ladybird/LibGUI/GVariant.h
Andreas Kling 3a33b8ea08 VisualBuilder: Hook up everything needed for widget property editing.
It's now possible to edit widget properties inline in the properties window.
We're currently relying on the basic GVariant conversion functions to do
all the "parsing" but that's not gonna be good enough.
2019-04-19 01:05:59 +02:00

201 lines
4.4 KiB
C++

#pragma once
#include <AK/AKString.h>
#include <LibGUI/GIcon.h>
#include <SharedGraphics/GraphicsBitmap.h>
class GVariant {
public:
GVariant();
GVariant(bool);
GVariant(float);
GVariant(int);
GVariant(const String&);
GVariant(const GraphicsBitmap&);
GVariant(const GIcon&);
GVariant(const Point&);
GVariant(const Size&);
GVariant(const Rect&);
GVariant(Color);
GVariant(const GVariant&);
GVariant& operator=(const GVariant&);
GVariant(GVariant&&) = delete;
GVariant& operator=(GVariant&&);
void clear();
~GVariant();
enum class Type {
Invalid,
Bool,
Int,
Float,
String,
Bitmap,
Color,
Icon,
Point,
Size,
Rect,
};
bool is_valid() const { return m_type != Type::Invalid; }
bool is_bool() const { return m_type == Type::Bool; }
bool is_int() const { return m_type == Type::Int; }
bool is_float() const { return m_type == Type::Float; }
bool is_string() const { return m_type == Type::String; }
bool is_bitmap() const { return m_type == Type::Bitmap; }
bool is_color() const { return m_type == Type::Color; }
bool is_icon() const { return m_type == Type::Icon; }
bool is_point() const { return m_type == Type::Point; }
bool is_size() const { return m_type == Type::Size; }
bool is_rect() const { return m_type == Type::Rect; }
Type type() const { return m_type; }
bool as_bool() const
{
ASSERT(type() == Type::Bool);
return m_value.as_bool;
}
bool to_bool() const
{
if (type() == Type::Bool)
return as_bool();
if (type() == Type::String)
return !!m_value.as_string;
if (type() == Type::Int)
return m_value.as_int != 0;
if (type() == Type::Rect)
return !as_rect().is_null();
if (type() == Type::Size)
return !as_size().is_null();
if (type() == Type::Point)
return !as_point().is_null();
return is_valid();
}
int as_int() const
{
ASSERT(type() == Type::Int);
return m_value.as_int;
}
int to_int() const
{
if (is_int())
return as_int();
if (is_bool())
return as_bool() ? 1 : 0;
if (is_float())
return (int)as_float();
if (is_string()) {
bool ok;
int value = as_string().to_int(ok);
if (!ok)
return 0;
return value;
}
return 0;
}
float as_float() const
{
ASSERT(type() == Type::Float);
return m_value.as_float;
}
Point as_point() const
{
return { m_value.as_point.x, m_value.as_point.y };
}
Size as_size() const
{
return { m_value.as_size.width, m_value.as_size.height };
}
Rect as_rect() const
{
return { as_point(), as_size() };
}
String as_string() const
{
ASSERT(type() == Type::String);
return m_value.as_string;
}
const GraphicsBitmap& as_bitmap() const
{
ASSERT(type() == Type::Bitmap);
return *m_value.as_bitmap;
}
GIcon as_icon() const
{
ASSERT(type() == Type::Icon);
return GIcon(*m_value.as_icon);
}
Color as_color() const
{
ASSERT(type() == Type::Color);
return Color::from_rgba(m_value.as_color);
}
Color to_color() const
{
if (is_color())
return as_color();
return Color();
}
Color to_color(Color default_value) const
{
if (type() == Type::Color)
return as_color();
return default_value;
}
String to_string() const;
bool operator==(const GVariant&) const;
bool operator<(const GVariant&) const;
private:
void copy_from(const GVariant&);
struct RawPoint {
int x;
int y;
};
struct RawSize {
int width;
int height;
};
struct RawRect {
RawPoint location;
RawSize size;
};
union {
StringImpl* as_string;
GraphicsBitmap* as_bitmap;
GIconImpl* as_icon;
bool as_bool;
int as_int;
float as_float;
RGBA32 as_color;
RawPoint as_point;
RawSize as_size;
RawRect as_rect;
} m_value;
Type m_type { Type::Invalid };
};