clean_fpu_state;
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u16 thread_specific_selector()
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{
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static u16 selector;
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if (!selector) {
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selector = gdt_alloc_entry();
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auto& descriptor = get_gdt_entry(selector);
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descriptor.dpl = 3;
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descriptor.segment_present = 1;
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descriptor.granularity = 0;
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descriptor.zero = 0;
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descriptor.operation_size = 1;
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descriptor.descriptor_type = 1;
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descriptor.type = 2;
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}
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return selector;
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}
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Descriptor& thread_specific_descriptor()
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{
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return get_gdt_entry(thread_specific_selector());
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}
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HashTable<Thread*>& thread_table()
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{
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ASSERT_INTERRUPTS_DISABLED();
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static HashTable<Thread*>* table;
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if (!table)
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table = new HashTable<Thread*>;
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return *table;
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}
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Thread::Thread(Process& process)
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: m_process(process)
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, m_name(process.name())
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{
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if (m_process.m_thread_count == 0) {
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// First thread gets TID == PID
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m_tid = process.pid();
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} else {
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m_tid = Process::allocate_pid();
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}
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process.m_thread_count++;
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#ifdef THREAD_DEBUG
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dbg() << "Created new thread " << process.name() << "(" << process.pid() << ":" << m_tid << ")";
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#endif
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set_default_signal_dispositions();
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m_fpu_state = (FPUState*)kmalloc_aligned(sizeof(FPUState), 16);
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reset_fpu_state();
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memset(&m_tss, 0, sizeof(m_tss));
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m_tss.iomapbase = sizeof(TSS32);
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// Only IF is set when a process boots.
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m_tss.eflags = 0x0202;
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u16 cs, ds, ss, gs;
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if (m_process.is_ring0()) {
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cs = 0x08;
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ds = 0x10;
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ss = 0x10;
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gs = 0;
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} else {
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cs = 0x1b;
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ds = 0x23;
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ss = 0x23;
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gs = thread_specific_selector() | 3;
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}
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m_tss.ds = ds;
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m_tss.es = ds;
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m_tss.fs = ds;
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m_tss.gs = gs;
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m_tss.ss = ss;
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m_tss.cs = cs;
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m_tss.cr3 = m_process.page_directory().cr3();
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m_kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, String::format("Kernel Stack (Thread %d)", m_tid), Region::Access::Read | Region::Access::Write, false, true);
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m_kernel_stack_region->set_stack(true);
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m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
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m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & 0xfffffff8u;
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if (m_process.is_ring0()) {
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m_tss.esp = m_kernel_stack_top;
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} else {
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// Ring 3 processes get a separate stack for ring 0.
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// The ring 3 stack will be assigned by exec().
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m_tss.ss0 = 0x10;
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m_tss.esp0 = m_kernel_stack_top;
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}
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if (m_process.pid() != 0) {
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InterruptDisabler disabler;
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thread_table().set(this);
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Scheduler::init_thread(*this);
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}
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}
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Thread::~Thread()
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{
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kfree_aligned(m_fpu_state);
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{
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InterruptDisabler disabler;
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thread_table().remove(this);
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}
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if (selector())
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gdt_free_entry(selector());
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ASSERT(m_process.m_thread_count);
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m_process.m_thread_count--;
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}
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void Thread::unblock()
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{
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if (current == this) {
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if (m_should_die)
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set_state(Thread::Dying);
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else
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set_state(Thread::Running);
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return;
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}
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ASSERT(m_state != Thread::Runnable && m_state != Thread::Running);
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if (m_should_die)
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set_state(Thread::Dying);
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else
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set_state(Thread::Runnable);
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}
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void Thread::set_should_die()
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{
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if (m_should_die) {
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#ifdef THREAD_DEBUG
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dbg() << *this << " Should already die";
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#endif
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return;
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}
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InterruptDisabler disabler;
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// Remember that we should die instead of returning to
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// the userspace.
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m_should_die = true;
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if (is_blocked()) {
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ASSERT(in_kernel());
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ASSERT(m_blocker != nullptr);
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// We're blocked in the kernel.
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m_blocker->set_interrupted_by_death();
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unblock();
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} else if (!in_kernel()) {
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// We're executing in userspace (and we're clearly
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// not the current thread). No need to unwind, so
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// set the state to dying right away. This also
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// makes sure we won't be scheduled anymore.
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set_state(Thread::State::Dying);
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}
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}
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void Thread::die_if_needed()
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{
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ASSERT(current == this);
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if (!m_should_die)
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return;
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unlock_process_if_locked();
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InterruptDisabler disabler;
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set_state(Thread::State::Dying);
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if (!Scheduler::is_active())
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Scheduler::pick_next_and_switch_now();
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}
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void Thread::yield_without_holding_big_lock()
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{
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bool did_unlock = unlock_process_if_locked();
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Scheduler::yield();
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if (did_unlock)
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relock_process();
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}
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bool Thread::unlock_process_if_locked()
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{
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return process().big_lock().force_unlock_if_locked();
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}
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void Thread::relock_process()
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{
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process().big_lock().lock();
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}
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u64 Thread::sleep(u32 ticks)
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{
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ASSERT(state() == Thread::Running);
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u64 wakeup_time = g_uptime + ticks;
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auto ret = Thread::current->block<Thread::SleepBlocker>(wakeup_time);
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if (wakeup_time > g_uptime) {
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ASSERT(ret != Thread::BlockResult::WokeNormally);
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}
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return wakeup_time;
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}
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u64 Thread::sleep_until(u64 wakeup_time)
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{
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ASSERT(state() == Thread::Running);
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auto ret = Thread::current->block<Thread::SleepBlocker>(wakeup_time);
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if (wakeup_time > g_uptime)
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ASSERT(ret != Thread::BlockResult::WokeNormally);
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return wakeup_time;
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}
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const char* Thread::state_string() const
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{
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switch (state()) {
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case Thread::Invalid:
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return "Invalid";
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case Thread::Runnable:
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return "Runnable";
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case Thread::Running:
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return "Running";
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case Thread::Dying:
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return "Dying";
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case Thread::Dead:
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return "Dead";
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case Thread::Stopped:
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return "Stopped";
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case Thread::Skip1SchedulerPass:
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return "Skip1";
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case Thread::Skip0SchedulerPasses:
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return "Skip0";
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case Thread::Queued:
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return "Queued";
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case Thread::Blocked:
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ASSERT(m_blocker != nullptr);
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return m_blocker->state_string();
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}
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klog() << "Thread::state_string(): Invalid state: " << state();
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ASSERT_NOT_REACHED();
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return nullptr;
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}
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void Thread::finalize()
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{
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ASSERT(current == g_finalizer);
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#ifdef THREAD_DEBUG
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dbg() << "Finalizing thread " << *this;
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#endif
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set_state(Thread::State::Dead);
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if (m_joiner) {
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ASSERT(m_joiner->m_joinee == this);
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static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_joinee_exit_value(m_exit_value);
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static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_interrupted_by_death();
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m_joiner->m_joinee = nullptr;
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// NOTE: We clear the joiner pointer here as well, to be tidy.
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m_joiner = nullptr;
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}
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if (m_dump_backtrace_on_finalization)
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dbg() << backtrace_impl();
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}
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void Thread::finalize_dying_threads()
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{
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ASSERT(current == g_finalizer);
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Vector<Thread*, 32> dying_threads;
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{
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InterruptDisabler disabler;
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for_each_in_state(Thread::State::Dying, [&](Thread& thread) {
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dying_threads.append(&thread);
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return IterationDecision::Continue;
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});
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}
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for (auto* thread : dying_threads) {
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auto& process = thread->process();
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thread->finalize();
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delete thread;
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if (process.m_thread_count == 0)
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process.finalize();
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}
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}
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bool Thread::tick()
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{
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++m_ticks;
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if (tss().cs & 3)
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++m_process.m_ticks_in_user;
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else
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++m_process.m_ticks_in_kernel;
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return --m_ticks_left;
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}
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void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
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{
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ASSERT(signal < 32);
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InterruptDisabler disabler;
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// FIXME: Figure out what to do for masked signals. Should we also ignore them here?
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if (should_ignore_signal(signal)) {
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#ifdef SIGNAL_DEBUG
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dbg() << "Signal " << signal << " was ignored by " << process();
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#endif
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return;
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}
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#ifdef SIGNAL_DEBUG
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if (sender)
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dbg() << "Signal: " << *sender << " sent " << signal << " to " << process();
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else
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dbg() << "Signal: Kernel sent " << signal << " to " << process();
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#endif
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m_pending_signals |= 1 << (signal - 1);
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}
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// Certain exceptions, such as SIGSEGV and SIGILL, put a
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// thread into a state where the signal handler must be
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// invoked immediately, otherwise it will continue to fault.
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// This function should be used in an exception handler to
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// ensure that when the thread resumes, it's executing in
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// the appropriate signal handler.
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void Thread::send_urgent_signal_to_self(u8 signal)
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{
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// FIXME: because of a bug in dispatch_signal we can't
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// setup a signal while we are the current thread. Because of
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// this we use a work-around where we send the signal and then
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// block, allowing the scheduler to properly dispatch the signal
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// before the thread is next run.
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send_signal(signal, &process());
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(void)block<SemiPermanentBlocker>(SemiPermanentBlocker::Reason::Signal);
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}
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bool Thread::has_unmasked_pending_signals() const
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{
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return m_pending_signals & ~m_signal_mask;
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}
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ShouldUnblockThread Thread::dispatch_one_pending_signal()
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{
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ASSERT_INTERRUPTS_DISABLED();
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u32 signal_candidates = m_pending_signals & ~m_signal_mask;
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ASSERT(signal_candidates);
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u8 signal = 1;
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for (; signal < 32; ++signal) {
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if (signal_candidates & (1 << (signal - 1))) {
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break;
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}
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}
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return dispatch_signal(signal);
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}
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enum class DefaultSignalAction {
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Terminate,
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Ignore,
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DumpCore,
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Stop,
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Continue,
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};
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DefaultSignalAction default_signal_action(u8 signal)
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{
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ASSERT(signal && signal < NSIG);
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switch (signal) {
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case SIGHUP:
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case SIGINT:
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case SIGKILL:
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case SIGPIPE:
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case SIGALRM:
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case SIGUSR1:
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case SIGUSR2:
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case SIGVTALRM:
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case SIGSTKFLT:
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case SIGIO:
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case SIGPROF:
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case SIGTERM:
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case SIGPWR:
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return DefaultSignalAction::Terminate;
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case SIGCHLD:
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case SIGURG:
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case SIGWINCH:
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return DefaultSignalAction::Ignore;
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case SIGQUIT:
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case SIGILL:
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case SIGTRAP:
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case SIGABRT:
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case SIGBUS:
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case SIGFPE:
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case SIGSEGV:
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case SIGXCPU:
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case SIGXFSZ:
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case SIGSYS:
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return DefaultSignalAction::DumpCore;
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case SIGCONT:
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return DefaultSignalAction::Continue;
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case SIGSTOP:
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case SIGTSTP:
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case SIGTTIN:
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case SIGTTOU:
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return DefaultSignalAction::Stop;
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}
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ASSERT_NOT_REACHED();
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}
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bool Thread::should_ignore_signal(u8 signal) const
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{
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ASSERT(signal < 32);
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auto& action = m_signal_action_data[signal];
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if (action.handler_or_sigaction.is_null())
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return default_signal_action(signal) == DefaultSignalAction::Ignore;
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if (action.handler_or_sigaction.as_ptr() == SIG_IGN)
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return true;
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return false;
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}
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bool Thread::has_signal_handler(u8 signal) const
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{
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ASSERT(signal < 32);
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auto& action = m_signal_action_data[signal];
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return !action.handler_or_sigaction.is_null();
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}
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static void push_value_on_user_stack(u32* stack, u32 data)
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{
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*stack -= 4;
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copy_to_user((u32*)*stack, &data);
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}
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ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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{
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ASSERT_INTERRUPTS_DISABLED();
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ASSERT(signal > 0 && signal <= 32);
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ASSERT(!process().is_ring0());
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#ifdef SIGNAL_DEBUG
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klog() << "dispatch_signal <- " << signal;
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#endif
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auto& action = m_signal_action_data[signal];
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// FIXME: Implement SA_SIGINFO signal handlers.
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ASSERT(!(action.flags & SA_SIGINFO));
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// Mark this signal as handled.
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m_pending_signals &= ~(1 << (signal - 1));
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if (signal == SIGSTOP) {
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if (!is_stopped()) {
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m_stop_signal = SIGSTOP;
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m_stop_state = m_state;
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set_state(State::Stopped);
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}
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return ShouldUnblockThread::No;
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}
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if (signal == SIGCONT && is_stopped()) {
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ASSERT(m_stop_state != State::Invalid);
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set_state(m_stop_state);
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m_stop_state = State::Invalid;
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}
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auto handler_vaddr = action.handler_or_sigaction;
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if (handler_vaddr.is_null()) {
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switch (default_signal_action(signal)) {
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case DefaultSignalAction::Stop:
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m_stop_signal = signal;
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set_state(Stopped);
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return ShouldUnblockThread::No;
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case DefaultSignalAction::DumpCore:
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process().for_each_thread([](auto& thread) {
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thread.set_dump_backtrace_on_finalization();
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return IterationDecision::Continue;
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});
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[[fallthrough]];
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case DefaultSignalAction::Terminate:
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m_process.terminate_due_to_signal(signal);
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return ShouldUnblockThread::No;
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case DefaultSignalAction::Ignore:
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ASSERT_NOT_REACHED();
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case DefaultSignalAction::Continue:
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return ShouldUnblockThread::Yes;
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}
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ASSERT_NOT_REACHED();
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}
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if (handler_vaddr.as_ptr() == SIG_IGN) {
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#ifdef SIGNAL_DEBUG
|
|
klog() << "ignored signal " << signal;
|
|
#endif
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
|
|
ProcessPagingScope paging_scope(m_process);
|
|
|
|
u32 old_signal_mask = m_signal_mask;
|
|
u32 new_signal_mask = action.mask;
|
|
if (action.flags & SA_NODEFER)
|
|
new_signal_mask &= ~(1 << (signal - 1));
|
|
else
|
|
new_signal_mask |= 1 << (signal - 1);
|
|
|
|
m_signal_mask |= new_signal_mask;
|
|
|
|
auto setup_stack = [&]<typename ThreadState>(ThreadState state, u32 * stack)
|
|
{
|
|
u32 old_esp = *stack;
|
|
u32 ret_eip = state.eip;
|
|
u32 ret_eflags = state.eflags;
|
|
|
|
// Align the stack to 16 bytes.
|
|
// Note that we push 56 bytes (4 * 14) on to the stack,
|
|
// so we need to account for this here.
|
|
u32 stack_alignment = (*stack - 56) % 16;
|
|
*stack -= stack_alignment;
|
|
|
|
push_value_on_user_stack(stack, ret_eflags);
|
|
|
|
push_value_on_user_stack(stack, ret_eip);
|
|
push_value_on_user_stack(stack, state.eax);
|
|
push_value_on_user_stack(stack, state.ecx);
|
|
push_value_on_user_stack(stack, state.edx);
|
|
push_value_on_user_stack(stack, state.ebx);
|
|
push_value_on_user_stack(stack, old_esp);
|
|
push_value_on_user_stack(stack, state.ebp);
|
|
push_value_on_user_stack(stack, state.esi);
|
|
push_value_on_user_stack(stack, state.edi);
|
|
|
|
// PUSH old_signal_mask
|
|
push_value_on_user_stack(stack, old_signal_mask);
|
|
|
|
push_value_on_user_stack(stack, signal);
|
|
push_value_on_user_stack(stack, handler_vaddr.get());
|
|
push_value_on_user_stack(stack, 0); //push fake return address
|
|
|
|
ASSERT((*stack % 16) == 0);
|
|
};
|
|
|
|
// We now place the thread state on the userspace stack.
|
|
// Note that when we are in the kernel (ie. blocking) we cannot use the
|
|
// tss, as that will contain kernel state; instead, we use a RegisterState.
|
|
// Conversely, when the thread isn't blocking the RegisterState may not be
|
|
// valid (fork, exec etc) but the tss will, so we use that instead.
|
|
if (!in_kernel()) {
|
|
u32* stack = &m_tss.esp;
|
|
setup_stack(m_tss, stack);
|
|
|
|
Scheduler::prepare_to_modify_tss(*this);
|
|
m_tss.cs = 0x1b;
|
|
m_tss.ds = 0x23;
|
|
m_tss.es = 0x23;
|
|
m_tss.fs = 0x23;
|
|
m_tss.gs = thread_specific_selector() | 3;
|
|
m_tss.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
// FIXME: This state is such a hack. It avoids trouble if 'current' is the process receiving a signal.
|
|
set_state(Skip1SchedulerPass);
|
|
} else {
|
|
auto& regs = get_register_dump_from_stack();
|
|
u32* stack = ®s.userspace_esp;
|
|
setup_stack(regs, stack);
|
|
regs.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
}
|
|
|
|
#ifdef SIGNAL_DEBUG
|
|
klog() << "signal: Okay, {" << state_string() << "} has been primed with signal handler " << String::format("%w", m_tss.cs) << ":" << String::format("%x", m_tss.eip);
|
|
#endif
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
|
|
void Thread::set_default_signal_dispositions()
|
|
{
|
|
// FIXME: Set up all the right default actions. See signal(7).
|
|
memset(&m_signal_action_data, 0, sizeof(m_signal_action_data));
|
|
m_signal_action_data[SIGCHLD].handler_or_sigaction = VirtualAddress(SIG_IGN);
|
|
m_signal_action_data[SIGWINCH].handler_or_sigaction = VirtualAddress(SIG_IGN);
|
|
}
|
|
|
|
void Thread::push_value_on_stack(uintptr_t value)
|
|
{
|
|
m_tss.esp -= 4;
|
|
uintptr_t* stack_ptr = (uintptr_t*)m_tss.esp;
|
|
copy_to_user(stack_ptr, &value);
|
|
}
|
|
|
|
RegisterState& Thread::get_register_dump_from_stack()
|
|
{
|
|
// The userspace registers should be stored at the top of the stack
|
|
// We have to subtract 2 because the processor decrements the kernel
|
|
// stack before pushing the args.
|
|
return *(RegisterState*)(kernel_stack_top() - sizeof(RegisterState));
|
|
}
|
|
|
|
u32 Thread::make_userspace_stack_for_main_thread(Vector<String> arguments, Vector<String> environment)
|
|
{
|
|
auto* region = m_process.allocate_region(VirtualAddress(), default_userspace_stack_size, "Stack (Main thread)", PROT_READ | PROT_WRITE, false);
|
|
ASSERT(region);
|
|
region->set_stack(true);
|
|
|
|
u32 new_esp = region->vaddr().offset(default_userspace_stack_size).get();
|
|
|
|
// FIXME: This is weird, we put the argument contents at the base of the stack,
|
|
// and the argument pointers at the top? Why?
|
|
char* stack_base = (char*)region->vaddr().get();
|
|
int argc = arguments.size();
|
|
char** argv = (char**)stack_base;
|
|
char** env = argv + arguments.size() + 1;
|
|
char* bufptr = stack_base + (sizeof(char*) * (arguments.size() + 1)) + (sizeof(char*) * (environment.size() + 1));
|
|
|
|
SmapDisabler disabler;
|
|
|
|
for (size_t i = 0; i < arguments.size(); ++i) {
|
|
argv[i] = bufptr;
|
|
memcpy(bufptr, arguments[i].characters(), arguments[i].length());
|
|
bufptr += arguments[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
argv[arguments.size()] = nullptr;
|
|
|
|
for (size_t i = 0; i < environment.size(); ++i) {
|
|
env[i] = bufptr;
|
|
memcpy(bufptr, environment[i].characters(), environment[i].length());
|
|
bufptr += environment[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
env[environment.size()] = nullptr;
|
|
|
|
auto push_on_new_stack = [&new_esp](u32 value) {
|
|
new_esp -= 4;
|
|
u32* stack_ptr = (u32*)new_esp;
|
|
*stack_ptr = value;
|
|
};
|
|
|
|
// NOTE: The stack needs to be 16-byte aligned.
|
|
push_on_new_stack((uintptr_t)env);
|
|
push_on_new_stack((uintptr_t)argv);
|
|
push_on_new_stack((uintptr_t)argc);
|
|
push_on_new_stack(0);
|
|
return new_esp;
|
|
}
|
|
|
|
Thread* Thread::clone(Process& process)
|
|
{
|
|
auto* clone = new Thread(process);
|
|
memcpy(clone->m_signal_action_data, m_signal_action_data, sizeof(m_signal_action_data));
|
|
clone->m_signal_mask = m_signal_mask;
|
|
memcpy(clone->m_fpu_state, m_fpu_state, sizeof(FPUState));
|
|
clone->m_thread_specific_data = m_thread_specific_data;
|
|
return clone;
|
|
}
|
|
|
|
void Thread::initialize()
|
|
{
|
|
Scheduler::initialize();
|
|
asm volatile("fninit");
|
|
asm volatile("fxsave %0"
|
|
: "=m"(s_clean_fpu_state));
|
|
}
|
|
|
|
Vector<Thread*> Thread::all_threads()
|
|
{
|
|
Vector<Thread*> threads;
|
|
InterruptDisabler disabler;
|
|
threads.ensure_capacity(thread_table().size());
|
|
for (auto* thread : thread_table())
|
|
threads.unchecked_append(thread);
|
|
return threads;
|
|
}
|
|
|
|
bool Thread::is_thread(void* ptr)
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
return thread_table().contains((Thread*)ptr);
|
|
}
|
|
|
|
void Thread::set_state(State new_state)
|
|
{
|
|
InterruptDisabler disabler;
|
|
if (new_state == m_state)
|
|
return;
|
|
|
|
if (new_state == Blocked) {
|
|
// we should always have a Blocker while blocked
|
|
ASSERT(m_blocker != nullptr);
|
|
}
|
|
|
|
m_state = new_state;
|
|
if (m_process.pid() != 0) {
|
|
Scheduler::update_state_for_thread(*this);
|
|
}
|
|
|
|
if (new_state == Dying) {
|
|
g_finalizer_has_work = true;
|
|
g_finalizer_wait_queue->wake_all();
|
|
}
|
|
}
|
|
|
|
String Thread::backtrace(ProcessInspectionHandle&) const
|
|
{
|
|
return backtrace_impl();
|
|
}
|
|
|
|
struct RecognizedSymbol {
|
|
u32 address;
|
|
const KSym* ksym;
|
|
};
|
|
|
|
static bool symbolicate(const RecognizedSymbol& symbol, const Process& process, StringBuilder& builder, Process::ELFBundle* elf_bundle)
|
|
{
|
|
if (!symbol.address)
|
|
return false;
|
|
|
|
bool mask_kernel_addresses = !process.is_superuser();
|
|
if (!symbol.ksym) {
|
|
if (!is_user_address(VirtualAddress(symbol.address))) {
|
|
builder.append("0xdeadc0de\n");
|
|
} else {
|
|
if (!Scheduler::is_active() && elf_bundle && elf_bundle->elf_loader->has_symbols())
|
|
builder.appendf("%p %s\n", symbol.address, elf_bundle->elf_loader->symbolicate(symbol.address).characters());
|
|
else
|
|
builder.appendf("%p\n", symbol.address);
|
|
}
|
|
return true;
|
|
}
|
|
unsigned offset = symbol.address - symbol.ksym->address;
|
|
if (symbol.ksym->address == ksym_highest_address && offset > 4096) {
|
|
builder.appendf("%p\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address);
|
|
} else {
|
|
builder.appendf("%p %s +%u\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address, demangle(symbol.ksym->name).characters(), offset);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
String Thread::backtrace_impl() const
|
|
{
|
|
Vector<RecognizedSymbol, 128> recognized_symbols;
|
|
|
|
u32 start_frame;
|
|
if (current == this) {
|
|
asm volatile("movl %%ebp, %%eax"
|
|
: "=a"(start_frame));
|
|
} else {
|
|
start_frame = frame_ptr();
|
|
recognized_symbols.append({ tss().eip, ksymbolicate(tss().eip) });
|
|
}
|
|
|
|
auto& process = const_cast<Process&>(this->process());
|
|
auto elf_bundle = process.elf_bundle();
|
|
ProcessPagingScope paging_scope(process);
|
|
|
|
uintptr_t stack_ptr = start_frame;
|
|
for (;;) {
|
|
if (!process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(void*) * 2))
|
|
break;
|
|
uintptr_t retaddr;
|
|
|
|
if (is_user_range(VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2)) {
|
|
copy_from_user(&retaddr, &((uintptr_t*)stack_ptr)[1]);
|
|
recognized_symbols.append({ retaddr, ksymbolicate(retaddr) });
|
|
copy_from_user(&stack_ptr, (uintptr_t*)stack_ptr);
|
|
} else {
|
|
memcpy(&retaddr, &((uintptr_t*)stack_ptr)[1], sizeof(uintptr_t));
|
|
recognized_symbols.append({ retaddr, ksymbolicate(retaddr) });
|
|
memcpy(&stack_ptr, (uintptr_t*)stack_ptr, sizeof(uintptr_t));
|
|
}
|
|
}
|
|
|
|
StringBuilder builder;
|
|
for (auto& symbol : recognized_symbols) {
|
|
if (!symbolicate(symbol, process, builder, elf_bundle.ptr()))
|
|
break;
|
|
}
|
|
return builder.to_string();
|
|
}
|
|
|
|
Vector<uintptr_t> Thread::raw_backtrace(uintptr_t ebp) const
|
|
{
|
|
InterruptDisabler disabler;
|
|
auto& process = const_cast<Process&>(this->process());
|
|
ProcessPagingScope paging_scope(process);
|
|
Vector<uintptr_t, Profiling::max_stack_frame_count> backtrace;
|
|
backtrace.append(ebp);
|
|
for (uintptr_t* stack_ptr = (uintptr_t*)ebp; process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2) && MM.can_read_without_faulting(process, VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2); stack_ptr = (uintptr_t*)*stack_ptr) {
|
|
uintptr_t retaddr = stack_ptr[1];
|
|
backtrace.append(retaddr);
|
|
if (backtrace.size() == Profiling::max_stack_frame_count)
|
|
break;
|
|
}
|
|
return backtrace;
|
|
}
|
|
|
|
void Thread::make_thread_specific_region(Badge<Process>)
|
|
{
|
|
size_t thread_specific_region_alignment = max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
|
|
size_t thread_specific_region_size = align_up_to(process().m_master_tls_size, thread_specific_region_alignment) + sizeof(ThreadSpecificData);
|
|
auto* region = process().allocate_region({}, thread_specific_region_size, "Thread-specific", PROT_READ | PROT_WRITE, true);
|
|
SmapDisabler disabler;
|
|
auto* thread_specific_data = (ThreadSpecificData*)region->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment)).as_ptr();
|
|
auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
|
|
m_thread_specific_data = VirtualAddress(thread_specific_data);
|
|
thread_specific_data->self = thread_specific_data;
|
|
if (process().m_master_tls_size)
|
|
memcpy(thread_local_storage, process().m_master_tls_region->vaddr().as_ptr(), process().m_master_tls_size);
|
|
}
|
|
|
|
const LogStream& operator<<(const LogStream& stream, const Thread& value)
|
|
{
|
|
return stream << value.process().name() << "(" << value.pid() << ":" << value.tid() << ")";
|
|
}
|
|
|
|
void Thread::wait_on(WaitQueue& queue, Atomic<bool>* lock, Thread* beneficiary, const char* reason)
|
|
{
|
|
cli();
|
|
bool did_unlock = unlock_process_if_locked();
|
|
if (lock)
|
|
*lock = false;
|
|
set_state(State::Queued);
|
|
queue.enqueue(*current);
|
|
// Yield and wait for the queue to wake us up again.
|
|
if (beneficiary)
|
|
Scheduler::donate_to(beneficiary, reason);
|
|
else
|
|
Scheduler::yield();
|
|
// We've unblocked, relock the process if needed and carry on.
|
|
if (did_unlock)
|
|
relock_process();
|
|
}
|
|
|
|
void Thread::wake_from_queue()
|
|
{
|
|
ASSERT(state() == State::Queued);
|
|
set_state(State::Runnable);
|
|
}
|
|
|
|
Thread* Thread::from_tid(int tid)
|
|
{
|
|
InterruptDisabler disabler;
|
|
Thread* found_thread = nullptr;
|
|
Thread::for_each([&](auto& thread) {
|
|
if (thread.tid() == tid) {
|
|
found_thread = &thread;
|
|
return IterationDecision::Break;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
return found_thread;
|
|
}
|
|
|
|
void Thread::reset_fpu_state()
|
|
{
|
|
memcpy(m_fpu_state, &s_clean_fpu_state, sizeof(FPUState));
|
|
}
|
|
|
|
}
|