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39d55d1d76
You can now pass --gui-focus-debug to any GUI::Application and it will draw a cyan rectangle around the currently focused widget.
88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <LibCore/Forward.h>
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#include <LibGUI/Forward.h>
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#include <LibGUI/Shortcut.h>
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#include <LibGfx/Forward.h>
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namespace GUI {
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class Application {
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public:
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static Application& the();
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Application(int argc, char** argv);
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~Application();
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int exec();
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void quit(int = 0);
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void set_menubar(RefPtr<MenuBar>);
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Action* action_for_key_event(const KeyEvent&);
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void register_global_shortcut_action(Badge<Action>, Action&);
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void unregister_global_shortcut_action(Badge<Action>, Action&);
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void show_tooltip(const StringView&, const Gfx::Point& screen_location);
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void hide_tooltip();
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bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
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void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
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void did_create_window(Badge<Window>);
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void did_delete_last_window(Badge<Window>);
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const String& invoked_as() const { return m_invoked_as; }
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const Vector<String>& args() const { return m_args; }
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Gfx::Palette palette() const;
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void set_palette(const Gfx::Palette&);
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void set_system_palette(SharedBuffer&);
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bool focus_debugging_enabled() const { return m_focus_debugging_enabled; }
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private:
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OwnPtr<Core::EventLoop> m_event_loop;
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RefPtr<MenuBar> m_menubar;
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RefPtr<Gfx::PaletteImpl> m_palette;
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RefPtr<Gfx::PaletteImpl> m_system_palette;
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HashMap<Shortcut, Action*> m_global_shortcut_actions;
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class TooltipWindow;
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RefPtr<TooltipWindow> m_tooltip_window;
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bool m_quit_when_last_window_deleted { true };
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bool m_focus_debugging_enabled { false };
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String m_invoked_as;
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Vector<String> m_args;
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};
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}
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