ladybird/AK/FloatingPoint.h
Steffen Rusitschka 1aa07d7328 AK: Implement FloatExtractor<f128>
This patch adds support for 128-bit floating points in FloatExtractor.

This is required to build SerenityOS on MacOS/aarch64. It might break
building for Raspberry Pi.
2022-12-02 16:22:51 +01:00

267 lines
8.9 KiB
C++

/*
* Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/BitCast.h>
#include <AK/Concepts.h>
#include <AK/Types.h>
namespace AK {
template<typename T>
union FloatExtractor;
#ifdef AK_HAS_FLOAT_128
template<>
union FloatExtractor<f128> {
static constexpr int mantissa_bits = 112;
static constexpr unsigned __int128 mantissa_max = (((unsigned __int128)1) << 112) - 1;
static constexpr int exponent_bias = 16383;
static constexpr int exponent_bits = 15;
static constexpr unsigned exponent_max = 32767;
struct {
unsigned __int128 mantissa : 112;
unsigned exponent : 15;
unsigned sign : 1;
};
f128 d;
};
// Validate that f128 and the FloatExtractor union are 128 bits.
static_assert(sizeof(f128) == 16);
static_assert(sizeof(FloatExtractor<f128>) == 16);
#endif
#ifdef AK_HAS_FLOAT_80
template<>
union FloatExtractor<f80> {
static constexpr int mantissa_bits = 64;
static constexpr unsigned long long mantissa_max = ~0u;
static constexpr int exponent_bias = 16383;
static constexpr int exponent_bits = 15;
static constexpr unsigned exponent_max = 32767;
struct {
unsigned long long mantissa;
unsigned exponent : 15;
unsigned sign : 1;
};
f80 d;
};
#endif
template<>
union FloatExtractor<f64> {
static constexpr int mantissa_bits = 52;
static constexpr unsigned long long mantissa_max = (1ull << 52) - 1;
static constexpr int exponent_bias = 1023;
static constexpr int exponent_bits = 11;
static constexpr unsigned exponent_max = 2047;
struct {
unsigned long long mantissa : 52;
unsigned exponent : 11;
unsigned sign : 1;
};
f64 d;
};
template<>
union FloatExtractor<f32> {
static constexpr int mantissa_bits = 23;
static constexpr unsigned mantissa_max = (1 << 23) - 1;
static constexpr int exponent_bias = 127;
static constexpr int exponent_bits = 8;
static constexpr unsigned exponent_max = 255;
struct {
unsigned long long mantissa : 23;
unsigned exponent : 8;
unsigned sign : 1;
};
f32 d;
};
template<size_t S, size_t E, size_t M>
requires(S <= 1 && E >= 1 && M >= 1 && (S + E + M) <= 64) class FloatingPointBits final {
public:
static const size_t signbit = S;
static const size_t exponentbits = E;
static const size_t mantissabits = M;
template<typename T>
requires(IsIntegral<T>&& IsUnsigned<T> && sizeof(T) <= 8) constexpr FloatingPointBits(T bits)
: m_bits(bits)
{
}
constexpr FloatingPointBits(double value)
: m_bits(bit_cast<u64>(value))
{
}
constexpr FloatingPointBits(float value)
: m_bits(bit_cast<u32>(value))
{
}
double as_double() const requires(S == 1 && E == 11 && M == 52) { return bit_cast<double>(m_bits); }
float as_float() const requires(S == 1 && E == 8 && M == 23) { return bit_cast<float>(static_cast<u32>(m_bits)); }
u64 bits() const { return m_bits; }
private:
u64 m_bits;
};
typedef FloatingPointBits<1, 8, 23> SingleFloatingPointBits;
typedef FloatingPointBits<1, 11, 52> DoubleFloatingPointBits;
/**
* Convert between two IEEE 754 floating point types in any arrangement of sign, exponent and mantissa bits.
*/
template<typename To, typename From>
constexpr To float_to_float(From const input)
{
constexpr u64 from_exponent_nonnumber = (1ull << From::exponentbits) - 1;
constexpr u64 from_exponent_bias = (1ull << (From::exponentbits - 1)) - 1;
constexpr u64 to_exponent_nonnumber = (1ull << To::exponentbits) - 1;
constexpr u64 to_exponent_bias = (1ull << (To::exponentbits - 1)) - 1;
constexpr u64 to_exponent_max = (1ull << To::exponentbits) - 2;
// Deconstruct input bits to float components
u64 from_sign = (input.bits() >> (From::exponentbits + From::mantissabits)) & From::signbit;
u64 from_exponent = (input.bits() >> From::mantissabits) & ((1ull << From::exponentbits) - 1);
u64 from_mantissa = input.bits() & ((1ull << From::mantissabits) - 1);
u64 to_sign = from_sign & To::signbit;
u64 to_exponent;
u64 to_mantissa;
auto target_value = [&to_sign, &to_exponent, &to_mantissa]() {
return To((to_sign << (To::exponentbits + To::mantissabits)) | (to_exponent << To::mantissabits) | to_mantissa);
};
auto shift_mantissa = [](u64 mantissa) -> u64 {
if constexpr (From::mantissabits < To::mantissabits)
return mantissa << (To::mantissabits - From::mantissabits);
else
return mantissa >> (From::mantissabits - To::mantissabits);
};
// If target is unsigned and source is negative, clamp to 0 or keep NaN
if constexpr (To::signbit == 0) {
if (from_sign == 1) {
if (from_exponent == from_exponent_nonnumber && from_mantissa > 0) {
to_exponent = to_exponent_nonnumber;
to_mantissa = 1;
} else {
to_exponent = 0;
to_mantissa = 0;
}
return target_value();
}
}
// If the source floating point is denormalized;
if (from_exponent == 0) {
// If the source mantissa is 0, the value is +/-0
if (from_mantissa == 0) {
to_exponent = 0;
to_mantissa = 0;
return target_value();
}
// If the source has more exponent bits than the target, then the largest possible
// source mantissa still cannot be represented in the target denormalized value.
if constexpr (From::exponentbits > To::exponentbits) {
to_exponent = 0;
to_mantissa = 0;
return target_value();
}
// If the source and target have the same number of exponent bits, we only need to
// shift the mantissa.
if constexpr (From::exponentbits == To::exponentbits) {
to_exponent = 0;
to_mantissa = shift_mantissa(from_mantissa);
return target_value();
}
// The target has more exponent bits, so our denormalized value can be represented
// as a normalized value in the target floating point. Normalized values have an
// implicit leading 1, so we shift the mantissa left until we find our explicit
// leading 1 which is then dropped.
int adjust_exponent = -1;
to_mantissa = from_mantissa;
do {
++adjust_exponent;
to_mantissa <<= 1;
} while ((to_mantissa & (1ull << From::mantissabits)) == 0);
to_exponent = to_exponent_bias - from_exponent_bias - adjust_exponent;
// Drop the most significant bit from the mantissa
to_mantissa &= (1ull << From::mantissabits) - 1;
to_mantissa = shift_mantissa(to_mantissa);
return target_value();
}
// If the source is NaN or +/-Inf, keep it that way
if (from_exponent == from_exponent_nonnumber) {
to_exponent = to_exponent_nonnumber;
to_mantissa = (from_mantissa == 0) ? 0 : 1;
return target_value();
}
// Determine the target exponent
to_exponent = to_exponent_bias - from_exponent_bias + from_exponent;
// If the calculated exponent exceeds the target's capacity, clamp both the exponent and the
// mantissa to their maximum values.
if (to_exponent > to_exponent_max) {
to_exponent = to_exponent_max;
to_mantissa = (1ull << To::mantissabits) - 1;
return target_value();
}
// If the new exponent is less than 1, we can only represent this value as a denormalized number
if (to_exponent < 1) {
to_exponent = 0;
// Add a leading 1 and shift the mantissa right
int adjust_exponent = 1 - to_exponent_bias - from_exponent + from_exponent_bias;
to_mantissa = ((1ull << From::mantissabits) | from_mantissa) >> adjust_exponent;
to_mantissa = shift_mantissa(to_mantissa);
return target_value();
}
// New exponent fits; shift the mantissa to fit as well
to_mantissa = shift_mantissa(from_mantissa);
return target_value();
}
template<typename O>
constexpr O convert_from_native_double(double input) { return float_to_float<O>(DoubleFloatingPointBits(input)); }
template<typename O>
constexpr O convert_from_native_float(float input) { return float_to_float<O>(SingleFloatingPointBits(input)); }
template<typename I>
constexpr double convert_to_native_double(I input) { return float_to_float<DoubleFloatingPointBits>(input).as_double(); }
template<typename I>
constexpr float convert_to_native_float(I input) { return float_to_float<SingleFloatingPointBits>(input).as_float(); }
}
#if USING_AK_GLOBALLY
using AK::DoubleFloatingPointBits;
using AK::FloatExtractor;
using AK::FloatingPointBits;
using AK::SingleFloatingPointBits;
using AK::convert_from_native_double;
using AK::convert_from_native_float;
using AK::convert_to_native_double;
using AK::convert_to_native_float;
using AK::float_to_float;
#endif