mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-11 01:06:01 +03:00
d049626f40
All audio applications (aplay, Piano, Sound Player) respect the ability of the system to have theoretically any sample rate. Therefore, they resample their own audio into the system sample rate. LibAudio previously had its loaders resample their own audio, even though they expose their sample rate. This is now changed. The loaders output audio data in their file's sample rate, which the user has to query and resample appropriately. Resampling code from Buffer, WavLoader and FlacLoader is removed. Note that these applications only check the sample rate at startup, which is reasonable (the user has to restart applications when changing the sample rate). Fully dynamic adaptation could both lead to errors and will require another IPC interface. This seems to be enough for now.
167 lines
4.5 KiB
C++
167 lines
4.5 KiB
C++
/*
|
|
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
|
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/ByteBuffer.h>
|
|
#include <AK/MemoryStream.h>
|
|
#include <AK/String.h>
|
|
#include <AK/Types.h>
|
|
#include <AK/Vector.h>
|
|
#include <LibCore/AnonymousBuffer.h>
|
|
#include <string.h>
|
|
|
|
namespace Audio {
|
|
|
|
// A single sample in an audio buffer.
|
|
// Values are floating point, and should range from -1.0 to +1.0
|
|
struct Frame {
|
|
Frame()
|
|
: left(0)
|
|
, right(0)
|
|
{
|
|
}
|
|
|
|
// For mono
|
|
Frame(double left)
|
|
: left(left)
|
|
, right(left)
|
|
{
|
|
}
|
|
|
|
// For stereo
|
|
Frame(double left, double right)
|
|
: left(left)
|
|
, right(right)
|
|
{
|
|
}
|
|
|
|
void clip()
|
|
{
|
|
if (left > 1)
|
|
left = 1;
|
|
else if (left < -1)
|
|
left = -1;
|
|
|
|
if (right > 1)
|
|
right = 1;
|
|
else if (right < -1)
|
|
right = -1;
|
|
}
|
|
|
|
void scale(int percent)
|
|
{
|
|
double pct = (double)percent / 100.0;
|
|
left *= pct;
|
|
right *= pct;
|
|
}
|
|
|
|
Frame& operator+=(const Frame& other)
|
|
{
|
|
left += other.left;
|
|
right += other.right;
|
|
return *this;
|
|
}
|
|
|
|
double left;
|
|
double right;
|
|
};
|
|
|
|
// Supported PCM sample formats.
|
|
enum PcmSampleFormat : u8 {
|
|
Uint8,
|
|
Int16,
|
|
Int24,
|
|
Int32,
|
|
Float32,
|
|
Float64,
|
|
};
|
|
|
|
// Most of the read code only cares about how many bits to read or write
|
|
u16 pcm_bits_per_sample(PcmSampleFormat format);
|
|
String sample_format_name(PcmSampleFormat format);
|
|
|
|
// Small helper to resample from one playback rate to another
|
|
// This isn't really "smart", in that we just insert (or drop) samples.
|
|
// Should do better...
|
|
template<typename SampleType>
|
|
class ResampleHelper {
|
|
public:
|
|
ResampleHelper(u32 source, u32 target);
|
|
|
|
// To be used as follows:
|
|
// while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
|
|
// as long as the resampler needs a new sample, process_sample(current)
|
|
|
|
// Stores a new sample
|
|
void process_sample(SampleType sample_l, SampleType sample_r);
|
|
// Assigns the given sample to its correct value and returns false if there is a new sample required
|
|
bool read_sample(SampleType& next_l, SampleType& next_r);
|
|
Vector<SampleType> resample(Vector<SampleType> to_resample);
|
|
|
|
void reset();
|
|
|
|
u32 source() const { return m_source; }
|
|
u32 target() const { return m_target; }
|
|
|
|
private:
|
|
const u32 m_source;
|
|
const u32 m_target;
|
|
u32 m_current_ratio { 0 };
|
|
SampleType m_last_sample_l;
|
|
SampleType m_last_sample_r;
|
|
};
|
|
|
|
// A buffer of audio samples.
|
|
class Buffer : public RefCounted<Buffer> {
|
|
public:
|
|
static RefPtr<Buffer> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
|
|
static RefPtr<Buffer> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
|
|
static NonnullRefPtr<Buffer> create_with_samples(Vector<Frame>&& samples)
|
|
{
|
|
return adopt_ref(*new Buffer(move(samples)));
|
|
}
|
|
static NonnullRefPtr<Buffer> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
|
|
{
|
|
return adopt_ref(*new Buffer(move(buffer), buffer_id, sample_count));
|
|
}
|
|
|
|
const Frame* samples() const { return (const Frame*)data(); }
|
|
int sample_count() const { return m_sample_count; }
|
|
const void* data() const { return m_buffer.data<void>(); }
|
|
int size_in_bytes() const { return m_sample_count * (int)sizeof(Frame); }
|
|
int id() const { return m_id; }
|
|
const Core::AnonymousBuffer& anonymous_buffer() const { return m_buffer; }
|
|
|
|
private:
|
|
explicit Buffer(const Vector<Frame> samples)
|
|
: m_buffer(Core::AnonymousBuffer::create_with_size(samples.size() * sizeof(Frame)))
|
|
, m_id(allocate_id())
|
|
, m_sample_count(samples.size())
|
|
{
|
|
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Frame));
|
|
}
|
|
|
|
explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
|
|
: m_buffer(move(buffer))
|
|
, m_id(buffer_id)
|
|
, m_sample_count(sample_count)
|
|
{
|
|
}
|
|
|
|
static i32 allocate_id();
|
|
|
|
Core::AnonymousBuffer m_buffer;
|
|
const i32 m_id;
|
|
const int m_sample_count;
|
|
};
|
|
|
|
// This only works for double resamplers, and therefore cannot be part of the class
|
|
NonnullRefPtr<Buffer> resample_buffer(ResampleHelper<double>& resampler, Buffer const& to_resample);
|
|
|
|
}
|