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56 lines
1.1 KiB
C++
56 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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#if defined(KERNEL)
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# include <Kernel/StdLib.h>
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#else
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# include <stdlib.h>
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# include <string.h>
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#endif
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ALWAYS_INLINE void fast_u32_copy(u32* dest, const u32* src, size_t count)
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{
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#if ARCH(I386) || ARCH(X86_64)
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asm volatile(
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"rep movsl\n"
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: "+S"(src), "+D"(dest), "+c"(count)::"memory");
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#else
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__builtin_memcpy(dest, src, count * 4);
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#endif
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}
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ALWAYS_INLINE void fast_u32_fill(u32* dest, u32 value, size_t count)
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{
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#if ARCH(I386) || ARCH(X86_64)
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asm volatile(
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"rep stosl\n"
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: "=D"(dest), "=c"(count)
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: "D"(dest), "c"(count), "a"(value)
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: "memory");
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#else
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for (auto* p = dest; p < (dest + count); ++p) {
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*p = value;
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}
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#endif
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}
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namespace AK {
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inline void secure_zero(void* ptr, size_t size)
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{
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__builtin_memset(ptr, 0, size);
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// The memory barrier is here to avoid the compiler optimizing
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// away the memset when we rely on it for wiping secrets.
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asm volatile("" ::
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: "memory");
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}
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}
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using AK::secure_zero;
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