.. |
Buffer
|
AK: Remove try_ prefix from FixedArray creation functions
|
2023-01-28 22:41:36 +01:00 |
Clipper.cpp
|
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
|
2022-09-11 22:37:07 +01:00 |
Clipper.h
|
LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlane
|
2022-05-11 23:09:47 +02:00 |
CMakeLists.txt
|
LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image
|
2022-12-26 09:39:20 +01:00 |
Config.h
|
LibSoftGPU: Make output in PixelQuad generic
|
2022-12-17 22:39:09 -07:00 |
Device.cpp
|
LibSoftGPU: Use multiplication instead of division for linear fog
|
2023-02-18 01:45:00 +01:00 |
Device.h
|
LibSoftGPU: Use multiplication instead of division for linear fog
|
2023-02-18 01:45:00 +01:00 |
Image.cpp
|
LibGfx: Remove try_ prefix from bitmap creation functions
|
2023-01-26 20:24:37 +00:00 |
Image.h
|
LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image
|
2022-12-26 09:39:20 +01:00 |
ISA.h
|
LibSoftGPU: Define a simple shader instruction set
|
2022-12-17 22:39:09 -07:00 |
PixelConverter.cpp
|
Everywhere: Run clang-format
|
2022-12-03 23:52:23 +00:00 |
PixelConverter.h
|
LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
|
2022-08-27 12:28:05 +02:00 |
PixelQuad.h
|
LibSoftGPU: Make output in PixelQuad generic
|
2022-12-17 22:39:09 -07:00 |
Sampler.cpp
|
LibSoftGPU: Call floor_int_range only once in sample_2d_lod
|
2022-10-19 22:22:58 +02:00 |
Sampler.h
|
LibSoftGPU: Clean up Sampler imports
|
2022-10-19 22:22:58 +02:00 |
Shader.cpp
|
LibSoftGPU: Define a simple shader instruction set
|
2022-12-17 22:39:09 -07:00 |
Shader.h
|
LibSoftGPU: Define a simple shader instruction set
|
2022-12-17 22:39:09 -07:00 |
ShaderCompiler.cpp
|
LibSoftGPU: Delegate shader creation to new class ShaderCompiler
|
2022-12-17 22:39:09 -07:00 |
ShaderCompiler.h
|
LibSoftGPU: Delegate shader creation to new class ShaderCompiler
|
2022-12-17 22:39:09 -07:00 |
ShaderProcessor.cpp
|
LibSoftGPU: Implement shader processor for SoftGPU ISA
|
2022-12-17 22:39:09 -07:00 |
ShaderProcessor.h
|
LibSoftGPU: Implement shader processor for SoftGPU ISA
|
2022-12-17 22:39:09 -07:00 |
SIMD.h
|
LibSoftGPU: Make blending simpler and more efficient
|
2023-02-02 14:38:26 +01:00 |
Triangle.h
|
LibGL+LibGPU+LibSoftGPU: Implement point and line drawing
|
2022-05-09 21:49:48 +02:00 |