ladybird/Userland/Applications/Piano/PlayerWidget.h
Lenny Maiorani 160bda7228 Applications: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-14 22:06:55 +00:00

45 lines
1.1 KiB
C++

/*
* Copyright (c) 2021, JJ Roberts-White <computerfido@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Toolbar.h>
class AudioPlayerLoop;
class TrackManager;
class PlayerWidget final : public GUI::Toolbar {
C_OBJECT(PlayerWidget)
public:
virtual ~PlayerWidget() override = default;
void add_track();
void next_track();
void toggle_paused();
private:
explicit PlayerWidget(TrackManager&, AudioPlayerLoop&);
TrackManager& m_track_manager;
AudioPlayerLoop& m_audio_loop;
Vector<String> m_track_number_choices;
RefPtr<Gfx::Bitmap> m_play_icon;
RefPtr<Gfx::Bitmap> m_pause_icon;
RefPtr<Gfx::Bitmap> m_back_icon;
RefPtr<Gfx::Bitmap> m_next_icon;
RefPtr<Gfx::Bitmap> m_add_track_icon;
RefPtr<Gfx::Bitmap> m_next_track_icon;
RefPtr<GUI::ComboBox> m_track_dropdown;
RefPtr<GUI::Button> m_play_button;
RefPtr<GUI::Button> m_back_button;
RefPtr<GUI::Button> m_next_button;
RefPtr<GUI::Button> m_add_track_button;
RefPtr<GUI::Button> m_next_track_button;
};