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7e068565bc
This will allow various mechanisms and optimizations based on the currently visible viewport rect.
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#pragma once
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#include <AK/Function.h>
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#include <AK/Noncopyable.h>
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#include <AK/RefPtr.h>
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#include <AK/WeakPtr.h>
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#include <LibDraw/Rect.h>
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#include <LibDraw/Size.h>
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#include <LibHTML/TreeNode.h>
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class Document;
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class HtmlView;
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class Frame : public TreeNode<Frame> {
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public:
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static NonnullRefPtr<Frame> create(HtmlView& html_view) { return adopt(*new Frame(html_view)); }
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~Frame();
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const Document* document() const { return m_document; }
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Document* document() { return m_document; }
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void set_document(Document*);
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HtmlView* html_view() { return m_html_view; }
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const HtmlView* html_view() const { return m_html_view; }
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const Size& size() const { return m_size; }
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void set_size(const Size&);
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void set_needs_display(const Rect&);
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Function<void(const Rect&)> on_set_needs_display;
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void set_viewport_rect(const Rect&);
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Rect viewport_rect() const { return m_viewport_rect; }
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private:
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explicit Frame(HtmlView&);
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WeakPtr<HtmlView> m_html_view;
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RefPtr<Document> m_document;
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Size m_size;
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Rect m_viewport_rect;
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};
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