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async_enqueue() is a wrapper over the async_enqueue_buffer() call to AudioServer. This allows users to asyncronously enqueue audio samples, when the program requires non-blocking audio streaming. This also makes ClientConnection use east-const everywhere. |
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.. | ||
Buffer.cpp | ||
Buffer.h | ||
ClientConnection.cpp | ||
ClientConnection.h | ||
CMakeLists.txt | ||
FlacLoader.cpp | ||
FlacLoader.h | ||
FlacTypes.h | ||
Loader.cpp | ||
Loader.h | ||
WavLoader.cpp | ||
WavLoader.h | ||
WavWriter.cpp | ||
WavWriter.h |