ladybird/Kernel/Task.h
Andreas Kling a685809e75 Waiters should be notified when a waitee is killed.
Ran into a horrendous bug where VirtualConsole would overrun its buffer
and scribble right into some other object if we were interrupted while
processing a character. Slapped an InterruptDisabler onto onChar for now.

This provokes an interesting question though.. if a process is killed
while its in kernel space, how the heck do we release any locks it held?
I'm sure there are many different solutions to this problem, but I'll
have to think about it.
2018-11-01 01:05:59 +01:00

237 lines
7.0 KiB
C++

#pragma once
#include "types.h"
#include "InlineLinkedList.h"
#include <AK/String.h>
#include "TSS.h"
#include <AK/Vector.h>
#include "i386.h"
#include <VirtualFileSystem/VirtualFileSystem.h>
#include "TTY.h"
//#define TASK_SANITY_CHECKS
class FileHandle;
class Zone;
class Task : public InlineLinkedListNode<Task> {
friend class InlineLinkedListNode<Task>;
struct Region;
struct Subregion;
public:
static Task* createKernelTask(void (*entry)(), String&& name);
static Task* createUserTask(const String& path, uid_t, gid_t, pid_t parentPID, int& error, const char** args = nullptr, TTY* = nullptr);
~Task();
static Vector<Task*> allTasks();
#ifdef TASK_SANITY_CHECKS
static void checkSanity(const char* msg = nullptr);
#else
static void checkSanity(const char*) { }
#endif
enum State {
Invalid = 0,
Runnable = 1,
Running = 2,
Terminated = 3,
Crashing = 4,
Exiting = 5,
BlockedSleep = 6,
BlockedWait = 7,
BlockedRead = 8,
};
enum RingLevel {
Ring0 = 0,
Ring3 = 3,
};
bool isRing0() const { return m_ring == Ring0; }
bool isRing3() const { return m_ring == Ring3; }
static Task* fromPID(pid_t);
static Task* kernelTask();
const String& name() const { return m_name; }
pid_t pid() const { return m_pid; }
DWORD ticks() const { return m_ticks; }
WORD selector() const { return m_farPtr.selector; }
TSS32& tss() { return m_tss; }
State state() const { return m_state; }
uid_t uid() const { return m_uid; }
uid_t gid() const { return m_gid; }
pid_t parentPID() const { return m_parentPID; }
const FarPtr& farPtr() const { return m_farPtr; }
FileHandle* fileHandleIfExists(int fd);
static void doHouseKeeping();
void block(Task::State);
void unblock();
void setWakeupTime(DWORD t) { m_wakeupTime = t; }
DWORD wakeupTime() const { return m_wakeupTime; }
static void prepForIRETToNewTask();
bool tick() { ++m_ticks; return --m_ticksLeft; }
void setTicksLeft(DWORD t) { m_ticksLeft = t; }
void setSelector(WORD s) { m_farPtr.selector = s; }
void setState(State s) { m_state = s; }
uid_t sys$getuid();
gid_t sys$getgid();
pid_t sys$getpid();
int sys$open(const char* path, int options);
int sys$close(int fd);
ssize_t sys$read(int fd, void* outbuf, size_t nread);
ssize_t sys$write(int fd, const void*, size_t);
int sys$lstat(const char*, Unix::stat*);
int sys$stat(const char*, Unix::stat*);
int sys$lseek(int fd, off_t, int whence);
int sys$kill(pid_t pid, int sig);
int sys$geterror() { return m_error; }
void sys$exit(int status);
int sys$spawn(const char* path, const char** args);
pid_t sys$waitpid(pid_t, int* wstatus, int options);
void* sys$mmap(void*, size_t size);
int sys$munmap(void*, size_t size);
int sys$set_mmap_name(void*, size_t, const char*);
int sys$get_dir_entries(int fd, void*, size_t);
int sys$getcwd(char*, size_t);
int sys$chdir(const char*);
int sys$sleep(unsigned seconds);
int sys$gettimeofday(timeval*);
int sys$gethostname(char* name, size_t length);
int sys$get_arguments(int* argc, char*** argv);
int sys$get_environment(char*** environ);
int sys$uname(utsname*);
int sys$readlink(const char*, char*, size_t);
int sys$ttyname_r(int fd, char*, size_t);
static void initialize();
static void taskDidCrash(Task*);
const TTY* tty() const { return m_tty; }
size_t regionCount() const { return m_regions.size(); }
const Vector<RetainPtr<Region>>& regions() const { return m_regions; }
size_t subregionCount() const { return m_regions.size(); }
const Vector<OwnPtr<Subregion>>& subregions() const { return m_subregions; }
void dumpRegions();
void didSchedule() { ++m_timesScheduled; }
dword timesScheduled() const { return m_timesScheduled; }
pid_t waitee() const { return m_waitee; }
size_t fileHandleCount() const { return m_fileHandles.size(); }
dword framePtr() const { return m_tss.ebp; }
dword stackPtr() const { return m_tss.esp; }
dword stackTop() const { return m_tss.ss == 0x10 ? m_stackTop0 : m_stackTop3; }
bool isValidAddressForKernel(LinearAddress) const;
bool isValidAddressForUser(LinearAddress) const;
InodeIdentifier cwdInode() const { return m_cwd ? m_cwd->inode : InodeIdentifier(); }
InodeIdentifier executableInode() const { return m_executable ? m_executable->inode : InodeIdentifier(); }
private:
friend class MemoryManager;
friend bool scheduleNewTask();
Task(String&& name, uid_t, gid_t, pid_t parentPID, RingLevel, RetainPtr<VirtualFileSystem::Node>&& cwd = nullptr, RetainPtr<VirtualFileSystem::Node>&& executable = nullptr, TTY* = nullptr);
void allocateLDT();
Task* m_prev { nullptr };
Task* m_next { nullptr };
String m_name;
void (*m_entry)() { nullptr };
pid_t m_pid { 0 };
uid_t m_uid { 0 };
gid_t m_gid { 0 };
DWORD m_ticks { 0 };
DWORD m_ticksLeft { 0 };
DWORD m_stackTop0 { 0 };
DWORD m_stackTop3 { 0 };
FarPtr m_farPtr;
State m_state { Invalid };
DWORD m_wakeupTime { 0 };
TSS32 m_tss;
Descriptor* m_ldtEntries { nullptr };
Vector<OwnPtr<FileHandle>> m_fileHandles;
RingLevel m_ring { Ring0 };
int m_error { 0 };
void* m_kernelStack { nullptr };
dword m_timesScheduled { 0 };
pid_t m_waitee { -1 };
int m_waiteeStatus { 0 };
int m_fdBlockedOnRead { -1 };
size_t m_maxFileHandles { 16 };
RetainPtr<VirtualFileSystem::Node> m_cwd;
RetainPtr<VirtualFileSystem::Node> m_executable;
TTY* m_tty { nullptr };
struct Region : public Retainable<Region> {
Region(LinearAddress, size_t, RetainPtr<Zone>&&, String&&);
~Region();
LinearAddress linearAddress;
size_t size { 0 };
RetainPtr<Zone> zone;
String name;
};
struct Subregion {
Subregion(Region&, dword offset, size_t, LinearAddress, String&& name);
~Subregion();
RetainPtr<Region> region;
dword offset;
size_t size { 0 };
LinearAddress linearAddress;
String name;
};
Region* allocateRegion(size_t, String&& name);
Region* allocateRegion(size_t, String&& name, LinearAddress);
bool deallocateRegion(Region& region);
Region* regionFromRange(LinearAddress, size_t);
Vector<RetainPtr<Region>> m_regions;
Vector<OwnPtr<Subregion>> m_subregions;
// FIXME: Implement some kind of ASLR?
LinearAddress m_nextRegion;
pid_t m_parentPID { 0 };
static void notify_waiters(pid_t waitee, int exit_status, int signal);
void murder(int signal);
Vector<String> m_arguments;
Vector<String> m_initialEnvironment;
};
extern void task_init();
extern void yield();
extern bool scheduleNewTask();
extern void switchNow();
extern void block(Task::State);
extern void sleep(DWORD ticks);
/* The currently executing task. NULL during kernel bootup. */
extern Task* current;