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dcf6726487
Use this to implement automatic switching to an I-beam cursor when hovering over a GTextEditor. :^)
126 lines
4.2 KiB
C++
126 lines
4.2 KiB
C++
#pragma once
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#include "GObject.h"
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#include <SharedGraphics/Rect.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <AK/AKString.h>
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#include <AK/WeakPtr.h>
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class GWidget;
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enum class GStandardCursor {
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None = 0,
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Arrow,
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IBeam,
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};
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class GWindow : public GObject {
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public:
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GWindow(GObject* parent = nullptr);
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virtual ~GWindow() override;
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static GWindow* from_window_id(int);
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bool is_modal() const { return m_modal; }
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void set_modal(bool);
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void set_double_buffering_enabled(bool);
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void set_has_alpha_channel(bool);
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void set_opacity(float);
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int window_id() const { return m_window_id; }
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String title() const;
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void set_title(const String&);
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int x() const { return rect().x(); }
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int y() const { return rect().y(); }
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int width() const { return rect().width(); }
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int height() const { return rect().height(); }
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Rect rect() const;
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Size size() const { return rect().size(); }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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Point position() const { return rect().location(); }
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void move_to(int x, int y) { move_to({ x, y }); }
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void move_to(const Point& point) { set_rect({ point, size() }); }
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virtual void event(GEvent&) override;
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bool is_visible() const;
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bool is_active() const { return m_is_active; }
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void show();
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void hide();
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void close();
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GWidget* main_widget() { return m_main_widget; }
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const GWidget* main_widget() const { return m_main_widget; }
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void set_main_widget(GWidget*);
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GWidget* focused_widget() { return m_focused_widget; }
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const GWidget* focused_widget() const { return m_focused_widget; }
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void set_focused_widget(GWidget*);
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void update(const Rect& = Rect());
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void set_global_cursor_tracking_widget(GWidget*);
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GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
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const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
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void set_automatic_cursor_tracking_widget(GWidget*);
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GWidget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
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const GWidget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
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bool should_exit_event_loop_on_close() const { return m_should_exit_app_on_close; }
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void set_should_exit_event_loop_on_close(bool b) { m_should_exit_app_on_close = b; }
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GWidget* hovered_widget() { return m_hovered_widget.ptr(); }
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const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
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void set_hovered_widget(GWidget*);
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GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); }
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GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); }
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Size size_increment() const { return m_size_increment; }
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void set_size_increment(const Size& increment) { m_size_increment = increment; }
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Size base_size() const { return m_base_size; }
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void set_base_size(const Size& size) { m_base_size = size; }
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void set_override_cursor(GStandardCursor);
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virtual const char* class_name() const override { return "GWindow"; }
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private:
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virtual bool is_window() const override final { return true; }
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Retained<GraphicsBitmap> create_backing_bitmap(const Size&);
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void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false);
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void flip(const Rect& dirty_rect);
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RetainPtr<GraphicsBitmap> m_front_bitmap;
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RetainPtr<GraphicsBitmap> m_back_bitmap;
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int m_window_id { 0 };
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float m_opacity_when_windowless { 1.0f };
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GWidget* m_main_widget { nullptr };
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GWidget* m_focused_widget { nullptr };
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WeakPtr<GWidget> m_global_cursor_tracking_widget;
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WeakPtr<GWidget> m_automatic_cursor_tracking_widget;
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WeakPtr<GWidget> m_hovered_widget;
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Rect m_rect_when_windowless;
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String m_title_when_windowless;
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Vector<Rect> m_pending_paint_event_rects;
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Size m_size_increment;
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Size m_base_size;
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bool m_is_active { false };
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bool m_should_exit_app_on_close { false };
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bool m_has_alpha_channel { false };
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bool m_double_buffering_enabled { true };
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bool m_modal { false };
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bool m_resizable { true };
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};
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