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e46343bf9a
This makes error propagation less cumbersome (and also exposed some places where we were not doing it.)
157 lines
4.4 KiB
C++
157 lines
4.4 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/IntrusiveList.h>
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#include <AK/NonnullRefPtr.h>
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#include <Kernel/Process.h>
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#include <Kernel/Thread.h>
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#include <Kernel/UserOrKernelBuffer.h>
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#include <Kernel/VM/ProcessPagingScope.h>
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#include <Kernel/WaitQueue.h>
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namespace Kernel {
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class Device;
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extern WorkQueue* g_io_work;
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class AsyncDeviceRequest : public RefCounted<AsyncDeviceRequest> {
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AK_MAKE_NONCOPYABLE(AsyncDeviceRequest);
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AK_MAKE_NONMOVABLE(AsyncDeviceRequest);
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public:
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enum [[nodiscard]] RequestResult {
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Pending = 0,
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Started,
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Success,
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Failure,
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MemoryFault,
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Cancelled
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};
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class RequestWaitResult {
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friend class AsyncDeviceRequest;
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public:
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RequestResult request_result() const { return m_request_result; }
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Thread::BlockResult wait_result() const { return m_wait_result; }
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private:
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RequestWaitResult(RequestResult request_result, Thread::BlockResult wait_result)
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: m_request_result(request_result)
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, m_wait_result(wait_result)
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{
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}
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RequestResult m_request_result;
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Thread::BlockResult m_wait_result;
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};
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virtual ~AsyncDeviceRequest();
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virtual const char* name() const = 0;
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virtual void start() = 0;
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void add_sub_request(NonnullRefPtr<AsyncDeviceRequest>);
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[[nodiscard]] RequestWaitResult wait(Time* = nullptr);
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void do_start(ScopedSpinLock<SpinLock<u8>>&& requests_lock)
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{
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if (is_completed_result(m_result))
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return;
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m_result = Started;
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requests_lock.unlock();
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start();
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}
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void complete(RequestResult result);
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void set_private(void* priv)
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{
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VERIFY(!m_private || !priv);
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m_private = priv;
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}
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void* get_private() const { return m_private; }
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template<typename... Args>
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[[nodiscard]] bool write_to_buffer(UserOrKernelBuffer& buffer, Args... args)
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{
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if (in_target_context(buffer))
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return buffer.write(forward<Args>(args)...);
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ProcessPagingScope paging_scope(m_process);
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return buffer.write(forward<Args>(args)...);
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}
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template<size_t BUFFER_BYTES, typename... Args>
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[[nodiscard]] KResultOr<size_t> write_to_buffer_buffered(UserOrKernelBuffer& buffer, Args... args)
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{
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if (in_target_context(buffer))
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return buffer.write_buffered<BUFFER_BYTES>(forward<Args>(args)...);
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ProcessPagingScope paging_scope(m_process);
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return buffer.write_buffered<BUFFER_BYTES>(forward<Args>(args)...);
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}
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template<typename... Args>
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[[nodiscard]] bool read_from_buffer(const UserOrKernelBuffer& buffer, Args... args)
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{
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if (in_target_context(buffer))
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return buffer.read(forward<Args>(args)...);
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ProcessPagingScope paging_scope(m_process);
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return buffer.read(forward<Args>(args)...);
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}
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template<size_t BUFFER_BYTES, typename... Args>
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[[nodiscard]] KResultOr<size_t> read_from_buffer_buffered(const UserOrKernelBuffer& buffer, Args... args)
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{
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if (in_target_context(buffer))
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return buffer.read_buffered<BUFFER_BYTES>(forward<Args>(args)...);
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ProcessPagingScope paging_scope(m_process);
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return buffer.read_buffered<BUFFER_BYTES>(forward<Args>(args)...);
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}
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protected:
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AsyncDeviceRequest(Device&);
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RequestResult get_request_result() const;
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private:
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void sub_request_finished(AsyncDeviceRequest&);
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void request_finished();
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[[nodiscard]] bool in_target_context(const UserOrKernelBuffer& buffer) const
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{
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if (buffer.is_kernel_buffer())
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return true;
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return m_process == Process::current();
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}
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[[nodiscard]] static bool is_completed_result(RequestResult result)
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{
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return result > Started;
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}
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Device& m_device;
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AsyncDeviceRequest* m_parent_request { nullptr };
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RequestResult m_result { Pending };
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IntrusiveListNode<AsyncDeviceRequest, RefPtr<AsyncDeviceRequest>> m_list_node;
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typedef IntrusiveList<AsyncDeviceRequest, RefPtr<AsyncDeviceRequest>, &AsyncDeviceRequest::m_list_node> AsyncDeviceSubRequestList;
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AsyncDeviceSubRequestList m_sub_requests_pending;
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AsyncDeviceSubRequestList m_sub_requests_complete;
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WaitQueue m_queue;
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NonnullRefPtr<Process> m_process;
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void* m_private { nullptr };
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mutable SpinLock<u8> m_lock;
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};
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}
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